Difference between revisions of "Watt"

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{{Character
 
{{Character
 
|image=[[Image:Watt.jpg|100px]]
 
|image=[[Image:Watt.jpg|100px]]
|caption=The child of Li'l Sparky.
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|caption=Watt as seen in ''[[Paper Mario]]''.
 
|bgcolor=#000066
 
|bgcolor=#000066
 
|fgcolor=#FFFFFF
 
|fgcolor=#FFFFFF
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|species=Li'l Sparky
 
|species=Li'l Sparky
 
|abilities=Paralyzing Attacks
 
|abilities=Paralyzing Attacks
|debut=[[Paper Mario]]
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|debut=''[[Paper Mario]]''
 
|}}
 
|}}
  
A baby Sparky who got separated from her family when she decided to find the Shy Guy's Toy Box, Watt is perhaps the most enigmatic of Mario's partners during the Star Rod quest. Mario saved Watt from the Big Lantern Ghost while he was in Shy Guy's Toy Box, as the Lantern Ghost had captured her and was using her to light his lantern. Despite being separated from her family and home, Watt was very brave and offered to join Mario's team, illuminating dark places and revealing invisible objects.
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'''Watt''' is a [[Li'l Sparky]] who appeared as a playable partner in ''[[Paper Mario]]''. She was the sixth partner to be recruited in the game.
  
 
=Background=
 
=Background=
  
Despite her age and her ability to generate light, Watt likes to be in dark places. She doesn't seem to give much thought to her actions and their potential consequences, but she is always brave enough to face whatever happens.  
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Watt was a young and excitable Li'l Sparky who sported a pacifier. She enjoyed dark places and was even eager to take part in battle. At one point, Watt was captured by the [[Big Lantern Ghost]] and was used to light his lantern within the [[Shy Guy's Toy Box]]. During Chapter 4 of ''Paper Mario'', [[Mario]] battled and defeated the Big Lantern Ghost. He then shattered the lantern, which freed Watt. Quickly recognizing the famous hero, Watt was excited to meet Mario and volunteered to help him.
  
It is unknown (though likely) that she ever got back to her family, as the last time she was seen she was chatting with some Shy Guys in Shy Guy's Toy Box. She did manage to attend the celebration at Peach's Castle, however.
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After [[Bowser]] was defeated and the adventure ended, Watt was seen talking with some [[Shy Guy]]s at the Toy Box when [[Parakarry]] arrived to deliver an invitation to a celebration that would be held at [[Princess Peach's Castle]]. Watt later attended that festivity.
  
=Gameplay=
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=Abilities=
  
 
[[Image:Light_Up.PNG|thumb|left|Watt lights up a darkened room for Mario to see.]]
 
[[Image:Light_Up.PNG|thumb|left|Watt lights up a darkened room for Mario to see.]]
Outside of battle, Watt can be held by Mario to light up dark rooms. This can be particularly useful at times, because Mario can't fight with enemies while in the dark.  Watt's power will also reveal ? Blocks that are otherwise invisible.
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Outside of battle, Watt can be held by Mario to light up dark rooms. Watt's power can also reveal invisible ? Blocks. Additionally, Watt needs to be the set partner during battles set in dark areas, as without her illuminating the area, Mario and any other partners will be unable to attack at all.
  
 
In battle, Watt has the following attacks:
 
In battle, Watt has the following attacks:
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* Turbo Charge - For 3 FP, Watt lends some energy to Mario, raising his Attack by 1 for a few turns.
 
* Turbo Charge - For 3 FP, Watt lends some energy to Mario, raising his Attack by 1 for a few turns.
 
* Mega Shock - For 5 FP, Watt sends out a burst of electricity that may paralyze every enemy in the battle for a few turns.
 
* Mega Shock - For 5 FP, Watt sends out a burst of electricity that may paralyze every enemy in the battle for a few turns.
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=Other Appearances=
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==Other Media==
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*Watt appeared in the ''Super Mario-Kun'' manga, during the arc which adapted ''Paper Mario''.
 +
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==Canceled Appearances==
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*Updated sprites for all of the original ''Paper Mario'' partners, Watt included, were found in the files of ''[[Paper Mario: The Thousand-Year Door]]''. This implies that they were all intended to appear within the game, as two of them ([[Parakarry]] and [[Bow]]) do make cameo appearances in the actual game. The nature of Watt's potential appearance is unknown.
  
