Difference between revisions of "Pokémon Moves J-R"

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__NOTOC__
 
__NOTOC__
  
Continued from [[Pokémon Moves A-J]]
+
Continued from [[Pokémon Moves A-I]]
 +
 
 +
Continued on [[Pokémon Moves S-Z]]
 +
 
 +
==J==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|449
 +
|{{Judgment}}
 +
|-
 +
| colspan="8"|The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
 +
|-
 +
| rowspan="2"|026
 +
|{{Jump Kick}}
 +
|-
 +
| colspan="8"|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
 +
|}
  
 
==K==
 
==K==
Line 493: Line 520:
 
|-
 
|-
 
| rowspan="2"|077
 
| rowspan="2"|077
|{{Poisonpowder}}
+
|{{PoisonPowder}}
 
|-
 
|-
 
| colspan="8"|A cloud of poisonous dust is scattered on the foe. It may poison the target.
 
| colspan="8"|A cloud of poisonous dust is scattered on the foe. It may poison the target.
Line 688: Line 715:
 
|-
 
|-
 
| rowspan="2"|459
 
| rowspan="2"|459
|{{Roar Of Time}}
+
|{{Roar of Time}}
 
|-
 
|-
 
| colspan="8"|The user blasts the foe with power that distorts even time. The user must rest on the next turn.
 
| colspan="8"|The user blasts the foe with power that distorts even time. The user must rest on the next turn.
Line 752: Line 779:
 
|-
 
|-
 
| colspan="8"|The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
 
| colspan="8"|The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
|}
 
 
==S==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|221
 
|{{Sacred Fire}}
 
|-
 
| colspan="8"|The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn.
 
|-
 
| rowspan="2"|219
 
|{{Safeguard}}
 
|-
 
| colspan="8"|The user creates a protective field that prevents status problems for five turns.
 
|-
 
| rowspan="2"|328
 
|{{Sand Tomb}}
 
|-
 
| colspan="8"|The user traps the foe inside a harshly raging sandstorm for two to five turns.
 
|-
 
| rowspan="2"|028
 
|{{Sand-Attack}}
 
|-
 
| colspan="8"|Sand is hurled in the foe’s face, reducing its accuracy.
 
|-
 
| rowspan="2"|201
 
|{{Sandstorm}}
 
|-
 
| colspan="8"|A five-turn sand- storm is summoned to hurt all combatant types except Rock,  Ground, and Steel.
 
|-
 
| rowspan="2"|184
 
|{{Scary Face}}
 
|-
 
| colspan="8"|The user frightens the foe with a scary face to sharply reduce its Speed stat.
 
|-
 
| rowspan="2"|010
 
|{{Scratch}}
 
|-
 
| colspan="8"|Hard, pointed, and sharp claws rake the foe to inflict damage.
 
|-
 
| rowspan="2"|103
 
|{{Screech}}
 
|-
 
| colspan="8"|An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
 
|-
 
| rowspan="2"|290
 
|{{Secret Power}}
 
|-
 
| colspan="8"|The user attacks with a secret power. Its added effects vary depending on the user’s environment.
 
|-
 
| rowspan="2"|402
 
|{{Seed Bomb}}
 
|-
 
| colspan="8"|The user slams a barrage of hard- shelled seeds down on the foe from above.
 
|-
 
| rowspan="2"|465
 
|{{Seed Flare}}
 
|-
 
| colspan="8"|The user generates a shock wave from within its body. It may also lower the target’s Sp. Def.
 
|-
 
| rowspan="2"|069
 
|{{Seismic Toss}}
 
|-
 
| colspan="8"|The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.
 
|-
 
| rowspan="2"|120
 
|{{Selfdestruct}}
 
|-
 
| colspan="8"|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
 
|-
 
| rowspan="2"|247
 
|{{Shadow Ball}}
 
|-
 
| colspan="8"|The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
 
|-
 
| rowspan="2"|421
 
|{{Shadow Claw}}
 
|-
 
| colspan="8"|The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|467
 
|{{Shadow Force}}
 
|-
 
| colspan="8"|The user disappears, then strikes the foe on the second turn. It hits even if the foe used Protect.
 
