Difference between revisions of "Pokémon Moves A-I"

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Line 1,183: Line 1,183:
 
|-
 
|-
 
| colspan="8"|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
 
| colspan="8"|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
|}
 
 
==K==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|002
 
|{{M002}}
 
|-
 
| colspan="8"|The foe is attacked with a sharp chop. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|134
 
|{{M134}}
 
|-
 
| colspan="8"|The user distracts the foe by bending a spoon. It may lower the target’s accuracy.
 
|-
 
| rowspan="2"|282
 
|{{M282}}
 
|-
 
| colspan="8"|The user slaps down the foe’s held item, preventing the item from being used during the battle.
 
|}
 
 
==L==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|387
 
|{{M387}}
 
|-
 
| colspan="8"|This move can be used only after the user has used all the other moves it knows in the battle.
 
|-
 
| rowspan="2"|436
 
|{{M436}}
 
|-
 
| colspan="8"|An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
 
|-
 
| rowspan="2"|348
 
|{{M348}}
 
|-
 
| colspan="8"|The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|437
 
|{{M437}}
 
|-
 
| colspan="8"|A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 
|-
 
| rowspan="2"|141
 
|{{M141}}
 
|-
 
| colspan="8"|A blood-draining attack. The user’s HP is restored by half the damage taken by the target.
 
|-
 
| rowspan="2"|073
 
|{{M073}}
 
|-
 
| colspan="8"|A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
 
|-
 
| rowspan="2"|043
 
|{{M043}}
 
|-
 
| colspan="8"|The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
 
|-
 
| rowspan="2"|122
 
|{{M122}}
 
|-
 
| colspan="8"|The foe is licked with a long tongue, causing damage. It may also paralyze the target.
 
|-
 
| rowspan="2"|113
 
|{{M113}}
 
|-
 
| colspan="8"|A wondrous wall of light is put up to suppress damage from special attacks for five turns.
 
|-
 
| rowspan="2"|199
 
|{{M199}}
 
|-
 
| colspan="8"|The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
 
|-
 
| rowspan="2"|142
 
|{{M142}}
 
|-
 
| colspan="8"|With a scary face, the user forces a kiss on the foe. It may make the target fall asleep.
 
|-
 
| rowspan="2"|067
 
|{{M067}}
 
|-
 
| colspan="8"|A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
 
|-
 
| rowspan="2"|381
 
|{{M381}}
 
|-
 
| colspan="8"|The user chants an incantation toward the sky, preventing the foe from landing critical hits.
 
|-
 
| rowspan="2"|461
 
|{{M461}}
 
|-
 
| colspan="8"|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
 
|-
 
| rowspan="2"|295
 
|{{M295}}
 
|-
 
| colspan="8"|The user looses a damaging burst of light. It may also reduce the target’s Sp. Def stat.
 
|}
 
 
==M==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|183
 
|{{M183}}
 
|-
 
| colspan="8"|The user throws a punch at blinding speed. It is certain to strike first.
 
|-
 
| rowspan="2"|277
 
|{{M277}}
 
|-
 
| colspan="8"|A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
 
|-
 
| rowspan="2"|345
 
|{{M345}}
 
|-
 
| colspan="8"|The user scatters curious leaves that chase the foe. This attack will not miss.
 
|-
 
| rowspan="2"|463
 
|{{M463}}
 
|-
 
| colspan="8"|The foe becomes trapped within a maelstrom of fire that rages for two to five turns.
 
|-
 
| rowspan="2"|443
 
|{{M443}}
 
|-
 
| colspan="8"|The user launches a steel bomb that sticks to the target. This attack will not miss.
 
|-
 
| rowspan="2"|393
 
|{{M393}}
 
|-
 
| colspan="8"|The user levitates using electrically generated magnetism for five turns.
 
|-
 
| rowspan="2"|222
 
|{{M222}}
 
|-
 
| colspan="8"|The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
 
|-
 
| rowspan="2"|382
 
|{{M382}}
 
|-
 
| colspan="8"|The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
 
|-
 
| rowspan="2"|212
 
|{{M212}}
 
|-
 
| colspan="8"|The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
 
|-
 
| rowspan="2"|096
 
|{{M096}}
 
|-
 
| colspan="8"|The user meditates to awaken the power deep within its body and raise its Attack stat.
 
|-
 
| rowspan="2"|072
 
|{{M072}}
 
|-
 
| colspan="8"|A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
 
|-
 
| rowspan="2"|025
 
|{{M025}}
 
|-
 
| colspan="8"|The foe is attacked by a kick launched with muscle-packed power.
 
|-
 
| rowspan="2"|005
 
|{{M005}}
 
|-
 
| colspan="8"|The foe is slugged by a punch thrown with muscle-packed power.
 
|-
 
| rowspan="2"|224
 
|{{M224}}
 
|-
 
| colspan="8"|Utilizing its tough and impressive horn, the user rams into the foe  with no letup.
 
|-
 
| rowspan="2"|262
 
|{{M262}}
 
|-
 
| colspan="8"|The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk.
 
|-
 
| rowspan="2"|368
 
|{{M368}}
 
|-
 
| colspan="8"|The user retaliates against the foe that last inflicted damage on it with much greater power.
 
|-
 
| rowspan="2"|232
 
|{{M232}}
 
|-
 
| colspan="8"|The foe is raked with steel claws. It may also raise the user’s Attack stat.
 
|-
 
| rowspan="2"|319
 
|{{M319}}
 
|-
 
| colspan="8"|A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.
 
|-
 
| rowspan="2"|309
 
|{{M309}}
 
|-
 
| colspan="8"|The foe is hit with a hard punch fired like a meteor. It may also raise the user’s Attack.
 
|-
 
| rowspan="2"|118
 
|{{M118}}
 
|-
 
| colspan="8"|The user waggles a finger and stimulates the brain into randomly using nearly any move.
 
|-
 
| rowspan="2"|208
 
|{{M208}}
 
|-
 
| colspan="8"|The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.
 
|-
 
| rowspan="2"|102
 
|{{M102}}
 
|-
 
| colspan="8"|The user copies the move last used by the foe. The move can be used for the rest of the battle.
 
|-
 
| rowspan="2"|170
 
|{{M170}}
 
|-
 
| colspan="8"|The user senses the foe’s movements with its mind to ensure its next attack does not miss.
 
|-
 
| rowspan="2"|107
 
|{{M107}}
 
|-
 
| colspan="8"|The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
 
|-
 
| rowspan="2"|357
 
|{{M357}}
 
|-
 
| colspan="8"|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
 
|-
 
| rowspan="2"|243
 
|{{M243}}
 
|-
 
| colspan="8"|A retaliation move that counters any special attack, inflicting double the damage taken.
 
|-
 
| rowspan="2"|119
 
|{{M119}}
 
|-
 
| colspan="8"|The user counters the foe by mimicking the move last used by the foe.
 
|-
 
| rowspan="2"|429
 
|{{M429}}
 
|-
 
| colspan="8"|The user looses a flash of energy from its polished body. It may also lower the target’s accuracy.
 
|-
 
| rowspan="2"|054
 
|{{M054}}
 
|-
 
| colspan="8"|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
 
|-
 
| rowspan="2"|296
 
|{{M296}}
 
|-
 
| colspan="8"|A mistlike flurry of down envelops and damages the foe. It may also lower the target’s Sp. Atk.
 
|-
 
| rowspan="2"|236
 
|{{M236}}
 
|-
 
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 
|-
 
| rowspan="2"|234
 
|{{M234}}
 
|-
 
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 
|-
 
| rowspan="2"|426
 
|{{M426}}
 
|-
 
| colspan="8"|The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.
 
