Difference between revisions of "Portal: Pokémon"

From Gamehiker Wiki
Jump to navigation Jump to search
Line 10: Line 10:
 
{{dablink|For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project Pokemon|Pokemon Project Page]].}}
 
{{dablink|For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project Pokemon|Pokemon Project Page]].}}
  
The Pokemon series is a group of games that revolve around Pokemon. Most of the games revolve around catching and training Pokemon, but others let you take the role of a photographer, a researcher, a ranger, and even a Pokemon.
+
The '''Pokémon''' series is a group of games that revolve around special types of creatures known as Pocket Monsters (in the original Japanese) or Pokémon for short. Most of the games revolve around catching and training Pokemon. The games initially became a cultural phenomena akin to [[Portal: Mario Brothers|Mario's]] years ago following the games' worldwide release for the end of the 90s. The series has expanded with various spin-offs that play off of the mainstream games and allow the player to assume different roles within the world such as that of a photographer, researcher or Pokémon ranger, in addition to games where players can directly control Pokémon. There are currently five generations of mainstream games, with the current count of Pokémon being 649.
  
When it first came out, Pokemon was a cultural phenomenon similar to that of the [[Portal: Mario Brothers|Mario]] series. Along with the games, there have been trading cards, clothes, books, manga, a television show, and several movies based on it.
+
=Premise=
  
Pokemon has endured a considerable amount of criticism through the years. There have been complaints about the racist design of [[Jynx]], comparisons between Pokemon and cock fights, as well as an episode of the show that caused seizures.
+
The Pokémon games are primarily a handheld series. The mainstream games follow a silent protagonist on a quest to capture all of the different types of Pokémon  found in the world. The player must also train these Pokémon to face various challenges such as the eight gym leaders and the Elite Four, who must be conquered to become the Pokémon Champion. Each generation also traditionally has its own unique evil corporation that the player can battle and defeat. The games utilize RPG-like gameplay for battles.
 +
 
 +
The term "generation" has been coined to describe different sets of Pokémon games that have arise over the years. A generation usually begins with two different versions of the same game.  The versions usually have primarily minor differences, although later games have been making more significant differences between original versions. The primary change is in the availability of certain Pokémon, which causes the emphasis on trading Pokémon between players in order to collect all of the Pokémon of a certain region, and later generations also have functions to trade with previous generations. There is also typically a third version in a generation which will feature more significant alterations to the plot or setting, such as the addition of new characters and plotlines, as well as continuing to switch around the availability of certain species. The first generation is the only one so far to feature four versions instead of the original three. Each generation is typically set at a different region, with a fresh set of characters and a new plotline as well as a new set of around 100 Pokémon. These generations of different color versions make up the mainstream Pokémon series.
 +
 
 +
The other games are various spin-offs which have arisen over the years and place the Pokémon in various different settings. Some explore the Pokémon universe from other points of view, while others simply utilize other genres in a Pokémon setting such as [[Pokémon Pinball|pinball]] or [[Pokémon Puzzle Challenge|puzzles]]. Other games also have ways of linking up to the mainstream games to unlock more Pokémon. Two of the more prominent subseries to arise have started with the ''[[Pokémon Mystery Dungeon]]'' and ''[[Pokémon Ranger]]''. The [[Gamecube]] also notably featured two games which were closest to the mainstream series, ''[[Pokémon Colosseum]]'' and ''[[Pokémon XD: Gale of Darkness]]'', which had their own RPG-oriented story mode and could even trade Pokémon with the [[Game Boy Advance]] color versions.
 +
 
 +
=History=
 +
 
 +
The ''Pokémon'' series was actually conceived back in 1990, just a year after the release of the [[Game Boy]] and the formation of [[Game Freak]]. [[Satoshi Tajiri]] started with the idea of trading insects between Game Boys, and the original title was ''Capsule Monsters'' until it was changed to ''Pocket Monsters'' due to trademark issues. The initial game spent six years in development before it was released in 1996 as two different versions: the ''Red Version'' and ''Green Version''. This served Tajiri's original goal, as players would have to trade between their games to get all of the Pokémon, as one could only obtain a certain amount of the 150 Pokémon using just one game. There was also a hidden 151st Pokémon, [[Mew]], which was inserted at the last minute and could be obtained primarily through Nintendo events.
 +
 