|-
 
| rowspan="2"|325
 
|{{Shadow Punch}}
 
|-
 
| colspan="8"|The user throws a punch at the foe from the shadows. The punch lands without fail.
 
|-
 
| rowspan="2"|425
 
|{{Shadow Sneak}}
 
|-
 
| colspan="8"|The user extends its shadow and attacks the foe from behind. This move always goes first.
 
|-
 
| rowspan="2"|159
 
|{{Sharpen}}
 
|-
 
| colspan="8"|The user reduces its polygon count to make itself more jagged, raising the Attack stat.
 
|-
 
| rowspan="2"|329
 
|{{Sheer Cold}}
 
|-
 
| colspan="8"|The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
 
|-
 
| rowspan="2"|351
 
|{{Shock Wave}}
 
|-
 
| colspan="8"|The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
 
|-
 
| rowspan="2"|324
 
|{{Signal Beam}}
 
|-
 
| colspan="8"|The user attacks with a sinister beam of light. It may also confuse the target.
 
|-
 
| rowspan="2"|318
 
|{{Silver Wind}}
 
|-
 
| colspan="8"|The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
 
|-
 
| rowspan="2"|047
 
|{{Sing}}
 
|-
 
| colspan="8"|A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
 
|-
 
| rowspan="2"|166
 
|{{Sketch}}
 
|-
 
| colspan="8"|It enables the user to learn a move used by the foe. Once used, the move Sketch disappears.
 
|-
 
| rowspan="2"|285
 
|{{Skill Swap}}
 
|-
 
| colspan="8"|The user employs its psychic power to exchange abilities with the foe.
 
|-
 
| rowspan="2"|130
 
|{{Skull Bash}}
 
|-
 
| colspan="8"|The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
 
|-
 
| rowspan="2"|143
 
|{{Sky Attack}}
 
|-
 
| colspan="8"|A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
 
|-
 
| rowspan="2"|327
 
|{{Sky Uppercut}}
 
|-
 
| colspan="8"|The user attacks the foe with an uppercut thrown skyward with force.
 
|-
 
| rowspan="2"|303
 
|{{Slack Off}}
 
|-
 
| colspan="8"|The user slacks off, restoring its own HP by up to half of its maximum HP.
 
|-
 
| rowspan="2"|021
 
|{{Slam}}
 
|-
 
| colspan="8"|The foe is slammed with a long tail, vines, etc., to inflict damage.
 
|-
 
| rowspan="2"|163
 
|{{Slash}}
 
|-
 
| colspan="8"|The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|079
 
|{{Sleep Powder}}
 
|-
 
| colspan="8"|The user scatters a big cloud of sleep- inducing dust around the foe.
 
|-
 
| rowspan="2"|214
 
|{{Sleep Talk}}
 
|-
 
| colspan="8"|While it is asleep, the user randomly uses one of the moves it knows.
 
|-
 
| rowspan="2"|124
 
|{{Sludge}}
 
|-
 
| colspan="8"|Unsanitary sludge is hurled at the foe. It may also poison the target.
 
|-
 
| rowspan="2"|188
 
|{{Sludge Bomb}}
 
|-
 
| colspan="8"|The user attacks by hurling filthy sludge at the foe. It may also poison the target.
 
|-
 
| rowspan="2"|265
 
|{{Smellingsalt}}
 
|-
 
| colspan="8"|This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.
 
|-
 
| rowspan="2"|123
 
|{{Smog}}
 
|-
 
| colspan="8"|The foe is attacked with a discharge of filthy gases. It may also poison the target.
 
|-
 
| rowspan="2"|108
 
|{{Smokescreen}}
 
|-
 
| colspan="8"|The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.
 
|-
 
| rowspan="2"|289
 
|{{Snatch}}
 
|-
 
| colspan="8"|The user steals the effects of any healing or status- changing move the foe attempts to use.
 
|-
 
| rowspan="2"|173
 
|{{Snore}}
 
|-
 
| colspan="8"|An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
 
|-
 
| rowspan="2"|135
 
|{{Softboiled}}
 
|-
 
| colspan="8"|The user restores its own HP by up to half of its max HP. May be used in the field to heal HP.
 