|-
 
| rowspan="2"|341
 
|{{M341}}
 
|-
 
| colspan="8"|The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.
 
|-
 
| rowspan="2"|300
 
|{{M300}}
 
|-
 
| colspan="8"|The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
 
|-
 
| rowspan="2"|330
 
|{{M330}}
 
|-
 
| colspan="8"|The user attacks by shooting out muddy water. It may also lower the foe’s accuracy.
 
|-
 
| rowspan="2"|189
 
|{{M189}}
 
|-
 
| colspan="8"|The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
 
|}
 
 
==N==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|417
 
|{{M417}}
 
|-
 
| colspan="8"|The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
 
|-
 
| rowspan="2"|363
 
|{{M363}}
 
|-
 
| colspan="8"|The user draws power to attack by using its held Berry. The Berry determines its type and power.
 
|-
 
| rowspan="2"|267
 
|{{M267}}
 
|-
 
| colspan="8"|An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
 
|-
 
| rowspan="2"|302
 
|{{M302}}
 
|-
 
| colspan="8"|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
 
|-
 
| rowspan="2"|101
 
|{{M101}}
 
|-
 
| colspan="8"|The user makes the foe see a mirage. It inflicts damage matching the user’s level.
 
|-
 
| rowspan="2"|400
 
|{{M400}}
 
|-
 
| colspan="8"|The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|171
 
|{{M171}}
 
|-
 
| colspan="8"|A sleeping foe is shown a nightmare that inflicts some damage every turn.
 
|}
 
 
==O==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|190
 
|{{M190}}
 
|-
 
| colspan="8"|The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy.
 
|-
 
| rowspan="2"|316
 
|{{M316}}
 
|-
 
| colspan="8"|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
 
|-
 
| rowspan="2"|466
 
|{{M466}}
 
|-
 
| colspan="8"|The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
 
|-
 
| rowspan="2"|200
 
|{{M200}}
 
|-
 
| colspan="8"|The user rampages and attacks for two to three turns. However, it then becomes confused.
 
|-
 
| rowspan="2"|315
 
|{{M315}}
 
|-
 
| colspan="8"|The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 
|}
 
 
==P==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|220
 
|{{M220}}
 
|-
 
| colspan="8"|The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.
 
|-
 
| rowspan="2"|006
 
|{{M006}}
 
|-
 
| colspan="8"|Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
 
|-
 
| rowspan="2"|371
 
|{{M371}}
 
|-
 
| colspan="8"|If the user can use this attack after the foe attacks, its power is doubled.
 
|-
 
| rowspan="2"|064
 
|{{M064}}
 
|-
 
| colspan="8"|The foe is jabbed with a sharply pointed beak or horn.
 
|-
 
| rowspan="2"|195
 
|{{M195}}
 
|-
 
| colspan="8"|Any Pokémon that hears this song faints in three turns unless it switches out of battle.
 
|-
 
| rowspan="2"|080
 
|{{M080}}
 
|-
 
| colspan="8"|The user attacks by scattering petals for two to three turns. The user then becomes confused.
 
|-
 
| rowspan="2"|042
 
|{{M042}}
 
|-
 
| colspan="8"|Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
 
|-
 
| rowspan="2"|365
 
|{{M365}}
 
|-
 
| colspan="8"|The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
 
|-
 
| rowspan="2"|305
 
|{{M305}}
 
|-
 
| colspan="8"|The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
 
|-
 
| rowspan="2"|139
 
|{{M139}}
 
|-
 
| colspan="8"|A cloud of poison gas is sprayed in the foe’s face. It may poison the target.
 
|-
 
| rowspan="2"|398
 
|{{M398}}
 
|-
 
| colspan="8"|The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
 
|-
 
| rowspan="2"|040
 
|{{M040}}
 
|-
 
| colspan="8"|The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
 
|-
 
| rowspan="2"|342
 
|{{M342}}
 
|-
 
| colspan="8"|An attack with a high critical-hit ratio. This tail  attack may also  poison the foe.
 
|-
 
| rowspan="2"|077
 
|{{M077}}
 
|-
 
| colspan="8"|A cloud of poisonous dust is scattered on the foe. It may poison the target.
 
|-
 
| rowspan="2"|001
 
|{{M001}}
 
|-
 
| colspan="8"|The foe is physically pounded with a long tail or a foreleg, etc.
 
|-
 
| rowspan="2"|181
 
|{{M181}}
 
|-
 
| colspan="8"|The user attacks with a chilling gust of powdery snow. It may also freeze the target.
 
|-
 
| rowspan="2"|408
 
|{{M408}}
 
|-
 
| colspan="8"|The user attacks with a ray of light that sparkles as if it were made of gemstones.
 
|-
 
| rowspan="2"|384
 
|{{M384}}
 
|-
 
| colspan="8"|The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.
 
|-
 
| rowspan="2"|379
 
|{{M379}}
 
|-
 
| colspan="8"|The user employs its psychic power to switch its Attack with its Defense stat.
 
|-
 
| rowspan="2"|438
 
|{{M438}}
 
|-
 
| colspan="8"|The user violently whirls its vines or tentacles to harshly lash the foe.
 
|-
 
| rowspan="2"|217
 
|{{M217}}
 
|-
 
| colspan="8"|The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
 
|-
 
| rowspan="2"|182
 
|{{M182}}
 
|-
 
| colspan="8"|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
 
|-
 
| rowspan="2"|060
 
|{{M060}}
 
|-
 
| colspan="8"|The foe is attacked with a peculiar ray. It may also leave the target confused.
 
|-
 
| rowspan="2"|244
 
|{{M244}}
 
|-
 
| colspan="8"|The user hypnotizes itself into copying any stat change made by the foe.
 
|-
 
| rowspan="2"|094
 
|{{M094}}
 
|-
 
| colspan="8"|The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
 
|-
 
| rowspan="2"|354
 
|{{M354}}
 
|-
 
| colspan="8"|The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 
|-
 
| rowspan="2"|427
 
|{{M427}}
 
|-
 
| colspan="8"|The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|375
 
|{{M375}}
 
|-
 
| colspan="8"|Using its psychic power of suggestion, the user transfers its status problems to the target.
 
|-
 
| rowspan="2"|149
 
|{{M149}}
 
|-
 
| colspan="8"|The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
 
|-
 
| rowspan="2"|386
 
|{{M386}}
 
|-
 
| colspan="8"|This attack’s power increases the more the foe has powered up with stat changes.
 
|-
 
| rowspan="2"|228
 
|{{M228}}
 
|-
 
| colspan="8"|An attack move that inflicts double damage if used on a foe that is switching out of battle.
 
|}
 
 
==Q==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|098
 
|{{M098}}
 
|-
 
| colspan="8"|The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
 
|}
 
 
==R==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|099
 
|{{M099}}
 
|-
 
| colspan="8"|While this move is in use, it gains attack power each time the user is hit in battle.
 
|-
 
| rowspan="2"|240
 
|{{M240}}
 
|-
 
| colspan="8"|The user summons a heavy rain that falls for five turns, powering up Water- type moves.
 
|-
 
| rowspan="2"|229
 
|{{M229}}
 
|-
 
| colspan="8"|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
 
|-
 
| rowspan="2"|075
 
|{{M075}}
 
|-
 
| colspan="8"|A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|013
 
|{{M013}}
 
|-
 
| colspan="8"|A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|105
 
|{{M105}}
 
|-
 
| colspan="8"|A self-healing move. The user restores its own HP by up to half of its max HP.
 
|-
 
| rowspan="2"|278
 
|{{M278}}
 
|-
 
| colspan="8"|The user recycles a single-use item that has been used in battle so it can be used again.
 
