Wizzrobe

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Wizzrobe.jpg
A Wizzrobe as seen in A Link to the Past.
Wizzrobe
Type Wizard
Debut The Legend of Zelda

A Wizzrobe is a powerful spellcasting being that is hidden beneath robes. Their true form underneath is largely unknown.

Traits

Wizzrobes are powerful dark magicians. They are most commonly found in dungeons. The physical appearance of the Wizzrobe varies from game to game. In most game they hide themselves within cloaks and steepled hats, and all that is seen of their shadowed face is their eyes. Though sometimes there is evidence of their true form. Their appearance in The Wind Waker is more bird-like, having features that make them seem like toucans.

Their primary method of attack is magical attacks - traditionally being waves of magic. Some variations can summon fire and ice attacks, or even a variety of enemies. They are capable of teleporting to and from different locations, making tracking them down

Game Information

In The Legend of Zelda, there are two basic types of Wizzrobe that appear. The standard yellow kind teleport around a room firing energy attacks. They are weaker and generally easier to kill. Blue Wizzrobes however are capable of phasing through blocks, moving diagonally, and are far more aggressive and harder to kill. Unlike most enemies, they will even attack Link if he hides in the doorway.

For Zelda II: The Adventure of Link, Wizzrobes appear in Maze Island Palace. These Wizzrobes wear white robes with crosses emblazened across their front. Unlike other appearances, these Wizzrobes are completely impervious to attack and can only be killed by using the Reflect spell to make Link's shield return their own attacks at them. A similar enemy, the Doom Knocker also appears, only they drop balls of fire and have the appearance of old hags. The boss Carock fights in the same manner of Wizzrobes, but fires a steady stream of energy attacks at once.

In A Link to the Past, Wizzrobes return to form attacking in the same manner as the yellow types from the first game. Their design adds a steepled hat, which has become a staple of their appearance. This appearance caried over into Link's Awakening, Oracle of Ages, and Oracle of Seasons where they behaved more or less identically to their Super Nintendo counterparts. In Majora's Mask, the Wizzrobe make their first 3D appearance as a recurring mini-boss. This version is given the form of a strange old man who appears in set locations, using fake copies of himself to keep Link from spotting the real version of him.

The game Four Swords uses the traditional Wizzrobes from A Link to the Past, but introduces two other types that cast fire and ice attacks instead. These same three types appear in both The Minish Cap and Four Swords Adventures, but in the latter there is an additional type that can suck up Force Gems from a distance.

Wizzrobe in The Wind Waker

In The Wind Waker, Wizzrobes take on their bird-like appearance and gain the ability to fly over Link. Their magic is largely fire based and they can teleport around a room. A mini-boss (simply named "Wizzrobe") is capable of summoning a variety of generic enemies, including additional Wizzrobes, making him a rather dangerous foe. Though they appear mostly in dungeons, there are teams of white-hooded Wizzrobes that appear on pirate platforms in different locations on the Great Sea.

In Phantom Hourglass, Wizzrobes are again bird-like as in The Wind Waker. They appear exclusively in the Temple of the Ocean King and serve a completely different purpose than in other games. They appear in later parts of the dungeon and are completely invisible (except on the map) and will attack Link to steal 15 seconds from his hourglass. Killing them however yields 30 seconds, making them somewhat useful in that regard.

See Also

Trivia

  • Wizzrobes do not appear in Twilight Princess, but a similar enemy that serve Zant known as Zant's Masks appeared who fought in much the same manner as Wizzrobes in The Wind Waker.