Difference between revisions of "Super Mario Bros. Deluxe"

From Gamehiker Wiki
Jump to navigation Jump to search
(New page: {{Game |name=Super Mario Bros. Deluxe |image=150px |bgcolor=silver |fgcolor=black |developer=Nintendo EAD |publisher=Nintendo |system=Gameboy Color |rel...)
 
 
(8 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Game
 
{{Game
 
|name=Super Mario Bros. Deluxe
 
|name=Super Mario Bros. Deluxe
|image=[[Image:Smbdeluxe.jpg|150px]]
+
|image=[[Image:Smbdeluxe.jpg|200px]]
 
|bgcolor=silver
 
|bgcolor=silver
 
|fgcolor=black
 
|fgcolor=black
 
|developer=[[Nintendo EAD]]
 
|developer=[[Nintendo EAD]]
 
|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
|system=[[Gameboy Color]]
+
|system=[[Game Boy Color]], [[3DS Virtual Console]]
|release=US May 1, 1999<br>EU June 10, 1999<br>JP March 1, 2000 ([[Nintendo Power system|NP]])
+
|release='''Game Boy Color'''<br />US May 1, 1999<br>EU June 10, 1999<br>JP March 1, 2000 ([[Nintendo Power system|NP]])<br />'''3DS Virtual Console'''<br />JP January 27. 2014 (limited)<br />EU February 27, 2014<br />US December 25, 2014
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=63 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=63 GH Gallery]
 
|rating= ESRB: E
 
|rating= ESRB: E
 
|}}
 
|}}
  
'''Super Mario Bros. Deluxe''' is a [[Gameboy Color]] port of ''[[Super Mario Bros.]]'' with various additional features. It also contains [[Super Mario Bros. 2 (Japan)|the Japanese ''Super Mario Bros. 2'']] and is notable as the first of various handheld remakes of classic Nintendo games to come over the year.
+
'''Super Mario Bros. Deluxe''' is a [[Game Boy Color]] port of ''[[Super Mario Bros.]]'' with various additional features. It also contains [[Super Mario Bros. 2 (Japan)|the Japanese ''Super Mario Bros. 2'']] and is notable as the first of various handheld remakes of classic Nintendo games to come over the year.
  
 
=Information=
 
=Information=
  
The Classic Mode plays identically to the original game, with main differences including removal of glitches from the NES game and the option of scrolling the screen to compensate for the Gameboy Color having a smaller screen than a tv screen. The additional features included a Challenge Mode, where players could search levels for five red coins and one [[Yoshi]] egg hidden in each level as well as aim for high scores. There was also a two-player game where players could race through levels, as well as a single-player version called You Vs. [[Boo]].
+
The Classic Mode plays identically to the original game, with main differences including removal of glitches from the NES game and the option of scrolling the screen to compensate for the Game Boy Color having a smaller screen than a tv screen. The additional features included a Challenge Mode, where players could search levels for five red coins and one [[Yoshi]] egg hidden in each level as well as aim for high scores. There was also a two-player game where players could race through levels, as well as a single-player version called You Vs. [[Boo]].
  
The game included a variety of features that had little to do with the game, such as a calender, a fortune teller card minigame (which could potentially win 1-Ups) and various extra stuff that could be printed with the [[Gameboy Printer]]. There was also an album that could be filled with pictures and badges when certain accomplishments were reached in Classic or Challenge Mode. One of the most surprising features was an unlockable version of the Japanese ''Super Mario Bros. 2'', referred to in this release as ''Super Mario Bros. for Super Players'', although this version excludes the four extra worlds and some features from the original game such as winds and the statistical differences between Mario and Luigi.
+
The game included a variety of features that had little to do with the game, such as a calender, a fortune teller card minigame (which could potentially win 1-Ups) and various extra stuff that could be printed with the [[Game Boy Printer]]. There was also an album that could be filled with pictures and badges when certain accomplishments were reached in Classic or Challenge Mode. One of the most surprising features was an unlockable version of the Japanese ''Super Mario Bros. 2'', referred to in this release as ''Super Mario Bros. for Super Players'', although this version excludes the four extra worlds and some features from the original game such as winds and the statistical differences between Mario and Luigi.
  
 
=Legacy=
 
=Legacy=
  
It paved the way for a series of Mario rereleases that would come for the [[Gameboy Advance]].
+
It paved the way for a series of ''Mario'' makes that would be developed for the [[Game Boy Advance]].
 +
 
 +
==Ports/Remakes==
 +
 
 +
*In 2014, the game was temporarily made available for the [[Nintendo 3DS]] as a special promotion that was part of the [[3DS Virtual Console]] in Japan, Europe and Australia for players who registered their Nintendo Network IDs before January 13th (for Europe/Australia) or 31st (for Japan) of that year. It later received a proper eShop release in all regions except for Japan.
  
 
==Sequels==
 
==Sequels==
  
The next Mario remake would be ''[[Super Mario Advance: Super Mario Bros. 2]]''.
+
The next classic ''Mario'' remake would be ''[[Super Mario Advance: Super Mario Bros. 2]]''.
 +
 
 +
{{Super Mario Series}}
  
[[Category: Video Games]][[Category: Gameboy Color Games]][[Category: Mario Games]]
+
[[Category: Video Games]] [[Category:Game Boy Color Games]] [[Category: Mario Games]]

Latest revision as of 04:31, 24 January 2019

Smbdeluxe.jpg
Super Mario Bros. Deluxe
Developer Nintendo EAD
Publisher Nintendo
System Game Boy Color, 3DS Virtual Console
Release Date Game Boy Color
US May 1, 1999
EU June 10, 1999
JP March 1, 2000 (NP)
3DS Virtual Console
JP January 27. 2014 (limited)
EU February 27, 2014
US December 25, 2014
Gallery GH Gallery
Rating ESRB: E

Super Mario Bros. Deluxe is a Game Boy Color port of Super Mario Bros. with various additional features. It also contains the Japanese Super Mario Bros. 2 and is notable as the first of various handheld remakes of classic Nintendo games to come over the year.

Information[edit]

The Classic Mode plays identically to the original game, with main differences including removal of glitches from the NES game and the option of scrolling the screen to compensate for the Game Boy Color having a smaller screen than a tv screen. The additional features included a Challenge Mode, where players could search levels for five red coins and one Yoshi egg hidden in each level as well as aim for high scores. There was also a two-player game where players could race through levels, as well as a single-player version called You Vs. Boo.

The game included a variety of features that had little to do with the game, such as a calender, a fortune teller card minigame (which could potentially win 1-Ups) and various extra stuff that could be printed with the Game Boy Printer. There was also an album that could be filled with pictures and badges when certain accomplishments were reached in Classic or Challenge Mode. One of the most surprising features was an unlockable version of the Japanese Super Mario Bros. 2, referred to in this release as Super Mario Bros. for Super Players, although this version excludes the four extra worlds and some features from the original game such as winds and the statistical differences between Mario and Luigi.

Legacy[edit]

It paved the way for a series of Mario makes that would be developed for the Game Boy Advance.

Ports/Remakes[edit]

  • In 2014, the game was temporarily made available for the Nintendo 3DS as a special promotion that was part of the 3DS Virtual Console in Japan, Europe and Australia for players who registered their Nintendo Network IDs before January 13th (for Europe/Australia) or 31st (for Japan) of that year. It later received a proper eShop release in all regions except for Japan.

Sequels[edit]

The next classic Mario remake would be Super Mario Advance: Super Mario Bros. 2.