 +
The games initially had lukewarm sales, but the popularity began building up with the revelation of Mew and the release of the tie-in trading card game as well as the beginning of the popular anime and manga series. The next version to be released within the same year was the ''Blue Version'', which was merely a graphically updated version of the previous two games. The series was brought to America in 1998 with ''[[Pokémon: Red, Green and Blue Versions|Red and Blue Versions]]''. These Versions were a mix of the previous Japanese versions: they were the original ''Red'' and ''Green'', modified with the graphics from ''Blue''. 1998 also marked the beginning of the ''[[Pokémon Stadium (Japan)|Pokémon Stadium]]'' subseries, which was a console tie-in series on the [[Nintendo 64]] where players could link up their individual versions, and the game focused on the battling part of the games. Several other spin-offs also began to arise for both handhelds and consoles in the late 90s such as ''[[Pokémon Snap]]'' and ''[[Pokémon Pinball]]'', and the first generation was eventually concluded with ''[[Pokémon: Yellow Version]]'', another variation on the original game which added elements from the anime series.
 +
 
 +
The second generation of games launched in 1999 with the release of ''[[Pokémon: Gold and Silver Versions]]'' on the [[Game Boy Color]]. These games expanded upon the first generation with new mechanics such as Pokémon gender and a breeding system as well as a built-in clock with a day/night system. Although the game was set in a new region called [[Johto]], it was established to be connected to the first generation's setting, [[Kanto]], Various characters and locations from the first generation could be revisited, and the last opponent was even the previous [[Red|player protagonist]], something which so far has only been unique to the second generation. Although the second generation was designed as the "ultimate" Pokémon, the popularity of the series propelled them to continue the series. The second generation was rounded out by ''[[Pokémon: Crystal Version]]'', which added a new plotline and some gameplay features such as the choice of the player character's gender, which would recur in later games.
 +
 
 +
The series eventually arrived on the [[Game Boy Advance]] with the third generation in 2002. ''[[Pokémon: Ruby and Sapphire Versions]]'' were set in an entirely new continent and featured various alternations to the gameplay, and they were also incompatible with the preceding Game Boy games. ''Ruby'' and ''Sapphire'' notably both featured different stories, and each story had a different set of antagonists. The ''[[Pokémon: Emerald Version|Emerald Version]]'' would later combine both storylines while adding a new area called the [[Battle Frontier]]. The Battle Frontier became an optional battle-based challenge within the games. The first generation games were also remade for the Game Boy Advance as  ''[[Pokémon: FireRed and LeafGreen Versions]]'' and were capable of trading with the third generation games.
 +
 
 +
The fourth generation was launched in 2006 with ''[[Pokémon: Diamond and Pearl Versions]]'' for the [[Nintendo DS]]. These versions added some new features while reprising others from the second generation such as the day and night system. The version differences also were less drastic than the third generation. ''[[Pokémon: Platinum Version]]'' was the last game in the generation and featured alterations to the storyline as well as a new Battle Frontier. They were soon followed by DS remakes of the second generation, ''[[Pokémon: HeartGold and SoulSilver Versions]]'', which like ''FireRed''/''LeafGreen'', added features from later generations combined with graphical updates.
 +
 
 +
The series was then revamped for the fifth generation in 2010 with the development of ''[[Pokémon: Black and White Versions]]''. This game featured a fresh setting, an emphasis on new Pokémon and a darker storyline as well as variations on the formulas of previous games. This game could also connect to the internet, with a feature known as the [[Pokémon Dream World]].
 +
 
 +
=Other Media=
 +
 
 +
=See Also=
  
 
*[[Games in Pokemon series|List of all games]]
 
*[[Games in Pokemon series|List of all games]]

Revision as of 19:13, 3 August 2011

Pokemonbattle.jpg
Pokemon
Developer Game Freak
Games List of all games
Debut Pokémon: Red, Green and Blue Versions (1996)

The Pokémon series is a group of games that revolve around special types of creatures known as Pocket Monsters (in the original Japanese) or Pokémon for short. Most of the games revolve around catching and training Pokemon. The games initially became a cultural phenomena akin to Mario's years ago following the games' worldwide release for the end of the 90s. The series has expanded with various spin-offs that play off of the mainstream games and allow the player to assume different roles within the world such as that of a photographer, researcher or Pokémon ranger, in addition to games where players can directly control Pokémon. There are currently five generations of mainstream games, with the current count of Pokémon being 649.

Premise

The Pokémon games are primarily a handheld series. The mainstream games follow a silent protagonist on a quest to capture all of the different types of Pokémon found in the world. The player must also train these Pokémon to face various challenges such as the eight gym leaders and the Elite Four, who must be conquered to become the Pokémon Champion. Each generation also traditionally has its own unique evil corporation that the player can battle and defeat. The games utilize RPG-like gameplay for battles.

