Difference between revisions of "Donkey Kong Country Returns"

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|developer=[[Retro Studios]]
 
|developer=[[Retro Studios]]
 
|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
|system=[[Nintendo Wii]], [[Nintendo 3DS]]  
+
|system=[[Nintendo Wii]], [[Nintendo 3DS]], [[Wii U]]
|release=<b>Wii</b><br />US November 21, 2010<br />AU December 2, 2010<br />EU December 3, 2010<br />JP December 9, 2010<br /><b>3DS</b><br />US/EU May 24, 2013/br />AU May 25, 2013<br />JP June 16, 2013
+
|release=<b>Wii</b><br />US November 21, 2010<br />AU December 2, 2010<br />EU December 3, 2010<br />JP December 9, 2010<br /><b>3DS</b><br />US/EU May 24, 2013<br />AU May 25, 2013<br />JP June 16, 2013<br />'''Wii U'''<br />JP January 21, 2015<br />PAL January 22, 2015<br />US September 22, 2016
 
|gallery=
 
|gallery=
 
|rating= ESRB: E
 
|rating= ESRB: E
 
|}}
 
|}}
  
'''Donkey Kong Country Returns''' is a revival of the ''[[Donkey Kong Country]]'' series developed by [[Retro Studios]] for the [[Nintendo Wii]]. A [[3DS]] version known as '''Donkey Kong Country Returns 3D'' was later made in 2013.
+
'''Donkey Kong Country Returns''' is a platforming adventure game that acts as a successor of the ''[[Portal: Donkey Kong|Donkey Kong Country]]'' series, developed by [[Retro Studios]] for the [[Nintendo Wii]]. A [[3DS]] version known as ''Donkey Kong Country Returns 3D'' was later made in 2013.
  
 
=Plot=
 
=Plot=
  
On [[Donkey Kong Island]], a mysterious group called the Tiki Tak Tribe have awakened from a volcano and proceed to taken control of local animals, using them to steal [[Donkey Kong]]'s banana horde. DK and [[Diddy Kong]], finding themselves immune to the hypnosis, team up again on a classic adventure to retrieve the bananas from these new foes.
+
On [[Donkey Kong Island]], a mysterious group called the [[Tiki Tak Tribe]] have awakened from a volcano and proceed to taken control of local animals, using them to steal [[Donkey Kong]]'s banana horde. DK and [[Diddy Kong]], finding themselves immune to the hypnosis, team up again on a classic adventure to retrieve the bananas from these new foes.
  
 
=Gameplay=
 
=Gameplay=
  
The game is a sidescroller which is designed with similar controls to Rare's platformers. The main difference is the motion controls, shaking the Wiimote causes DK to slap the ground when motionless, to roll when moving or to blow air while crouching. Diddy also has unique moves inspired by ''[[Donkey Kong 64]]'', as he can fire [[Peanut Popguns]] (by shaking the Wiimote, in place of DK's ground-slamming move, but only when controlled by a second player) and get a boost from his jetpack. The game can be controlled with a Wiimote held horizontally, or with the Wiimote-Nunchuck combo.
+
The game is a sidescroller which is designed with similar controls to Rare's platformers. One prime difference is the addition of motion controls: shaking the Wiimote causes DK to slap the ground when motionless, to roll when moving or to blow air while crouching. Diddy also has unique moves inspired by ''[[Donkey Kong 64]]'', as he can fire [[Peanut Popguns]] (by shaking the Wiimote, in place of DK's ground-slamming move, but only when controlled by a second player) and get a boost from his jetpack. The game can be controlled with a Wiimote held horizontally, or with the Wiimote-Nunchuck combo.
  
Many staples of the original series are reprised, including familiar level types such as mine cart chases and item quests such as collecting KONG letters for extra lives. [[Rambi]] returns and as in previous games can be ridden through areas filled with obstacles that only he could smash through. [[Cranky Kong]] also runs a shop in which the player can buy extra lives and special items. One new feature is that of difficult levels in which Donkey Kong rides a wildly careening Rocketbarrel which explodes after colliding with anything.
+
Many staples of the original series are reprised, including familiar level types such as mine cart chases and item quests such as collecting KONG letters for extra lives. [[Rambi]] returns and as in previous games can be ridden through areas filled with obstacles that only he could smash through. [[Cranky Kong]] also runs a shop in which the player can buy extra lives and special items. One new feature is that of difficult levels in which Donkey Kong rides a wildly careening Rocketbarrel which explodes after colliding with anything. Each level also contains multiple collectible puzzle pieces. There is a time trial mode and an unlockable mirror mode.
  