|-
 
| rowspan="2"|115
 
|{{M115}}
 
|-
 
| colspan="8"|A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
 
|-
 
| rowspan="2"|287
 
|{{M287}}
 
|-
 
| colspan="8"|The user rests to cure itself of a poisoning, burn, or paralysis.
 
|-
 
| rowspan="2"|156
 
|{{M156}}
 
|-
 
| colspan="8"|The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
 
|-
 
| rowspan="2"|216
 
|{{M216}}
 
|-
 
| colspan="8"|A full-power attack that grows more powerful the more the user likes its Trainer.
 
|-
 
| rowspan="2"|279
 
|{{M279}}
 
|-
 
| colspan="8"|An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
 
|-
 
| rowspan="2"|179
 
|{{M179}}
 
|-
 
| colspan="8"|An all-out attack that becomes more powerful the less HP the user has.
 
|-
 
| rowspan="2"|046
 
|{{M046}}
 
|-
 
| colspan="8"|The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
 
|-
 
| rowspan="2"|459
 
|{{M459}}
 
|-
 
| colspan="8"|The user blasts the foe with power that distorts even time. The user must rest on the next turn.
 
|-
 
| rowspan="2"|350
 
|{{M350}}
 
|-
 
| colspan="8"|The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
 
|-
 
| rowspan="2"|431
 
|{{M431}}
 
|-
 
| colspan="8"|A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
 
|-
 
| rowspan="2"|397
 
|{{M397}}
 
|-
 
| colspan="8"|The user polishes its body to reduce drag. It can sharply raise the Speed stat.
 
|-
 
| rowspan="2"|157
 
|{{M157}}
 
|-
 
| colspan="8"|Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
 
|-
 
| rowspan="2"|249
 
|{{M249}}
 
|-
 
| colspan="8"|The user slugs the foe with a shattering punch. It can also smash cracked boulders.
 
|-
 
| rowspan="2"|088
 
|{{M088}}
 
|-
 
| colspan="8"|The user picks up and throws a small rock at the foe to attack.
 
|-
 
| rowspan="2"|317
 
|{{M317}}
 
|-
 
| colspan="8"|Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
 
|-
 
| rowspan="2"|439
 
|{{M439}}
 
|-
 
| colspan="8"|The user launches a huge boulder at the foe to attack. It must rest on the next turn, however.
 
|-
 
| rowspan="2"|272
 
|{{M272}}
 
|-
 
| colspan="8"|The user mimics the foe completely, copying the foe’s natural ability.
 
|-
 
| rowspan="2"|027
 
|{{M027}}
 
|-
 
| colspan="8"|The user cuts a quick spin and lashes out with a sharp kick.
 
|-
 
| rowspan="2"|205
 
|{{M205}}
 
|-
 
| colspan="8"|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
 
|-
 
| rowspan="2"|355
 
|{{M355}}
 
|-
 
| colspan="8"|The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
 
|}
 
 
==S==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|221
 
|{{M221}}
 
|-
 
| colspan="8"|The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn.
 
|-
 
| rowspan="2"|219
 
|{{M219}}
 
|-
 
| colspan="8"|The user creates a protective field that prevents status problems for five turns.
 
|-
 
| rowspan="2"|328
 
|{{M328}}
 
|-
 
| colspan="8"|The user traps the foe inside a harshly raging sandstorm for two to five turns.
 
|-
 
| rowspan="2"|028
 
|{{M028}}
 
|-
 
| colspan="8"|Sand is hurled in the foe’s face, reducing its accuracy.
 
|-
 
| rowspan="2"|201
 
|{{M201}}
 
|-
 
| colspan="8"|A five-turn sand- storm is summoned to hurt all combatant types except Rock,  Ground, and Steel.
 
|-
 
| rowspan="2"|184
 
|{{M184}}
 
|-
 
| colspan="8"|The user frightens the foe with a scary face to sharply reduce its Speed stat.
 
|-
 
| rowspan="2"|010
 
|{{M010}}
 
|-
 
| colspan="8"|Hard, pointed, and sharp claws rake the foe to inflict damage.
 
|-
 
| rowspan="2"|103
 
|{{M103}}
 
|-
 
| colspan="8"|An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
 
|-
 
| rowspan="2"|290
 
|{{M290}}
 
|-
 
| colspan="8"|The user attacks with a secret power. Its added effects vary depending on the user’s environment.
 
|-
 
| rowspan="2"|402
 
|{{M402}}
 
|-
 
| colspan="8"|The user slams a barrage of hard- shelled seeds down on the foe from above.
 
|-
 
| rowspan="2"|465
 
|{{M465}}
 
|-
 
| colspan="8"|The user generates a shock wave from within its body. It may also lower the target’s Sp. Def.
 
|-
 
| rowspan="2"|069
 
|{{M069}}
 
|-
 
| colspan="8"|The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.
 
|-
 
| rowspan="2"|120
 
|{{M120}}
 
|-
 
| colspan="8"|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
 
|-
 
| rowspan="2"|247
 
|{{M247}}
 
|-
 
| colspan="8"|The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
 
|-
 
| rowspan="2"|421
 
|{{M421}}
 
|-
 
| colspan="8"|The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|467
 
|{{M467}}
 
|-
 
| colspan="8"|The user disappears, then strikes the foe on the second turn. It hits even if the foe used Protect.
 
|-
 
| rowspan="2"|325
 
|{{M325}}
 
|-
 
| colspan="8"|The user throws a punch at the foe from the shadows. The punch lands without fail.
 
|-
 
| rowspan="2"|425
 
|{{M425}}
 
|-
 
| colspan="8"|The user extends its shadow and attacks the foe from behind. This move always goes first.
 
|-
 
| rowspan="2"|159
 
|{{M159}}
 
|-
 
| colspan="8"|The user reduces its polygon count to make itself more jagged, raising the Attack stat.
 
|-
 
| rowspan="2"|329
 
|{{M329}}
 
|-
 
| colspan="8"|The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
 
|-
 
| rowspan="2"|351
 
|{{M351}}
 
|-
 
| colspan="8"|The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
 
|-
 
| rowspan="2"|324
 
|{{M324}}
 
|-
 
| colspan="8"|The user attacks with a sinister beam of light. It may also confuse the target.
 
|-
 
| rowspan="2"|318
 
|{{M318}}
 
|-
 
| colspan="8"|The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
 
|-
 
| rowspan="2"|047
 
|{{M047}}
 
|-
 
| colspan="8"|A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
 
|-
 
| rowspan="2"|166
 
|{{M166}}
 
|-
 
| colspan="8"|It enables the user to learn a move used by the foe. Once used, the move Sketch disappears.
 
|-
 
| rowspan="2"|285
 
|{{M285}}
 
|-
 
| colspan="8"|The user employs its psychic power to exchange abilities with the foe.
 
|-
 
| rowspan="2"|130
 
|{{M130}}
 
|-
 
| colspan="8"|The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
 
|-
 
| rowspan="2"|143
 
|{{M143}}
 
|-
 
| colspan="8"|A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
 
|-
 
| rowspan="2"|327
 
|{{M327}}
 
|-
 
| colspan="8"|The user attacks the foe with an uppercut thrown skyward with force.
 
|-
 
| rowspan="2"|303
 
|{{M303}}
 
|-
 
| colspan="8"|The user slacks off, restoring its own HP by up to half of its maximum HP.
 
|-
 
| rowspan="2"|021
 
|{{M021}}
 
|-
 
| colspan="8"|The foe is slammed with a long tail, vines, etc., to inflict damage.
 
|-
 
| rowspan="2"|163
 
|{{M163}}
 
|-
 
| colspan="8"|The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|079
 
|{{M079}}
 
|-
 
| colspan="8"|The user scatters a big cloud of sleep- inducing dust around the foe.
 
