Difference between revisions of "Donkey Kong: Jungle Beat"

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m (New page: {{Game | name=Donkey Kong Jungle Beat | image=150px | bgcolor=silver | fgcolor=black | developer=Nintendo EAD | publisher=Nintendo | system=[[Nintendo Game...)
 
 
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| developer=[[Nintendo EAD]]
 
| developer=[[Nintendo EAD]]
 
| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
| system=[[Nintendo Gamecube]]
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| system=[[Nintendo Gamecube]], [[Nintendo Wii|Wii]], [[Wii U]]
| release=JP December 16, 2004<br />EU February 4, 2005<br />US March 14, 2005
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| release='''Gamecube'''<br>JP December 16, 2004<br />EU February 4, 2005<br />US March 14, 2005<br>'''Wii'''<br>JP December 11, 2008<br>US May 4, 2009<br>EU June 2009<br />'''Wii U'''<br />US November 3, 2016<br />PAL December 1, 2016<br />JP June 21, 2017
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=21 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=21 GH Gallery]
 
| rating=ESRB: E
 
| rating=ESRB: E
 
|}}
 
|}}
  
In the first Donkey Kong adventure since [[Donkey Kong 64]], Donkey Kong: Jungle Beat takes the series in a different direction than previous games. Although the game looks and feels much like a Donkey Kong game, many of the series previous elements are lost or replaced. In particular only Donkey Kong himself appears in the game, rather than an assortment of his friends and familiar enemies.
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'''Donkey Kong: Jungle Beat''' is an action game for the [[Nintendo Gamecube]]. It was the first ''[[Portal: Donkey Kong|Donkey Kong]]'' adventure to be made since the release of ''[[Donkey Kong 64]]'' and the departure of [[Rareware]]. This game takes the series in a different direction, omitting many of the familiar characters, enemies and other gameplay elements from the ''[[Donkey Kong Country]]'' series in favor of a new adventure starring just [[Donkey Kong]] himself.
  
 
==Story==
 
==Story==
  
Interestingly enough, the game is intentionally left without a storyline. What can be gleaned from the game suggests that Donkey Kong, on the behalf of the little white monkeys seen frequently in the game, is liberating several different kingdoms from evil Kongs and other monsters.
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The game is intentionally left without a concrete storyline. What can be gleaned from the game suggests that Donkey Kong, on the behalf of the little white monkeys seen frequently in the game, is liberating several different kingdoms from evil Kongs and other monsters.
  
 
==Gameplay==
 
==Gameplay==
  
Unique to this game is the fact the game is controlled by the bongos, a peripheral used only for the Donkey Konga series. Although a controversial 'gimmick' to the game, it provides a unique way to play using the palm of your hands rather than your thumbs. The result is a much more agile Donkey Kong  as he swings from vines, performs wall jumps, and racks up huge combos to earn big bananas.
+
Unique to this game is the fact the game is controlled by the bongos, a peripheral for the Gamecube that was previously used only for the ''[[Donkey Konga]]'' series. Although a controversial 'gimmick' to the game, it provides a unique way to play using the palms of one's hands rather than one's fingers. The result is a much more agile Donkey Kong  as he swings from vines, performs wall jumps, and racks up huge combos to earn big bananas.
  
The game pits DK against a variety of bosses. Dissapointingly there are only five basic boss types that are repeated in different, more difficult forms. What makes the bosses stand out are the four Kong bosses in each different 'world'. With the exception of Manky Kong, there has never been evil Kongs in the series. Unlike the other boss battles, the Kong battles are brutal slugfests where DK and his opponent trade punches until one of the two goes down.  
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The game pits DK against a variety of bosses. There are only five basic boss types which are repeated in different, more difficult forms. What makes the bosses stand out are the four Kong bosses in each different 'world'. With the exception of Manky Kong, there has never been evil Kongs in the series. Unlike the other boss battles, the Kong battles are brutal slugfests where Donkey Kong and his opponent trade punches until one of the two goes down.  
  
[[Category: Gamecube Games]]
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=Legacy=
[[Category: Donkey Kong Games]]
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==Sequels==
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Although no sequels have been released to this particular game for Nintendo systems, two Japanese-only arcade games were released that feature characters from Jungle Beat. These games, ''[[Donkey Kong: Jungle Fever]]'' and ''[[Donkey Kong: Banana Kingdom]]'' were both developed by Capcom.
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The next ''Donkey Kong'' adventure to be released would be ''[[DK: King of Swing]]'' for the [[Nintendo DS]], which brings back some of the ''Donkey Kong Country'' characters and features a different gameplay style.
 +
 
 +
==Ports and Remakes==
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 +
*It was remade for the [[Nintendo Wii]] as the first of the "Play on the Wii" remake series in 2008. Like all games in this series, the only changes are in the controls which are altered to use the Wii Remote and Nunchuk controller. This version was later released for download through the [[Wii U]]'s eShop in 2016.
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{{Donkey Kong Series}}
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[[Category: GameCube Games]][[Category: Wii Games]][[Category: Donkey Kong Games]][[Category: New Play Control Games]]

Latest revision as of 10:30, 26 June 2018

Junglebeat.jpg
Donkey Kong Jungle Beat
Developer Nintendo EAD
Publisher Nintendo
System Nintendo Gamecube, Wii, Wii U
Release Date Gamecube
JP December 16, 2004
EU February 4, 2005
US March 14, 2005
Wii
JP December 11, 2008
US May 4, 2009
EU June 2009
Wii U
US November 3, 2016
PAL December 1, 2016
JP June 21, 2017
Gallery GH Gallery
Rating ESRB: E

Donkey Kong: Jungle Beat is an action game for the Nintendo Gamecube. It was the first Donkey Kong adventure to be made since the release of Donkey Kong 64 and the departure of Rareware. This game takes the series in a different direction, omitting many of the familiar characters, enemies and other gameplay elements from the Donkey Kong Country series in favor of a new adventure starring just Donkey Kong himself.

Story[edit]

The game is intentionally left without a concrete storyline. What can be gleaned from the game suggests that Donkey Kong, on the behalf of the little white monkeys seen frequently in the game, is liberating several different kingdoms from evil Kongs and other monsters.

Gameplay[edit]

Unique to this game is the fact the game is controlled by the bongos, a peripheral for the Gamecube that was previously used only for the Donkey Konga series. Although a controversial 'gimmick' to the game, it provides a unique way to play using the palms of one's hands rather than one's fingers. The result is a much more agile Donkey Kong as he swings from vines, performs wall jumps, and racks up huge combos to earn big bananas.

The game pits DK against a variety of bosses. There are only five basic boss types which are repeated in different, more difficult forms. What makes the bosses stand out are the four Kong bosses in each different 'world'. With the exception of Manky Kong, there has never been evil Kongs in the series. Unlike the other boss battles, the Kong battles are brutal slugfests where Donkey Kong and his opponent trade punches until one of the two goes down.

Legacy[edit]

Sequels[edit]

Although no sequels have been released to this particular game for Nintendo systems, two Japanese-only arcade games were released that feature characters from Jungle Beat. These games, Donkey Kong: Jungle Fever and Donkey Kong: Banana Kingdom were both developed by Capcom.

The next Donkey Kong adventure to be released would be DK: King of Swing for the Nintendo DS, which brings back some of the Donkey Kong Country characters and features a different gameplay style.

Ports and Remakes[edit]

  • It was remade for the Nintendo Wii as the first of the "Play on the Wii" remake series in 2008. Like all games in this series, the only changes are in the controls which are altered to use the Wii Remote and Nunchuk controller. This version was later released for download through the Wii U's eShop in 2016.