|-
 
| rowspan="2"|076
 
|{{Solarbeam}}
 
|-
 
| colspan="8"|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
 
|-
 
| rowspan="2"|049
 
|{{Sonicboom}}
 
|-
 
| colspan="8"|The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
 
|-
 
| rowspan="2"|460
 
|{{Spacial Rend}}
 
|-
 
| colspan="8"|The user tears the foe along with the space around it. This move has a high critical-hit ratio.
 
|-
 
| rowspan="2"|209
 
|{{Spark}}
 
|-
 
| colspan="8"|The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
 
|-
 
| rowspan="2"|169
 
|{{Spider Web}}
 
|-
 
| colspan="8"|The user ensnares the foe with a thin, gooey silk so it can’t flee from battle.
 
|-
 
| rowspan="2"|131
 
|{{Spike Cannon}}
 
|-
 
| colspan="8"|Sharp spikes are fired at the foe to strike two to five times in rapid succession.
 
|-
 
| rowspan="2"|191
 
|{{Spikes}}
 
|-
 
| colspan="8"|The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.
 
|-
 
| rowspan="2"|255
 
|{{Spit Up}}
 
|-
 
| colspan="8"|The power stored using the move Stockpile is released at once in an attack.
 
|-
 
| rowspan="2"|180
 
|{{Spite}}
 
|-
 
| colspan="8"|The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
 
|-
 
| rowspan="2"|150
 
|{{Splash}}
 
|-
 
| colspan="8"|The user just flops and splashes around to no effect at all...
 
|-
 
| rowspan="2"|147
 
|{{Spore}}
 
|-
 
| colspan="8"|The user scatters bursts of spores that induce sleep.
 
|-
 
| rowspan="2"|446
 
|{{Stealth Rock}}
 
|-
 
| colspan="8"|The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
 
|-
 
| rowspan="2"|211
 
|{{Steel Wing}}
 
|-
 
| colspan="8"|The foe is hit with wings of steel. It may also raise the user’s Defense stat.
 
|-
 
| rowspan="2"|254
 
|{{Stockpile}}
 
|-
 
| colspan="8"|The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
 
|-
 
| rowspan="2"|023
 
|{{Stomp}}
 
|-
 
| colspan="8"|The foe is stomped with a big foot. It may also make the target flinch.
 
|-
 
| rowspan="2"|444
 
|{{Stone Edge}}
 
|-
 
| colspan="8"|The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
 
|-
 
| rowspan="2"|070
 
|{{Strength}}
 
|-
 
| colspan="8"|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
 
|-
 
| rowspan="2"|081
 
|{{String Shot}}
 
|-
 
| colspan="8"|The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.
 
|-
 
| rowspan="2"|165
 
|{{Struggle}}
 
|-
 
| colspan="8"|An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
 
|-
 
| rowspan="2"|078
 
|{{Stun Spore}}
 
|-
 
| colspan="8"|The user scatters a cloud of paralyzing powder. It may paralyze the target.
 
|-
 
| rowspan="2"|066
 
|{{Submission}}
 
|-
 
| colspan="8"|The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
 
|-
 
| rowspan="2"|164
 
|{{Substitute}}
 
|-
 
| colspan="8"|The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
 
|-
 
| rowspan="2"|389
 
|{{Sucker Punch}}
 
|-
 
| colspan="8"|This move enables the user to attack first. It fails if the foe is not readying an attack, however.
 
|-
 
| rowspan="2"|241
 
|{{Sunny Day}}
 
|-
 
| colspan="8"|The user intensifies the sun for five turns, powering up Fire-type moves.
 
|-
 
| rowspan="2"|162
 
|{{Super Fang}}
 
|-
 
| colspan="8"|The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
 
|-
 
| rowspan="2"|276
 
|{{Superpower}}
 
|-
 
| colspan="8"|The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.
 
|-
 
| rowspan="2"|048
 
|{{Supersonic}}
 
|-
 
| colspan="8"|The user generates odd sound waves from its body. It may confuse the target.
 
|-
 
| rowspan="2"|057
 
|{{Surf}}
 
|-
 
| colspan="8"|It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
 
|-
 
| rowspan="2"|207
 
|{{Swagger}}
 
|-
 
| colspan="8"|The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
 
|-
 
| rowspan="2"|256
 
|{{Swallow}}
 
|-
 
| colspan="8"|The power stored using the move Stockpile is absorbed by the user to heal its HP.
 