|-
 
| rowspan="2"|214
 
|{{M214}}
 
|-
 
| colspan="8"|While it is asleep, the user randomly uses one of the moves it knows.
 
|-
 
| rowspan="2"|124
 
|{{M124}}
 
|-
 
| colspan="8"|Unsanitary sludge is hurled at the foe. It may also poison the target.
 
|-
 
| rowspan="2"|188
 
|{{M188}}
 
|-
 
| colspan="8"|The user attacks by hurling filthy sludge at the foe. It may also poison the target.
 
|-
 
| rowspan="2"|265
 
|{{M265}}
 
|-
 
| colspan="8"|This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.
 
|-
 
| rowspan="2"|123
 
|{{M123}}
 
|-
 
| colspan="8"|The foe is attacked with a discharge of filthy gases. It may also poison the target.
 
|-
 
| rowspan="2"|108
 
|{{M108}}
 
|-
 
| colspan="8"|The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.
 
|-
 
| rowspan="2"|289
 
|{{M289}}
 
|-
 
| colspan="8"|The user steals the effects of any healing or status- changing move the foe attempts to use.
 
|-
 
| rowspan="2"|173
 
|{{M173}}
 
|-
 
| colspan="8"|An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
 
|-
 
| rowspan="2"|135
 
|{{M135}}
 
|-
 
| colspan="8"|The user restores its own HP by up to half of its max HP. May be used in the field to heal HP.
 
|-
 
| rowspan="2"|076
 
|{{M076}}
 
|-
 
| colspan="8"|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
 
|-
 
| rowspan="2"|049
 
|{{M049}}
 
|-
 
| colspan="8"|The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
 
|-
 
| rowspan="2"|460
 
|{{M460}}
 
|-
 
| colspan="8"|The user tears the foe along with the space around it. This move has a high critical-hit ratio.
 
|-
 
| rowspan="2"|209
 
|{{M209}}
 
|-
 
| colspan="8"|The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
 
|-
 
| rowspan="2"|169
 
|{{M169}}
 
|-
 
| colspan="8"|The user ensnares the foe with a thin, gooey silk so it can’t flee from battle.
 
|-
 
| rowspan="2"|131
 
|{{M131}}
 
|-
 
| colspan="8"|Sharp spikes are fired at the foe to strike two to five times in rapid succession.
 
|-
 
| rowspan="2"|191
 
|{{M191}}
 
|-
 
| colspan="8"|The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.
 
|-
 
| rowspan="2"|255
 
|{{M255}}
 
|-
 
| colspan="8"|The power stored using the move Stockpile is released at once in an attack.
 
|-
 
| rowspan="2"|180
 
|{{M180}}
 
|-
 
| colspan="8"|The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
 
|-
 
| rowspan="2"|150
 
|{{M150}}
 
|-
 
| colspan="8"|The user just flops and splashes around to no effect at all...
 
|-
 
| rowspan="2"|147
 
|{{M147}}
 
|-
 
| colspan="8"|The user scatters bursts of spores that induce sleep.
 
|-
 
| rowspan="2"|446
 
|{{M446}}
 
|-
 
| colspan="8"|The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
 
|-
 
| rowspan="2"|211
 
|{{M211}}
 
|-
 
| colspan="8"|The foe is hit with wings of steel. It may also raise the user’s Defense stat.
 
|-
 
| rowspan="2"|254
 
|{{M254}}
 
|-
 
| colspan="8"|The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
 
|-
 
| rowspan="2"|023
 
|{{M023}}
 
|-
 
| colspan="8"|The foe is stomped with a big foot. It may also make the target flinch.
 
|-
 
| rowspan="2"|444
 
|{{M444}}
 
|-
 
| colspan="8"|The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|070
 
|{{M070}}
 
|-
 
| colspan="8"|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
 
|-
 
| rowspan="2"|081
 
|{{M081}}
 
|-
 
| colspan="8"|The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.
 
|-
 
| rowspan="2"|165
 
|{{M165}}
 
|-
 
| colspan="8"|An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
 
|-
 
| rowspan="2"|078
 
|{{M078}}
 
|-
 
| colspan="8"|The user scatters a cloud of paralyzing powder. It may paralyze the target.
 
|-
 
| rowspan="2"|066
 
|{{M066}}
 
|-
 
| colspan="8"|The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
 
|-
 
| rowspan="2"|164
 
|{{M164}}
 
|-
 
| colspan="8"|The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
 
|-
 
| rowspan="2"|389
 
|{{M389}}
 
|-
 
| colspan="8"|This move enables the user to attack first. It fails if the foe is not readying an attack, however.
 
|-
 
| rowspan="2"|241
 
|{{M241}}
 
|-
 
| colspan="8"|The user intensifies the sun for five turns, powering up Fire-type moves.
 
|-
 
| rowspan="2"|162
 
|{{M162}}
 
|-
 
| colspan="8"|The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
 
|-
 
| rowspan="2"|276
 
|{{M276}}
 
|-
 
| colspan="8"|The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.
 
|-
 
| rowspan="2"|048
 
|{{M048}}
 
|-
 
| colspan="8"|The user generates odd sound waves from its body. It may confuse the target.
 
|-
 
| rowspan="2"|057
 
|{{M057}}
 
|-
 
| colspan="8"|It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
 
|-
 
| rowspan="2"|207
 
|{{M207}}
 
|-
 
| colspan="8"|The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
 
|-
 
| rowspan="2"|256
 
|{{M256}}
 
|-
 
| colspan="8"|The power stored using the move Stockpile is absorbed by the user to heal its HP.
 
|-
 
| rowspan="2"|186
 
|{{M186}}
 
|-
 
| colspan="8"|The user kisses the foe with a sweet, angelic cuteness that causes confusion.
 
|-
 
| rowspan="2"|230
 
|{{M230}}
 
|-
 
| colspan="8"|A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.
 
|-
 
| rowspan="2"|129
 
|{{M129}}
 
|-
 
| colspan="8"|Star-shaped rays are shot at the foe. This attack never misses.
 
|-
 
| rowspan="2"|415
 
|{{M415}}
 
|-
 
| colspan="8"|The user trades held items with the foe faster than the eye can follow.
 
|-
 
| rowspan="2"|014
 
|{{M014}}
 
|-
 
| colspan="8"|A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
 
|-
 
| rowspan="2"|235
 
|{{M235}}
 
|-
 
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 
|}
 
 
==T==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|033
 
|{{M033}}
 
|-
 
| colspan="8"|A physical attack in which the user charges and slams into the foe with its whole body.
 
|-
 
| rowspan="2"|294
 
|{{M294}}
 
|-
 
| colspan="8"|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.
 
|-
 
| rowspan="2"|039
 
|{{M039}}
 
|-
 
| colspan="8"|The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
 
|-
 
| rowspan="2"|366
 
|{{M366}}
 
|-
 
| colspan="8"|The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
 
|-
 
| rowspan="2"|036
 
|{{M036}}
 
|-
 
| colspan="8"|A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
 
|-
 
| rowspan="2"|269
 
|{{M269}}
 
|-
 
| colspan="8"|The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
 
|-
 
| rowspan="2"|298
 
|{{M298}}
 
|-
 
| colspan="8"|The user performs a wobbly dance that confuses all the Pokémon in battle.
 
|-
 
| rowspan="2"|100
 
|{{M100}}
 
|-
 
| colspan="8"|Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
 
|-
 
| rowspan="2"|168
 
|{{M168}}
 
|-
 
| colspan="8"|The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
 
|-
 
| rowspan="2"|037
 
|{{M037}}
 
|-
 
| colspan="8"|The user rampages and attacks for two to three turns. It then becomes confused, however.
 