The term "generation" has been coined to describe different sets of Pokémon games that have arise over the years. A generation usually begins with two different versions of the same game. The versions usually have primarily minor differences, although later games have been making more significant differences between original versions. The primary change is in the availability of certain Pokémon, which causes the emphasis on trading Pokémon between players in order to collect all of the Pokémon of a certain region, and later generations also have functions to trade with previous generations. There is also typically a third version in a generation which will feature more significant alterations to the plot or setting, such as the addition of new characters and plotlines, as well as continuing to switch around the availability of certain species. The first generation is the only one so far to feature four versions instead of the original three. Each generation is typically set at a different region, with a fresh set of characters and a new plotline as well as a new set of around 100 Pokémon. These generations of different color versions make up the mainstream Pokémon series.

The other games are various spin-offs which have arisen over the years and place the Pokémon in various different settings. Some explore the Pokémon universe from other points of view, while others simply utilize other genres in a Pokémon setting such as pinball or puzzles. Other games also have ways of linking up to the mainstream games to unlock more Pokémon. Two of the more prominent subseries to arise have started with the Pokémon Mystery Dungeon and Pokémon Ranger. The Gamecube also notably featured two games which were closest to the mainstream series, Pokémon Colosseum and Pokémon XD: Gale of Darkness, which had their own RPG-oriented story mode and could even trade Pokémon with the Game Boy Advance color versions.

History

The Pokémon series was actually conceived back in 1990, just a year after the release of the Game Boy and the formation of Game Freak. Satoshi Tajiri started with the idea of trading insects between Game Boys, and the original title was Capsule Monsters until it was changed to Pocket Monsters due to trademark issues. The initial game spent six years in development before it was released in 1996 as two different versions: the Red Version and Green Version. This served Tajiri's original goal, as players would have to trade between their games to get all of the Pokémon, as one could only obtain a certain amount of the 150 Pokémon using just one game. There was also a hidden 151st Pokémon, Mew, which was inserted at the last minute and could be obtained primarily through Nintendo events.

The games initially had lukewarm sales, but the popularity began building up with the revelation of Mew and the release of the tie-in trading card game as well as the beginning of the popular anime and manga series. The next version to be released within the same year was the Blue Version, which was merely a graphically updated version of the previous two games. The series was brought to America in 1998 with Red and Blue Versions. These Versions were a mix of the previous Japanese versions: they were the original Red and Green, modified with the graphics from Blue. 1998 also marked the beginning of the Pokémon Stadium subseries, which was a console tie-in series on the Nintendo 64 where players could link up their individual versions, and the game focused on the battling part of the games. Several other spin-offs also began to arise for both handhelds and consoles in the late 90s such as Pokémon Snap and Pokémon Pinball, and the first generation was eventually concluded with Pokémon: Yellow Version, another variation on the original game which added elements from the anime series.

The second generation of games launched in 1999 with the release of Pokémon: Gold and Silver Versions on the Game Boy Color. These games expanded upon the first generation with new mechanics such as Pokémon gender and a breeding system as well as a built-in clock with a day/night system. Although the game was set in a new region called Johto, it was established to be connected to the first generation's setting, Kanto, Various characters and locations from the first generation could be revisited, and the last opponent was even the previous player protagonist, something which so far has only been unique to the second generation. Although the second generation was designed as the "ultimate" Pokémon, the popularity of the series propelled them to continue the series. The second generation was rounded out by Pokémon: Crystal Version, which added a new plotline and some gameplay features such as the choice of the player character's gender, which would recur in later games.

The series eventually arrived on the Game Boy Advance with the third generation in 2002. Pokémon: Ruby and Sapphire Versions were set in an entirely new continent and featured various alternations to the gameplay, and they were also incompatible with the preceding Game Boy games. Ruby and Sapphire notably both featured different stories, and each story had a different set of antagonists. The Emerald Version would later combine both storylines while adding a new area called the Battle Frontier. The Battle Frontier became an optional battle-based challenge within the games. The first generation games were also remade for the Game Boy Advance as Pokémon: FireRed and LeafGreen Versions and were capable of trading with the third generation games.

The fourth generation was launched in 2006 with Pokémon: Diamond and Pearl Versions for the Nintendo DS. These versions added some new features while reprising others from the second generation such as the day and night system. The version differences also were less drastic than the third generation. Pokémon: Platinum Version was the last game in the generation and featured alterations to the storyline as well as a new Battle Frontier. They were soon followed by DS remakes of the second generation, Pokémon: HeartGold and SoulSilver Versions, which like FireRed/LeafGreen, added features from later generations combined with graphical updates.

The series was then revamped for the fifth generation in 2010 with the development of Pokémon: Black and White Versions. This game featured a fresh setting, an emphasis on new Pokémon and a darker storyline as well as variations on the formulas of previous games. This game could also connect to the internet, with a feature known as the Pokémon Dream World.

Other Media

See Also