|-
 
| rowspan="2"|186
 
|{{Sweet Kiss}}
 
|-
 
| colspan="8"|The user kisses the foe with a sweet, angelic cuteness that causes confusion.
 
|-
 
| rowspan="2"|230
 
|{{Sweet Scent}}
 
|-
 
| colspan="8"|A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.
 
|-
 
| rowspan="2"|129
 
|{{Swift}}
 
|-
 
| colspan="8"|Star-shaped rays are shot at the foe. This attack never misses.
 
|-
 
| rowspan="2"|415
 
|{{Switcheroo}}
 
|-
 
| colspan="8"|The user trades held items with the foe faster than the eye can follow.
 
|-
 
| rowspan="2"|014
 
|{{Swords Dance}}
 
|-
 
| colspan="8"|A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
 
|-
 
| rowspan="2"|235
 
|{{Synthesis}}
 
|-
 
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 
|}
 
 
==T==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|033
 
|{{Tackle}}
 
|-
 
| colspan="8"|A physical attack in which the user charges and slams into the foe with its whole body.
 
|-
 
| rowspan="2"|294
 
|{{Tail Glow}}
 
|-
 
| colspan="8"|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.
 
|-
 
| rowspan="2"|039
 
|{{Tail Whip}}
 
|-
 
| colspan="8"|The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
 
|-
 
| rowspan="2"|366
 
|{{Tailwind}}
 
|-
 
| colspan="8"|The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
 
|-
 
| rowspan="2"|036
 
|{{Take Down}}
 
|-
 
| colspan="8"|A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
 
|-
 
| rowspan="2"|269
 
|{{Taunt}}
 
|-
 
| colspan="8"|The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
 
|-
 
| rowspan="2"|298
 
|{{Teeter Dance}}
 
|-
 
| colspan="8"|The user performs a wobbly dance that confuses all the Pokémon in battle.
 
|-
 
| rowspan="2"|100
 
|{{Teleport}}
 
|-
 
| colspan="8"|Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
 
|-
 
| rowspan="2"|168
 
|{{Thief}}
 
|-
 
| colspan="8"|The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
 
|-
 
| rowspan="2"|037
 
|{{Thrash}}
 
|-
 
| colspan="8"|The user rampages and attacks for two to three turns. It then becomes confused, however.
 
|-
 
| rowspan="2"|087
 
|{{Thunder}}
 
|-
 
| colspan="8"|A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
 
|-
 
| rowspan="2"|422
 
|{{Thunder Fang}}
 
|-
 
| colspan="8"|The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
 
|-
 
| rowspan="2"|086
 
|{{Thunder Wave}}
 
|-
 
| colspan="8"|A weak electric charge is launched at the foe. It causes paralysis if it hits.
 
|-
 
| rowspan="2"|085
 
|{{Thunderbolt}}
 
|-
 
| colspan="8"|A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
 
|-
 
| rowspan="2"|009
 
|{{Thunderpunch}}
 
|-
 
| colspan="8"|The foe is punched with an electrified fist. It may leave the target with paralysis.
 
|-
 
| rowspan="2"|084
 
|{{Thundershock}}
 
|-
 
| colspan="8"|A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
 
|-
 
| rowspan="2"|321
 
|{{Tickle}}
 
|-
 
| colspan="8"|The user tickles the foe into laughing, reducing its Attack and Defense stats.
 
|-
 
| rowspan="2"|259
 
|{{Torment}}
 
|-
 
| colspan="8"|The user torments and enrages the foe, making it incapable of using the same move twice in a row.
 
|-
 
| rowspan="2"|092
 
|{{Toxic}}
 
|-
 
| colspan="8"|A move that leaves the target badly poisoned. Its poison damage worsens every turn.
 
|-
 
| rowspan="2"|390
 
|{{Toxic Spikes}}
 
|-
 
| colspan="8"|The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.
 
|-
 
| rowspan="2"|144
 
|{{Transform}}
 
|-
 
| colspan="8"|The user transforms into a copy of the foe right down to having the same move set.
 