|-
 
| rowspan="2"|087
 
|{{M087}}
 
|-
 
| colspan="8"|A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
 
|-
 
| rowspan="2"|422
 
|{{M422}}
 
|-
 
| colspan="8"|The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
 
|-
 
| rowspan="2"|086
 
|{{M086}}
 
|-
 
| colspan="8"|A weak electric charge is launched at the foe. It causes paralysis if it hits.
 
|-
 
| rowspan="2"|085
 
|{{M085}}
 
|-
 
| colspan="8"|A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
 
|-
 
| rowspan="2"|009
 
|{{M009}}
 
|-
 
| colspan="8"|The foe is punched with an electrified fist. It may leave the target with paralysis.
 
|-
 
| rowspan="2"|084
 
|{{M084}}
 
|-
 
| colspan="8"|A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
 
|-
 
| rowspan="2"|321
 
|{{M321}}
 
|-
 
| colspan="8"|The user tickles the foe into laughing, reducing its Attack and Defense stats.
 
|-
 
| rowspan="2"|259
 
|{{M259}}
 
|-
 
| colspan="8"|The user torments and enrages the foe, making it incapable of using the same move twice in a row.
 
|-
 
| rowspan="2"|092
 
|{{M092}}
 
|-
 
| colspan="8"|A move that leaves the target badly poisoned. Its poison damage worsens every turn.
 
|-
 
| rowspan="2"|390
 
|{{M390}}
 
|-
 
| colspan="8"|The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.
 
|-
 
| rowspan="2"|144
 
|{{M144}}
 
|-
 
| colspan="8"|The user transforms into a copy of the foe right down to having the same move set.
 
|-
 
| rowspan="2"|161
 
|{{M161}}
 
|-
 
| colspan="8"|The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
 
|-
 
| rowspan="2"|271
 
|{{M271}}
 
|-
 
| colspan="8"|The user catches the foe off guard and swaps the foe’s held item with its own.
 
|-
 
| rowspan="2"|433
 
|{{M433}}
 
|-
 
| colspan="8"|The user creates a bizarre area in which slower Pokémon get to move first for five turns.
 
|-
 
| rowspan="2"|167
 
|{{M167}}
 
|-
 
| colspan="8"|A consecutive three- kick attack that becomes more powerful with each  successive hit.
 
|-
 
| rowspan="2"|376
 
|{{M376}}
 
|-
 
| colspan="8"|The fewer PP this move has, the more power it has for attack.
 
|-
 
| rowspan="2"|041
 
|{{M041}}
 
|-
 
| colspan="8"|The foe is stabbed twice by a pair of stingers. It may also poison the target.
 
|-
 
| rowspan="2"|239
 
|{{M239}}
 
|-
 
| colspan="8"|The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
 
|}
 
 
==U==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|253
 
|{{M253}}
 
|-
 
| colspan="8"|The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
 
|-
 
| rowspan="2"|369
 
|{{M369}}
 
|-
 
| colspan="8"|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
 
|}
 
 
==V==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|410
 
|{{M410}}
 
|-
 
| colspan="8"|The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
 
|-
 
| rowspan="2"|011
 
|{{M011}}
 
|-
 
| colspan="8"|Huge, impressive pincers grip and squeeze the foe.
 
|-
 
| rowspan="2"|022
 
|{{M022}}
 
|-
 
| colspan="8"|The foe is struck with slender, whiplike vines to inflict damage.
 
|-
 
| rowspan="2"|233
 
|{{M233}}
 
|-
 
| colspan="8"|The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
 
|-
 
| rowspan="2"|344
 
|{{M344}}
 
|-
 
| colspan="8"|The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.
 
|}
 
 
==W==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|358
 
|{{M358}}
 
|-
 
| colspan="8"|This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
 
|-
 
| rowspan="2"|055
 
|{{M055}}
 
|-
 
| colspan="8"|The foe is blasted with a forceful shot of water.
 
|-
 
| rowspan="2"|352
 
|{{M352}}
 
|-
 
| colspan="8"|The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
 
|-
 
| rowspan="2"|346
 
|{{M346}}
 
|-
 
| colspan="8"|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
 
|-
 
| rowspan="2"|323
 
|{{M323}}
 
|-
 
| colspan="8"|The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes.
 
|-
 
| rowspan="2"|127
 
|{{M127}}
 
|-
 
| colspan="8"|The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
 
|-
 
| rowspan="2"|311
 
|{{M311}}
 
|-
 
| colspan="8"|An attack move that varies in power and type depending on the weather.
 
|-
 
| rowspan="2"|250
 
|{{M250}}
 
|-
 
| colspan="8"|The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.
 
|-
 
| rowspan="2"|018
 
|{{M018}}
 
|-
 
| colspan="8"|The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
 
|-
 
| rowspan="2"|261
 
|{{M261}}
 
|-
 
| colspan="8"|The user shoots a sinister, bluish white flame at the foe to inflict a burn.
 
|-
 
| rowspan="2"|017
 
|{{M017}}
 
|-
 
| colspan="8"|The foe is struck with large, imposing wings spread wide to inflict damage.
 
|-
 
| rowspan="2"|273
 
|{{M273}}
 
|-
 
| colspan="8"|A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
 
|-
 
| rowspan="2"|110
 
|{{M110}}
 
|-
 
| colspan="8"|The user withdraws its body into its hard shell, raising its Defense stat.
 
|-
 
| rowspan="2"|452
 
|{{M452}}
 
|-
 
| colspan="8"|The user slams its rugged body into the foe to attack. The user also sustains serious damage.
 
|-
 
| rowspan="2"|388
 
|{{M388}}
 
|-
 
| colspan="8"|A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
 
|-
 
| rowspan="2"|035
 
|{{M035}}
 
|-
 
| colspan="8"|A long body or vines are used to wrap and squeeze the foe for two to five turns.
 
|-
 
| rowspan="2"|378
 
|{{M378}}
 
|-
 
| colspan="8"|The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.
 
|}
 
 
==X==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|404
 
|{{M404}}
 
|-
 
| colspan="8"|The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
 
|}
 
 
==Y==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|281
 
|{{M281}}
 
|-
 
| colspan="8"|The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
 
|}
 
 
==Z==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|192
 
|{{M192}}
 
|-
 
| colspan="8"|The user fires an electric blast like a cannon to inflict damage and cause paralysis.
 