''Returns'' also features improved multiplayer gameplay from the original series, particularly in the form of cooperative gameplay. A second player can control Diddy, and Diddy can also jump on DK's back in order to avoid areas that are too difficult for said player. The game also follows the new Nintendo trend of having a Super Guide that will play through the level for the player if they fail enough. This game's Super Guide takes on the form of a white-furred version of Donkey Kong known as Super Kong.
+
''Returns'' also features improved multiplayer gameplay from the original series, particularly in the form of cooperative gameplay. A second player can control Diddy, and Diddy can also jump on DK's back in order to avoid areas that are too difficult for said player. The game also follows the then-new Nintendo trend of having a Super Guide that will play through the level for the player if they fail multiple times. This game's Super Guide takes on the form of a white-furred version of Donkey Kong known as Super Kong.
  
 
=Legacy=
 
=Legacy=
Line 30: Line 30:
 
==Ports/Remakes==
 
==Ports/Remakes==
  
*In 2013, it was remade for the 3DS as ''Donkey Kong Country Returns 3D''. This version had some tweaks to the gameplay in addition to matching the 3DS's 3D capability. The game included a new mode as well as a new ninth world.
+
*In 2013, it was remade for the [[Nintendo 3DS]] as ''Donkey Kong Country Returns 3D''. This version had some tweaks to the gameplay in addition to matching the 3DS's 3D capability. The game included a new mode as well as a new ninth world.
 +
*In 2015 (2016 for America), the original version of ''Returns'' was released for download on the [[Wii U]] on the Nintendo eShop.
  
 
==Sequels==
 
==Sequels==
  
*A sequel has been announced for the [[Wii U]], known as ''[[Donkey Kong Country Returns: Tropical Freeze]]''. This installment features Vikings as the enemies and adds [[Dixie Kong]] as a playable character.
+
*It was followed by ''[[Donkey Kong Country: Tropical Freeze]]'' for the [[Wii U]] in 2014. This installment features Viking-like enemies known as the [[Fromads]] as the enemies and adds both [[Dixie Kong]] and [[Cranky Kong]] as playable characters.
  
 
{{Donkey Kong Series}}
 
{{Donkey Kong Series}}
  
 
[[Category: Video Games]][[Category: Donkey Kong Games]][[Category: Wii Games]]
 
[[Category: Video Games]][[Category: Donkey Kong Games]][[Category: Wii Games]]

Latest revision as of 23:36, 27 October 2018

DonkeyKongCountryReturns.jpg
Donkey Kong Country Returns
Developer Retro Studios
Publisher Nintendo
System Nintendo Wii, Nintendo 3DS, Wii U
Release Date Wii
US November 21, 2010
AU December 2, 2010
EU December 3, 2010
JP December 9, 2010
3DS
US/EU May 24, 2013
AU May 25, 2013
JP June 16, 2013
Wii U
JP January 21, 2015
PAL January 22, 2015
US September 22, 2016
Rating ESRB: E

Donkey Kong Country Returns is a platforming adventure game that acts as a successor of the Donkey Kong Country series, developed by Retro Studios for the Nintendo Wii. A 3DS version known as Donkey Kong Country Returns 3D was later made in 2013.

Plot[edit]

On Donkey Kong Island, a mysterious group called the Tiki Tak Tribe have awakened from a volcano and proceed to taken control of local animals, using them to steal Donkey Kong's banana horde. DK and Diddy Kong, finding themselves immune to the hypnosis, team up again on a classic adventure to retrieve the bananas from these new foes.

Gameplay[edit]

The game is a sidescroller which is designed with similar controls to Rare's platformers. One prime difference is the addition of motion controls: shaking the Wiimote causes DK to slap the ground when motionless, to roll when moving or to blow air while crouching. Diddy also has unique moves inspired by Donkey Kong 64, as he can fire Peanut Popguns (by shaking the Wiimote, in place of DK's ground-slamming move, but only when controlled by a second player) and get a boost from his jetpack. The game can be controlled with a Wiimote held horizontally, or with the Wiimote-Nunchuck combo.

Many staples of the original series are reprised, including familiar level types such as mine cart chases and item quests such as collecting KONG letters for extra lives. Rambi returns and as in previous games can be ridden through areas filled with obstacles that only he could smash through. Cranky Kong also runs a shop in which the player can buy extra lives and special items. One new feature is that of difficult levels in which Donkey Kong rides a wildly careening Rocketbarrel which explodes after colliding with anything. Each level also contains multiple collectible puzzle pieces. There is a time trial mode and an unlockable mirror mode.

Returns also features improved multiplayer gameplay from the original series, particularly in the form of cooperative gameplay. A second player can control Diddy, and Diddy can also jump on DK's back in order to avoid areas that are too difficult for said player. The game also follows the then-new Nintendo trend of having a Super Guide that will play through the level for the player if they fail multiple times. This game's Super Guide takes on the form of a white-furred version of Donkey Kong known as Super Kong.

Legacy[edit]

Ports/Remakes[edit]

  • In 2013, it was remade for the Nintendo 3DS as Donkey Kong Country Returns 3D. This version had some tweaks to the gameplay in addition to matching the 3DS's 3D capability. The game included a new mode as well as a new ninth world.
  • In 2015 (2016 for America), the original version of Returns was released for download on the Wii U on the Nintendo eShop.

Sequels[edit]