|-
 
| rowspan="2"|161
 
|{{Tri Attack}}
 
|-
 
| colspan="8"|The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
 
|-
 
| rowspan="2"|271
 
|{{Trick}}
 
|-
 
| colspan="8"|The user catches the foe off guard and swaps the foe’s held item with its own.
 
|-
 
| rowspan="2"|433
 
|{{Trick Room}}
 
|-
 
| colspan="8"|The user creates a bizarre area in which slower Pokémon get to move first for five turns.
 
|-
 
| rowspan="2"|167
 
|{{Triple Kick}}
 
|-
 
| colspan="8"|A consecutive three- kick attack that becomes more powerful with each  successive hit.
 
|-
 
| rowspan="2"|376
 
|{{Trump Card}}
 
|-
 
| colspan="8"|The fewer PP this move has, the more power it has for attack.
 
|-
 
| rowspan="2"|041
 
|{{Twineedle}}
 
|-
 
| colspan="8"|The foe is stabbed twice by a pair of stingers. It may also poison the target.
 
|-
 
| rowspan="2"|239
 
|{{Twister}}
 
|-
 
| colspan="8"|The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
 
|}
 
 
==U==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|253
 
|{{Uproar}}
 
|-
 
| colspan="8"|The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
 
|-
 
| rowspan="2"|369
 
|{{U-turn}}
 
|-
 
| colspan="8"|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
 
|}
 
 
==V==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|410
 
|{{Vacuum Wave}}
 
|-
 
| colspan="8"|The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
 
|-
 
| rowspan="2"|011
 
|{{Vicegrip}}
 
|-
 
| colspan="8"|Huge, impressive pincers grip and squeeze the foe.
 
|-
 
| rowspan="2"|022
 
|{{Vine Whip}}
 
|-
 
| colspan="8"|The foe is struck with slender, whiplike vines to inflict damage.
 
|-
 
| rowspan="2"|233
 
|{{Vital Throw}}
 
|-
 
| colspan="8"|The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
 
|-
 
| rowspan="2"|344
 
|{{Volt Tackle}}
 
|-
 
| colspan="8"|The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.
 
|}
 
 
==W==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|358
 
|{{Wake-up Slap}}
 
|-
 
| colspan="8"|This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
 
|-
 
| rowspan="2"|055
 
|{{Water Gun}}
 
|-
 
| colspan="8"|The foe is blasted with a forceful shot of water.
 
|-
 
| rowspan="2"|352
 
|{{Water Pulse}}
 
|-
 
| colspan="8"|The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
 
|-
 
| rowspan="2"|346
 
|{{Water Sport}}
 
|-
 
| colspan="8"|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
 
|-
 
| rowspan="2"|323
 
|{{Water Spout}}
 
|-
 
| colspan="8"|The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes.
 
|-
 
| rowspan="2"|127
 
|{{Waterfall}}
 
|-
 
| colspan="8"|The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
 
|-
 
| rowspan="2"|311
 
|{{Weather Ball}}
 
|-
 
| colspan="8"|An attack move that varies in power and type depending on the weather.
 
|-
 
| rowspan="2"|250
 
|{{Whirlpool}}
 
|-
 
| colspan="8"|The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.
 
|-
 
| rowspan="2"|018
 
|{{Whirlwind}}
 
|-
 
| colspan="8"|The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
 
|-
 
| rowspan="2"|261
 
|{{Will-O-Wisp}}
 
|-
 
| colspan="8"|The user shoots a sinister, bluish white flame at the foe to inflict a burn.
 
|-
 
| rowspan="2"|017
 
|{{Wing Attack}}
 
|-
 
| colspan="8"|The foe is struck with large, imposing wings spread wide to inflict damage.
 
|-
 
| rowspan="2"|273
 
|{{Wish}}
 
|-
 
| colspan="8"|A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
 
|-
 
| rowspan="2"|110
 
|{{Withdraw}}
 
|-
 
| colspan="8"|The user withdraws its body into its hard shell, raising its Defense stat.
 
|-
 
| rowspan="2"|452
 
|{{Wood Hammer}}
 
|-
 
| colspan="8"|The user slams its rugged body into the foe to attack. The user also sustains serious damage.
 