|-
 
| rowspan="2"|428
 
|{{M428}}
 
|-
 
| colspan="8"|The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
 
 
|}
 
|}

Revision as of 22:51, 27 January 2008

A

# Name Type Category PP Power Accur Gen Contest
Description
071 Absorb Grass.gif Special.gif 25 20 100% I Smart.gif
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
051 Acid Poison.gif Special.gif 30 40 100% I Smart.gif
The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.
151 Acid Armor Poison.gif Status.gif 40 - - I Tough.gif
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
367 Acupressure Normal.gif Status.gif 30 - - IV Cool.gif
The user applies pressure to stress points, sharply boosting one of its stats.
332 Aerial Ace Flying.gif Physical.gif 20 60 - III Cool.gif
The user confounds the foe with speed, then slashes. The attack lands without fail.
177 Aeroblast Flying.gif Special.gif 5 100 95% II Cool.gif
A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
097 Agility Psychic.gif Status.gif 30 - - I Cool.gif
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
314 Air Cutter Flying.gif Special.gif 25 55 95% III Cool.gif
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
403 Air Slash Flying.gif Special.gif 20 75 95% IV Cool.gif
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
133 Amnesia Psychic.gif Status.gif 20 - - I Cute.gif
The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
246 Ancientpower Rock.gif Special.gif 5 60 100% II Tough.gif
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
453 Aqua Jet Water.gif Physical.gif 20 40 100% IV Beauty.gif
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
392 Aqua Ring Water.gif Status.gif 20 - - IV Beauty.gif
The user envelops itself in a veil made of water. It regains some HP on every turn.
401 Aqua Tail Water.gif Physical.gif 10 90 90% IV Cute.gif
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
292 Arm Thrust Fighting.gif Physical.gif 20 15 100% III Tough.gif
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
312 Aromatherapy Grass.gif Status.gif 5 - - III Smart.gif
The user releases a soothing scent that heals all status problems affecting the user’s party.
274 Assist Normal.gif Status.gif 20 - 100% III Cute.gif
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
372 Assurance Dark.gif Physical.gif 10 50 100% IV Beauty.gif
If the foe has already taken some damage in the same turn, this attack’s power is doubled.
310 Astonish Ghost.gif Physical.gif 15 30 100% III Smart.gif
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
454 Attack Order Bug.gif Physical.gif 15 90 100% IV Smart.gif
The user calls out its underlings to pummel the foe. It has a high critical-hit ratio.
213 Attract Normal.gif Status.gif 15 - 100% II Cute.gif
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
396 Aura Sphere Fighting.gif Special.gif 20 90 - IV Beauty.gif
The user looses a blast of aura power from deep within its body. This move is certain to hit.
062 Aurora Beam Ice.gif Special.gif 20 65 100% I Beauty.gif
The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat.
419 Avalanche Ice.gif Physical.gif 10 60 100% IV Cool.gif
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

B

# Name Type Category PP Power Accur Gen Contest
Description
140 Barrage Normal.gif Physical.gif 20 15 85% I Tough.gif
Round objects are hurled at the foe to strike two to five times in a row.
112 Barrier Psychic.gif Status.gif 30 - - I Cool.gif
The user throws up a sturdy wall that sharply raises its Defense stat.
226 Baton Pass Normal.gif Status.gif 40 - - II Cute.gif
The user switches places with a party Pokémon in waiting, passing along any stat changes.
251 Beat Up Dark.gif Physical.gif 10 10 100% II Smart.gif
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
187 Belly Drum Normal.gif Status.gif 10 - - II Cute.gif
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
117 Bide Normal.gif Physical.gif 10 Varies 100% I Tough.gif
The user endures attacks for two turns, then strikes back to cause double the damage taken.
020 Bind Normal.gif Physical.gif 20 15 75% I Tough.gif
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
044 Bite Dark.gif Physical.gif 25 60 100% I Tough.gif
The foe is bitten with viciously sharp fangs. It may make the target flinch.
307 Blast Burn Fire.gif Special.gif 5 150 90% III Beauty.gif
The foe is razed by a fiery explosion. The user must rest on the next turn, however.
299 Blaze Kick Fire.gif Physical.gif 10 85 90% III Beauty.gif
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
059 Blizzard Ice.gif Special.gif 5 120 70% I Beauty.gif
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
335 Block Normal.gif Status.gif 5 - 100% III Cute.gif
The user blocks the foe’s way with arms spread wide to prevent escape.
034 Body Slam Normal.gif Physical.gif 15 85 100% I Tough.gif
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
125 Bone Club Ground.gif Physical.gif 20 65 85% I Tough.gif
The user clubs the foe with a bone. It may also make the target flinch.
198 Bone Rush Ground.gif Physical.gif 10 25 80% II Tough.gif
The user strikes at the foe with a hard bone two to five times in a row.
155 Bonemerang Ground.gif Physical.gif 10 50 90% I Tough.gif
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
340 Bounce Flying.gif Physical.gif 5 85 85% III Cute.gif
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
413 Brave Bird Flying.gif Physical.gif 15 120 100% IV Cute.gif
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
280 Brick Break Fighting.gif Physical.gif 15 75 100% III Cool.gif
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
362 Brine Water.gif Special.gif 10 65 100% IV Smart.gif
If the foe’s HP is down to about half, this attack will hit with double the power.
145 Bubble Water.gif Special.gif 30 20 100% I Cute.gif
A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat.
061 Bubblebeam Water.gif Special.gif 20 65 100% I Beauty.gif
A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.
450 Bug Bite Bug.gif Physical.gif 20 60 100% IV Tough.gif
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
405 Bug Buzz Bug.gif Special.gif 10 90 100% IV Beauty.gif
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.
339 Bulk Up Fighting.gif Status.gif 20 - - III Beauty.gif
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
418 Bullet Punch Steel.gif Physical.gif 30 40 100% IV Smart.gif
The user strikes with a tough punch as fast as a bullet. This move always goes first.
331 Bullet Seed Grass.gif Physical.gif 30 10 100% III Cool.gif
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

C

# Name Type Category PP Power Accur Gen Contest
Description
347 Calm Mind Psychic.gif Status.gif 20 - - III Smart.gif
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
293 Camouflage Normal.gif Status.gif 20 - 100% III Smart.gif
The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
445 Captivate Normal.gif Status.gif 20 - 100% IV Beauty.gif
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
268 Charge Electric.gif Status.gif 20 - 100% III Smart.gif
The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
451 Charge Beam Electric.gif Special.gif 10 50 90% IV Beauty.gif
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
204 Charm Normal.gif Status.gif 20 - 100% II Cute.gif
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
448 Chatter Flying.gif Special.gif 20 60 100% IV Smart.gif
The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
128 Clamp Water.gif Physical.gif 10 35 75% I Tough.gif
The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns.
370 Close Combat Fighting.gif Physical.gif 5 120 100% IV Smart.gif
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
004 Comet Punch Normal.gif Physical.gif 15 18 85% I Tough.gif
The foe is hit with a flurry of punches that strike two to five times in a row.
109 Confuse Ray Ghost.gif Status.gif 10 - 100% I Smart.gif
The foe is exposed to a sinister ray that triggers confusion.
093 Confusion Psychic.gif Special.gif 25 50 100% I Smart.gif
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
132 Constrict Normal.gif Physical.gif 35 10 100% I Tough.gif
The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
160 Conversion Normal.gif Status.gif 30 - - I Beauty.gif
The user changes its type to become the same type as one of its moves.
176 Conversion2 Normal.gif Status.gif 30 - 100% II Beauty.gif
The user changes its type to make itself resistant to the type of the attack it last took.
383 Copycat Normal.gif Status.gif 20 - - IV Cool.gif
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
322 Cosmic Power Psychic.gif Status.gif 20 - - III Cool.gif
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
178 Cotton Spore Grass.gif Status.gif 40 - 85% II Beauty.gif
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
068 Counter Fighting.gif Physical.gif 20 Varies 100% I Tough.gif
A retaliation move that counters any physical attack, inflicting double the damage taken.
343 Covet Normal.gif Physical.gif 40 40 100% III Cute.gif
The user endearingly approaches the foe, then steals the item the foe is holding.
152 Crabhammer Water.gif Physical.gif 10 90 85% I Tough.gif
The foe is hammered with a large pincer. This move has a high critical-hit ratio.
238 Cross Chop Fighting.gif Physical.gif 5 100 80% II Cool.gif
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
440 Cross Poison Poison.gif Physical.gif 20 70 100% IV Cool.gif
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
242 Crunch Dark.gif Physical.gif 15 80 100% II Tough.gif
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
306 Crush Claw Normal.gif Physical.gif 10 75 95% I Cool.gif
The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.
462 Crush Grip Normal.gif Physical.gif 5 Varies 100% IV Tough.gif
The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
174 Curse Unknown.gif Status.gif 10 - - II Tough.gif
A move that works differently for the Ghost type than for all the other types.
015 Cut Normal.gif Physical.gif 30 50 95% I Cool.gif
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

