Wizzrobe

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Wizzrobe.jpg
A Wizzrobe as seen in A Link to the Past.
Wizzrobe
Type Wizard
Debut The Legend of Zelda

The Wizzrobe is a recurring enemy from the The Legend of Zelda series. They are powerful spellcasting beings whose forms are usually hidden behind robes.

Traits[edit]

Wizzrobes are powerful dark magicians that most commonly appear within dungeons. The physical appearance of the Wizzrobe varies from game to game. In most games, they hide themselves within cloaks and steepled hats, and all that is seen of their shadowed faces are their eyes. Some other appearances make their true forms clearer. Their appearance in The Wind Waker is more bird-like, having features that make them seem like toucans.

Their primary method of attack consists of magical attacks, traditionally being waves of magic that are fired at Link. Some variations can summon fire and ice attacks, or even a variety of enemies. They are also capable of teleporting to and from different locations, making them tough to track down.

Game Information[edit]

In The Legend of Zelda, there are two basic types of Wizzrobe that appear. The standard yellow kind teleport around a room firing energy attacks. They are weaker and generally easier to kill. On the other hand, Blue Wizzrobes are capable of phasing through blocks, moving diagonally, and are far more aggressive, making them much harder to kill. Unlike most enemies, they will attack Link even if he hides in the doorway.

For Zelda II: The Adventure of Link, Wizzrobes appear in Maze Island Palace. These Wizzrobes wear white robes with crosses emblazoned across their front. Unlike other appearances, these Wizzrobes are completely impervious to attack and can only be killed by using the Reflect spell to make Link's shield return their own attacks at them. A similar enemy, the Doom Knocker also appears, only they drop balls of fire and have the appearance of old hags. The boss Carock fights in the same manner of Wizzrobes, but fires a steady stream of energy attacks at once.

In A Link to the Past, Wizzrobes return to form attacking in the same manner as the yellow types from the first game. Their design adds a steepled hat, which has become a staple of their appearance. This appearance carried over into Link's Awakening, Oracle of Ages, and Oracle of Seasons where they behaved more or less identically to their A Link to the Past counterparts. In Majora's Mask, the Wizzrobe make its first 3D appearance as a recurring mini-boss. This version is given the form of a strange old man who appears in set locations, using fake copies of himself to keep Link from spotting the real version of him.

The game Four Swords uses the traditional Wizzrobes from A Link to the Past, but introduces two other types that cast fire and ice attacks instead. These same three types appear in both The Minish Cap and Four Swords Adventures, but in the latter there is an additional type that can suck up Force Gems from a distance. The fire and ice-casting varieties also appeared in several dungeons in A Link Between Worlds, and the icy ones in Tri Force Heroes. In those games, Wizzrobes would often teleport to ledges or float out of Link's range to make them harder to strike.

Wizzrobe in The Wind Waker

In The Wind Waker, Wizzrobes take on their bird-like appearance and gain the ability to fly over Link. Their magic is largely fire-based, and they can still teleport around a room. A mini-boss (simply named "Wizzrobe") is capable of summoning a variety of generic enemies, including additional Wizzrobes, making him a rather dangerous foe. Though they appear mostly in dungeons, there are teams of white-hooded Wizzrobes that appear on pirate platforms in different locations on the Great Sea.

In Phantom Hourglass, Wizzrobes are again bird-like as in The Wind Waker. They appear exclusively in the Temple of the Ocean King and serve a completely different purpose than in other games. They appear in later parts of the dungeon and are completely invisible (except on the map) and will attack Link to steal 15 seconds from his hourglass. Killing them however yields 30 seconds, making them somewhat useful in that regard.

In Breath of the Wild, they are more imp-like and mischievous, often skipping around and humming to themselves. They attack with a variety of rods that cast different types of spells and can even have effects on the surrounding weather. Instead of teleporting, they sometimes turn invisible, and rather than being found in dungeons, they are found wandering various parts of Hyrule. The different varieties appearing in this game are known as Fire Wizzrobes, Ice Wizzrobes, Electric Wizzrobe, Meteo Wizzrobes, Blizzrobes and Thunder Wizzrobes

Other Appearances[edit]

Video Games[edit]

  • In Hyrule Warriors, the character of Wizzro was based on and named after Wizzrobes.
  • In Cadence of Hyrule, Wizzrobes appear as enemies, similar to their appearance in A Link to the Past. In addition to varieties that shoot fire, ice and electricity, there is also a variety that shoots poisonous blasts and a Sonic Wizzrobe that fires deafening attacks. One of the four music-themed bosses in the game is also giant Wizzrobe named Wizzoboe, which is fought in the Frozen Grotto and protects the oboe.

Trivia[edit]

  • Its name is a simple combination of the words "wizard" and "robe".
  • Wizzrobes do not appear in Twilight Princess, but a similar enemy that serve Zant known as Zant's Masks appeared who fought in much the same manner as Wizzrobes in The Wind Waker.

See Also[edit]