|-
 
| rowspan="2"|388
 
|{{Worry Seed}}
 
|-
 
| colspan="8"|A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
 
|-
 
| rowspan="2"|035
 
|{{Wrap}}
 
|-
 
| colspan="8"|A long body or vines are used to wrap and squeeze the foe for two to five turns.
 
|-
 
| rowspan="2"|378
 
|{{Wring Out}}
 
|-
 
| colspan="8"|The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.
 
|}
 
 
==X==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|404
 
|{{X-scissor}}
 
|-
 
| colspan="8"|The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
 
|}
 
 
==Y==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|281
 
|{{Yawn}}
 
|-
 
| colspan="8"|The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
 
|}
 
 
==Z==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
!align= "center" rowspan="2" width="2%"|#
 
!align= "center" width="25%"|Name
 
!align= "center" width="12%"|Type
 
!align= "center" width="12%"|Category
 
!align= "center" width="7%"|PP
 
!align= "center" width="10%"|Power
 
!align= "center" width="13%"|Accur
 
!align= "center" width="7%"|Gen
 
!align= "center" width="12%"|Contest
 
|-
 
!align= "center" colspan="8"|Description
 
|-
 
| rowspan="2"|192
 
|{{Zap Cannon}}
 
|-
 
| colspan="8"|The user fires an electric blast like a cannon to inflict damage and cause paralysis.
 
|-
 
| rowspan="2"|428
 
|{{Zen Headbutt}}
 
|-
 
| colspan="8"|The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
 
 
|}
 
|}

Latest revision as of 01:37, 15 August 2008


Continued from Pokémon Moves A-I

Continued on Pokémon Moves S-Z

J[edit]

# Name Type Category PP Power Accur Gen Contest
Description
449 Judgment Normal.gif Special.gif 10 100 100% IV Smart.gif
The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
026 Jump Kick Fighting.gif Physical.gif 25 70 95% I Cool.gif
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

K[edit]

# Name Type Category PP Power Accur Gen Contest
Description
002 Karate Chop Fighting.gif Physical.gif 25 50 100% I Tough.gif
The foe is attacked with a sharp chop. It has a high critical-hit ratio.
134 Kinesis Psychic.gif Status.gif 15 80% I Smart.gif
The user distracts the foe by bending a spoon. It may lower the target’s accuracy.
282 Knock Off Dark.gif Physical.gif 20 20 100% III Cool.gif
The user slaps down the foe’s held item, preventing the item from being used during the battle.

L[edit]

# Name Type Category PP Power Accur Gen Contest
Description
387 Last Resort Normal.gif Physical.gif 5 130 100% IV Cute.gif
This move can be used only after the user has used all the other moves it knows in the battle.
436 Lava Plume Fire.gif Special.gif 15 80 100% IV Tough.gif
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
348 Leaf Blade Grass.gif Physical.gif 15 70 100% III Cool.gif
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
437 Leaf Storm Grass.gif Special.gif 5 140 90% IV Cute.gif
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
141 Leech Life Bug.gif Physical.gif 15 20 100% I Smart.gif
A blood-draining attack. The user’s HP is restored by half the damage taken by the target.
073 Leech Seed Grass.gif Status.gif 10 90% I Smart.gif
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
043 Leer Normal.gif Status.gif 30 100% I Cool.gif
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
122 Lick Ghost.gif Physical.gif 30 20 100% I Tough.gif
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
113 Light Screen Psychic.gif Status.gif 30 I Beauty.gif
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
199 Lock-On Normal.gif Status.gif 5 100% II Smart.gif
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
142 Lovely Kiss Normal.gif Status.gif 10 75% I Beauty.gif
With a scary face, the user forces a kiss on the foe. It may make the target fall asleep.
067 Low Kick Fighting.gif Physical.gif 20 Varies 100% I Tough.gif
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
381 Lucky Chant Normal.gif Status.gif 30 IV Cute.gif
The user chants an incantation toward the sky, preventing the foe from landing critical hits.
461 Lunar Dance Psychic.gif Status.gif 10 IV Beauty.gif
The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
295 Luster Purge Psychic.gif Special.gif 5 70 100% III Smart.gif
The user looses a damaging burst of light. It may also reduce the target’s Sp. Def stat.