D

# Name Type Category PP Power Accur Gen Contest
Description
399 Dark Pulse Dark.gif Special.gif 15 80 100% IV Cool.gif
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
464 Dark Void Dark.gif Status.gif 10 - 80% IV Smart.gif
The foe is dragged into a world of total darkness that puts it to sleep.
111 Defense Curl Normal.gif Status.gif 40 - - I Cute.gif
The user curls up to conceal weak spots and raise its Defense stat.
455 Defense Order Bug.gif Status.gif 10 - - IV Smart.gif
The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats.
432 Defog Flying.gif Status.gif 15 - - IV Beauty.gif
Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.
194 Destiny Bond Ghost.gif Status.gif 5 - - II Smart.gif
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
197 Detect Fighting.gif Status.gif 5 - - II Cool.gif
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
091 Dig Ground.gif Physical.gif 10 60 100% I Smart.gif
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
050 Disable Normal.gif Status.gif 20 - 55% I Smart.gif
For several turns, this move prevents the foe from using the move it last used.
435 Discharge Electric.gif Special.gif 15 80 100% IV Cool.gif
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
291 Dive Water.gif Physical.gif 10 60 100% III Beauty.gif
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
146 Dizzy Punch Normal.gif Physical.gif 10 70 100% I Cool.gif
The foe is hit with a rhythmically launched punch that may also leave it confused.
353 Doom Desire Steel.gif Special.gif 5 120 85% III Cool.gif
Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.
458 Double Hit Normal.gif Physical.gif 10 35 90% IV Smart.gif
The user slams the foe with a tail, etc. The target is hit twice in a row.
024 Double Kick Fighting.gif Physical.gif 30 30 100% I Cool.gif
The foe is quickly kicked twice in succession using both feet.
104 Double Team Normal.gif Status.gif 15 - - I Cool.gif
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
038 Double-Edge Normal.gif Physical.gif 15 120 100% I Tough.gif
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
003 Doubleslap Normal.gif Physical.gif 10 15 85% I Tough.gif
The foe is slapped repeatedly, back and forth, two to five times in a row.
434 Draco Meteor Dragon.gif Special.gif 5 140 90% IV Smart.gif
Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
337 Dragon Claw Dragon.gif Physical.gif 15 80 100% III Cool.gif
The user slashes the foe with huge, sharp claws.
349 Dragon Dance Dragon.gif Status.gif 20 - - III Cool.gif
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
406 Dragon Pulse Dragon.gif Special.gif 10 90 100% IV Smart.gif
The foe is attacked with a shock wave generated by the user’s gaping mouth.
082 Dragon Rage Dragon.gif Special.gif 10 Fixed 100% I Cool.gif
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
407 Dragon Rush Dragon.gif Physical.gif 10 100 75% IV Cool.gif
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
225 Dragonbreath Dragon.gif Special.gif 20 60 100% II Cool.gif
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
409 Drain Punch Fighting.gif Physical.gif 5 60 100% IV Beauty.gif
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
138 Dream Eater Psychic.gif Special.gif 15 100 100% I Smart.gif
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
065 Drill Peck Flying.gif Physical.gif 20 80 100% I Cool.gif
A corkscrewing attack with the sharp beak acting as a drill.
223 Dynamicpunch Fighting.gif Physical.gif 5 100 50% II Cool.gif
The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.

E

# Name Type Category PP Power Accur Gen Contest
Description
414 Earth Power Ground.gif Special.gif 10 90 100% IV Smart.gif
The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
089 Earthquake Ground.gif Physical.gif 10 100 100% I Tough.gif
The user sets off an earthquake that hits all the Pokémon in the battle.
121 Egg Bomb Normal.gif Physical.gif 10 100 75% I Tough.gif
A large egg is hurled with maximum force at the foe to inflict damage.
373 Embargo Dark.gif Status.gif 15 - 100% IV Cute.gif
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
052 Ember Fire.gif Special.gif 25 40 100% I Beauty.gif
The foe is attacked with small flames. The target may also be left with a burn.
227 Encore Normal.gif Status.gif 5 - 100% II Cute.gif
The user compels the foe to keep using only the move it last used for two to six turns.
283 Endeavor Normal.gif Physical.gif 5 Varies 100% III Tough.gif
An attack move that cuts down the foe’s HP to equal the user’s HP.
203 Endure Normal.gif Status.gif 10 - - II Tough.gif
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
412 Energy Ball Grass.gif Special.gif 10 80 100% IV Beauty.gif
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
284 Eruption Fire.gif Special.gif 5 150 100% III Beauty.gif
The user attacks in an explosive fury. The lower the user’s HP, the less powerful this attack becomes.
153 Explosion Normal.gif Physical.gif 5 250 100% I Beauty.gif
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
326 Extrasensory Psychic.gif Special.gif 30 80 100% III Cool.gif
The user attacks with an odd, unseeable power. It may also make the foe flinch.
245 Extremespeed Normal.gif Physical.gif 5 80 100% II Cool.gif
The user charges the foe at blinding speed. This attack always goes before any other move.

F

# Name Type Category PP Power Accur Gen Contest
Description
263 Facade Normal.gif Physical.gif 20 70 100% III Cute.gif
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
185 Faint Attack Dark.gif Physical.gif 20 60 - II Smart.gif
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
252 Fake Out Normal.gif Physical.gif 10 40 100% III Cute.gif
An attack that hits first and makes the target flinch. This move works only on the first turn.
313 Fake Tears Dark.gif Status.gif 20 - 100% III Smart.gif
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
206 False Swipe Normal.gif Physical.gif 40 40 100% II Cool.gif
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
297 Featherdance Flying.gif Status.gif 15 - 100% III Beauty.gif
The user covers the foe with a mass of down that sharply lowers the Attack stat.
364 Feint Normal.gif Physical.gif 10 50 100% IV Beauty.gif
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
126 Fire Blast Fire.gif Special.gif 5 120 85% I Beauty.gif
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
424 Fire Fang Fire.gif Physical.gif 15 65 95% IV Beauty.gif
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
007 Fire Punch Fire.gif Physical.gif 15 75 100% I Beauty.gif
The foe is punched with a fiery fist. It may leave the target with a burn.
083 Fire Spin Fire.gif Special.gif 15 15 70% I Beauty.gif
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
090 Fissure Ground.gif Physical.gif 5 OHKO 30% I Tough.gif
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
175 Flail Normal.gif Physical.gif 15 Varies 100% II Cute.gif
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
172 Flame Wheel Fire.gif Physical.gif 25 60 100% II Beauty.gif
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
053 Flamethrower Fire.gif Special.gif 15 95 100% I Beauty.gif
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
394 Flare Blitz Fire.gif Physical.gif 15 120 100% IV Smart.gif
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
148 Flash Normal.gif Status.gif 20 - 70% I Beauty.gif
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
430 Flash Cannon Steel.gif Special.gif 10 80 100% IV Smart.gif
The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
260 Flatter Dark.gif Status.gif 15 - 100% III Smart.gif
Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat.
374 Fling Dark.gif Physical.gif 10 Varies 100% IV Tough.gif
The user flings its held item at the foe to attack. Its power and effects depend on the item.
019 Fly Flying.gif Physical.gif 15 70 95% I Smart.gif
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
411 Focus Blast Fighting.gif Special.gif 5 120 70% IV Cool.gif
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
116 Focus Energy Normal.gif Status.gif 30 - - I Cool.gif
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
264 Focus Punch Fighting.gif Physical.gif 20 150 100% III Tough.gif
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
266 Follow Me Normal.gif Status.gif 20 - 100% III Cute.gif
The user draws attention to itself, making all foes take aim only at the user.
395 Force Palm Fighting.gif Physical.gif 10 60 100% IV Cool.gif
The foe is attacked with a shock wave. It may also leave the target paralyzed.
193 Foresight Normal.gif Status.gif 40 - 100% II Smart.gif
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
338 Frenzy Plant Grass.gif Special.gif 5 150 90% III Cool.gif
The foe is slammed with an enormous tree. The user can’t move on the next turn.
218 Frustration Normal.gif Physical.gif 20 Varies 100% II Cute.gif
A full-power attack that grows more powerful the less the user likes its Trainer.
031 Fury Attack Normal.gif Physical.gif 20 15 85% I Cool.gif
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
210 Fury Cutter Bug.gif Physical.gif 20 10 95% II Cool.gif
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
154 Fury Swipes Normal.gif Physical.gif 15 18 89% I Tough.gif
The foe is raked with sharp claws or scythes for two to five times in quick succession.
248 Future Sight Psychic.gif Special.gif 15 80 90% II Smart.gif
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