 
=Trivia=
 
=Trivia=
  
* When you are upgrading Watt's rank, it says "He'll master..." instead of "She'll master...", though Watt is definitely female.
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*Watt's name is simply a reference to a "watt" or "wattage", which refers to units of electricity. Her Japanese name is "Akarin", which is a simply play on the Japanese word for "light".
* The blue bulb on Watt's face would presumably be a pacifier, adding to her baby persona.
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*Watt receives two letters over the course of the game, from her mother and Fuzzpede, respectively.
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*Watt is erroneously referred to as a male when upgraded her rank in ''Paper Mario'' and in her Catch Card description in ''Super Paper Mario''.
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*In ''[[Super Paper Mario]]'', Watt is seen in a group picture of the ''Paper Mario'' partners seen in Mario's house, and she also has a [[Catch Card]] that can be found on the seventieth floor of the Flopside Pit of 100 Trials.  It can be sold for 367 coins.
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**<nowiki>#</nowiki>246 "This is Mario's good buddy Watt from Paper Mario. This guy was pretty bright for his age!"
  
 
{{Paper Mario Characters}}
 
{{Paper Mario Characters}}

Latest revision as of 14:46, 6 April 2019

Watt.jpg
Watt as seen in Paper Mario.
Watt
Species Li'l Sparky
Abilities Paralyzing Attacks
Debut Paper Mario

Watt is a Li'l Sparky who appeared as a playable partner in Paper Mario. She was the sixth partner to be recruited in the game.

Background[edit]

Watt was a young and excitable Li'l Sparky who sported a pacifier. She enjoyed dark places and was even eager to take part in battle. At one point, Watt was captured by the Big Lantern Ghost and was used to light his lantern within the Shy Guy's Toy Box. During Chapter 4 of Paper Mario, Mario battled and defeated the Big Lantern Ghost. He then shattered the lantern, which freed Watt. Quickly recognizing the famous hero, Watt was excited to meet Mario and volunteered to help him.

After Bowser was defeated and the adventure ended, Watt was seen talking with some Shy Guys at the Toy Box when Parakarry arrived to deliver an invitation to a celebration that would be held at Princess Peach's Castle. Watt later attended that festivity.

Abilities[edit]

Watt lights up a darkened room for Mario to see.

Outside of battle, Watt can be held by Mario to light up dark rooms. Watt's power can also reveal invisible ? Blocks. Additionally, Watt needs to be the set partner during battles set in dark areas, as without her illuminating the area, Mario and any other partners will be unable to attack at all.

In battle, Watt has the following attacks:

  • Electro Dash - Watt charges her power and electrocutes an enemy. The attack cuts through an enemy's defense.
  • Power Shock - For 2 FP, Watt will electrocute an enemy in hopes of paralyzing it for a turn.
  • Turbo Charge - For 3 FP, Watt lends some energy to Mario, raising his Attack by 1 for a few turns.
  • Mega Shock - For 5 FP, Watt sends out a burst of electricity that may paralyze every enemy in the battle for a few turns.

Other Appearances[edit]

Other Media[edit]

  • Watt appeared in the Super Mario-Kun manga, during the arc which adapted Paper Mario.

Canceled Appearances[edit]

  • Updated sprites for all of the original Paper Mario partners, Watt included, were found in the files of Paper Mario: The Thousand-Year Door. This implies that they were all intended to appear within the game, as two of them (Parakarry and Bow) do make cameo appearances in the actual game. The nature of Watt's potential appearance is unknown.

Trivia[edit]

  • Watt's name is simply a reference to a "watt" or "wattage", which refers to units of electricity. Her Japanese name is "Akarin", which is a simply play on the Japanese word for "light".
  • Watt receives two letters over the course of the game, from her mother and Fuzzpede, respectively.
  • Watt is erroneously referred to as a male when upgraded her rank in Paper Mario and in her Catch Card description in Super Paper Mario.
  • In Super Paper Mario, Watt is seen in a group picture of the Paper Mario partners seen in Mario's house, and she also has a Catch Card that can be found on the seventieth floor of the Flopside Pit of 100 Trials. It can be sold for 367 coins.
    • #246 "This is Mario's good buddy Watt from Paper Mario. This guy was pretty bright for his age!"