M[edit]

# Name Type Category PP Power Accur Gen Contest
Description
183 Mach Punch Fighting.gif Physical.gif 30 40 100% II Cool.gif
The user throws a punch at blinding speed. It is certain to strike first.
277 Magic Coat Psychic.gif Status.gif 15 100% III Beauty.gif
A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
345 Magical Leaf Grass.gif Special.gif 20 60 III Beauty.gif
The user scatters curious leaves that chase the foe. This attack will not miss.
463 Magma Storm Fire.gif Special.gif 5 120 70% IV Tough.gif
The foe becomes trapped within a maelstrom of fire that rages for two to five turns.
443 Magnet Bomb Steel.gif Physical.gif 20 60 IV Cool.gif
The user launches a steel bomb that sticks to the target. This attack will not miss.
393 Magnet Rise Electric.gif Status.gif 10 IV Cute.gif
The user levitates using electrically generated magnetism for five turns.
222 Magnitude Ground.gif Physical.gif 30 Varies 100% II Tough.gif
The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
382 Me First Normal.gif Status.gif 20 IV Cute.gif
The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
212 Mean Look Normal.gif Status.gif 5 100% II Beauty.gif
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
096 Meditate Psychic.gif Status.gif 40 I Beauty.gif
The user meditates to awaken the power deep within its body and raise its Attack stat.
072 Mega Drain Grass.gif Special.gif 15 40 100% I Smart.gif
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
025 Mega Kick Normal.gif Physical.gif 5 120 75% I Cool.gif
The foe is attacked by a kick launched with muscle-packed power.
005 Mega Punch Normal.gif Physical.gif 20 80 85% I Tough.gif
The foe is slugged by a punch thrown with muscle-packed power.
224 Megahorn Bug.gif Physical.gif 10 120 85% II Cool.gif
Utilizing its tough and impressive horn, the user rams into the foe with no letup.
262 Memento Dark.gif Status.gif 10 100% III Tough.gif
The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk.
368 Metal Burst Steel.gif Physical.gif 10 Varies 100% IV Beauty.gif
The user retaliates against the foe that last inflicted damage on it with much greater power.
232 Metal Claw Steel.gif Physical.gif 35 50 95% II Cool.gif
The foe is raked with steel claws. It may also raise the user’s Attack stat.
319 Metal Sound Steel.gif Status.gif 40 85% III Smart.gif
A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.
309 Meteor Mash Steel.gif Physical.gif 10 100 85% III Cool.gif
The foe is hit with a hard punch fired like a meteor. It may also raise the user’s Attack.
118 Metronome Normal.gif Status.gif 10 I Cute.gif
The user waggles a finger and stimulates the brain into randomly using nearly any move.
208 Milk Drink Normal.gif Status.gif 10 II Cute.gif
The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.
102 Mimic Normal.gif Status.gif 10 100% I Cute.gif
The user copies the move last used by the foe. The move can be used for the rest of the battle.
170 Mind Reader Normal.gif Status.gif 5 100% II Smart.gif
The user senses the foe’s movements with its mind to ensure its next attack does not miss.
107 Minimize Normal.gif Status.gif 20 I Cute.gif
The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
357 Miracle Eye Psychic.gif Status.gif 40 IV Cute.gif
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
243 Mirror Coat Psychic.gif Special.gif 20 Varies 100% II Beauty.gif
A retaliation move that counters any special attack, inflicting double the damage taken.
119 Mirror Move Flying.gif Status.gif 20 I Smart.gif
The user counters the foe by mimicking the move last used by the foe.
429 Mirror Shot Steel.gif Special.gif 10 65 85% IV Cute.gif
The user looses a flash of energy from its polished body. It may also lower the target’s accuracy.
054 Mist Ice.gif Status.gif 30 I Beauty.gif
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
296 Mist Ball Psychic.gif Special.gif 5 70 100% III Smart.gif
A mistlike flurry of down envelops and damages the foe. It may also lower the target’s Sp. Atk.
236 Moonlight Normal.gif Status.gif 5 II Beauty.gif
The user restores its own HP. The amount of HP regained varies with the weather.
234 Morning Sun Normal.gif Status.gif 5 II Beauty.gif
The user restores its own HP. The amount of HP regained varies with the weather.
426 Mud Bomb Ground.gif Special.gif 10 65 85% IV Smart.gif
The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.
341 Mud Shot Ground.gif Special.gif 15 55 95% III Tough.gif
The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.
300 Mud Sport Ground.gif Status.gif 15 100% III Cute.gif
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
330 Muddy Water Water.gif Special.gif 10 95 85% III Tough.gif
The user attacks by shooting out muddy water. It may also lower the foe’s accuracy.
189 Mud-Slap Ground.gif Special.gif 10 20 100% II Cute.gif
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