G

# Name Type Category PP Power Accur Gen Contest
Description
380 Gastro Acid Poison.gif Status.gif 10 - 100% IV Beauty.gif
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.
202 Giga Drain Grass.gif Special.gif 10 60 100% II Smart.gif
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
416 Giga Impact Normal.gif Physical.gif 5 150 90% IV Beauty.gif
The user charges at the foe using every bit of its power. The user must rest on the next turn.
137 Glare Normal.gif Status.gif 30 - 75% I Tough.gif
The user intimidates the foe with the pattern on its belly to cause paralysis.
447 Grass Knot Grass.gif Special.gif 20 Varies 100% IV Smart.gif
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
320 Grasswhistle Grass.gif Status.gif 15 - 55% III Smart.gif
The user plays a pleasant melody that lulls the foe into a deep sleep.
356 Gravity Psychic.gif Status.gif 5 - - IV Beauty.gif
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
045 Growl Normal.gif Status.gif 40 - 100% I Cute.gif
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
074 Growth Normal.gif Status.gif 40 - - I Beauty.gif
The user’s body is forced to grow all at once. It raises the Sp. Atk stat.
288 Grudge Ghost.gif Status.gif 5 - 100% III Tough.gif
If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.
385 Guard Swap Psychic.gif Status.gif 10 - - IV Cute.gif
The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
012 Guillotine Normal.gif Physical.gif 5 OHKO 30% I Cool.gif
A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
441 Gunk Shoot Poison.gif Physical.gif 5 120 70% IV Cool.gif
The user shoots filthy garbage at the foe to attack. It may also poison the target.
016 Gust Flying.gif Special.gif 35 40 100% I Smart.gif
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
360 Gyro Ball Steel.gif Physical.gif 5 Varies 100% IV Beauty.gif
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.

H

# Name Type Category PP Power Accur Gen Contest
Description
258 Hail Ice.gif Status.gif 10 - - III Beauty.gif
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
359 Hammer Arm Fighting.gif Physical.gif 10 100 90% IV Cool.gif
The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
106 Harden Normal.gif Status.gif 30 - - I Tough.gif
The user stiffens all the muscles in its body to raise its Defense stat.
114 Haze Ice.gif Status.gif 30 - - I Beauty.gif
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
457 Head Smash Rock.gif Physical.gif 5 150 80% IV Tough.gif
The user delivers a life-endangering head butt at full power. The user also takes terrible damage.
029 Headbutt Normal.gif Physical.gif 15 70 100% I Tough.gif
The user sticks its head out and rams straight forward. It may make the foe flinch.
215 Heal Bell Normal.gif Status.gif 5 - - II Beauty.gif
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
377 Heal Block Psychic.gif Status.gif 15 - 100% IV Cute.gif
The user prevents the foe from using any HP-recovery moves for five turns.
456 Heal Order Bug.gif Status.gif 10 - - IV Smart.gif
The user calls out its underlings to heal it. The user regains up to half of its max HP.
361 Healing Wish Psychic.gif Status.gif 10 - - IV Cute.gif
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
391 Heart Swap Psychic.gif Status.gif 10 - - IV Cool.gif
The user employs its psychic power to switch stat changes with the foe.
257 Heat Wave Fire.gif Special.gif 10 100 95% III Beauty.gif
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
270 Helping Hand Normal.gif Status.gif 20 - 100% III Smart.gif
A move that boosts the power of the ally’s attack in a Double Battle.
136 Hi Jump Kick Fighting.gif Physical.gif 20 85 90% I Cool.gif
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
237 Hidden Power Normal.gif Special.gif 15 Varies 100% II Smart.gif
A unique attack that varies in type and intensity depending on the Pokémon using it.
030 Horn Attack Normal.gif Physical.gif 25 65 100% I Cool.gif
The foe is jabbed with a sharply pointed horn to inflict damage.
032 Horn Drill Normal.gif Physical.gif 5 OHKO 30% I Cool.gif
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
336 Howl Normal.gif Status.gif 40 - - III Cool.gif
The user howls loudly to raise its spirit, boosting its Attack stat.
308 Hydro Cannon Water.gif Special.gif 5 150 90% III Beauty.gif
The foe is hit with a watery blast. The user must rest on the next turn, however.
056 Hydro Pump Water.gif Special.gif 5 120 80% I Beauty.gif
The foe is blasted by a huge volume of water launched under great pressure.
063 Hyper Beam Normal.gif Special.gif 5 150 90% I Cool.gif
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
158 Hyper Fang Normal.gif Physical.gif 15 80 90% I Cool.gif
The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
304 Hyper Voice Normal.gif Special.gif 10 90 100% III Cool.gif
The user lets loose a horribly echoing shout with the power to inflict damage.
095 Hypnosis Psychic.gif Status.gif 20 - 60% I Smart.gif
The user employs hypnotic suggestion to make the target fall into a deep sleep.

I

# Name Type Category PP Power Accur Gen Contest
Description
301 Ice Ball Ice.gif Physical.gif 20 30 90% III Beauty.gif
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
058 Ice Beam Ice.gif Special.gif 10 95 100% I Beauty.gif
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
423 Ice Fang Ice.gif Physical.gif 15 65 95% IV Cool.gif
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
008 Ice Punch Ice.gif Physical.gif 15 75 100% I Beauty.gif
The foe is punched with an icy fist. It may leave the target frozen.
420 Ice Shard Ice.gif Physical.gif 30 40 100% IV Beauty.gif
The user flash freezes chunks of ice and hurls them. This move always goes first.
333 Icicle Spear Ice.gif Physical.gif 30 10 100% III Beauty.gif
The user launches sharp icicles at the foe. It strikes two to five times in a row.
196 Icy Wind Ice.gif Special.gif 15 55 95% II Beauty.gif
The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
286 Imprison Psychic.gif Status.gif 10 - 100% III Smart.gif
If the foe knows any move also known by the user, the foe is prevented from using it.
275 Ingrain Grass.gif Status.gif 20 - 100% III Smart.gif
The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.
334 Iron Defense Steel.gif Status.gif 15 - - III Tough.gif
The user hardens its body’s surface like iron, sharply raising its Defense stat.
442 Iron Head Steel.gif Physical.gif 15 80 100% IV Tough.gif
The foe slams the target with its steel-hard head. It may also make the target flinch.
231 Iron Tail Steel.gif Physical.gif 15 100 75% II Cool.gif
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

J

# Name Type Category PP Power Accur Gen Contest
Description
449 Judgement Normal.gif Special.gif 10 100 100% IV Smart.gif
The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
026 Jump Kick Fighting.gif Physical.gif 25 70 95% I Cool.gif
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.