N[edit]

# Name Type Category PP Power Accur Gen Contest
Description
417 Nasty Plot Dark.gif Status.gif 20 IV Cute.gif
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
363 Natural Gift Normal.gif Physical.gif 15 Varies 100% IV Cool.gif
The user draws power to attack by using its held Berry. The Berry determines its type and power.
267 Nature Power Normal.gif Status.gif 20 95% III Beauty.gif
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
302 Needle Arm Grass.gif Physical.gif 15 60 100% III Cool.gif
The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
101 Night Shade Ghost.gif Special.gif 15 Varies 100% I Cool.gif
The user makes the foe see a mirage. It inflicts damage matching the user’s level.
400 Night Slash Dark.gif Physical.gif 15 70 100% IV Beauty.gif
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
171 Nightmare Ghost.gif Status.gif 15 100% II Smart.gif
A sleeping foe is shown a nightmare that inflicts some damage every turn.

O[edit]

# Name Type Category PP Power Accur Gen Contest
Description
190 Octazooka Water.gif Special.gif 10 65 85% II Tough.gif
The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy.
316 Odor Sleuth Normal.gif Status.gif 40 100% III Smart.gif
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
466 Ominous Wind Ghost.gif Special.gif 5 60 100% IV Smart.gif
The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
200 Outrage Dragon.gif Physical.gif 15 90 100% II Cool.gif
The user rampages and attacks for two to three turns. However, it then becomes confused.
315 Overheat Fire.gif Special.gif 5 140 90% III Beauty.gif
The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

P[edit]

# Name Type Category PP Power Accur Gen Contest
Description
220 Pain Split Normal.gif Status.gif 20 100% II Smart.gif
The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.
006 Pay Day Normal.gif Physical.gif 20 40 100% I Smart.gif
Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
371 Payback Dark.gif Physical.gif 10 50 100% IV Cool.gif
If the user can use this attack after the foe attacks, its power is doubled.
064 Peck Flying.gif Physical.gif 35 35 100% I Cool.gif
The foe is jabbed with a sharply pointed beak or horn.
195 Perish Song Normal.gif Status.gif 5 II Beauty.gif
Any Pokémon that hears this song faints in three turns unless it switches out of battle.
080 Petal Dance Grass.gif Special.gif 20 70 100% I Beauty.gif
The user attacks by scattering petals for two to three turns. The user then becomes confused.
042 Pin Missile Bug.gif Physical.gif 20 14 85% I Cool.gif
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
365 Pluck Flying.gif Physical.gif 20 60 100% IV Cute.gif
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
305 Poison Fang Poison.gif Physical.gif 15 50 100% III Smart.gif
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
139 Poison Gas Poison.gif Status.gif 40 55% I Smart.gif
A cloud of poison gas is sprayed in the foe’s face. It may poison the target.
398 Poison Jab Poison.gif Physical.gif 20 80 100% IV Smart.gif
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
040 Poison Sting Poison.gif Physical.gif 35 15 100% I Smart.gif
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
342 Poison Tail Poison.gif Physical.gif 25 50 100% III Smart.gif
An attack with a high critical-hit ratio. This tail attack may also poison the foe.
077 PoisonPowder Poison.gif Status.gif 35 75% I Smart.gif
A cloud of poisonous dust is scattered on the foe. It may poison the target.
001 Pound Normal.gif Physical.gif 35 40 100% I Tough.gif
The foe is physically pounded with a long tail or a foreleg, etc.
181 Powder Snow Ice.gif Special.gif 25 40 100% II Beauty.gif
The user attacks with a chilling gust of powdery snow. It may also freeze the target.
408 Power Gem Rock.gif Special.gif 20 70 100% IV Beauty.gif
The user attacks with a ray of light that sparkles as if it were made of gemstones.
384 Power Swap Psychic.gif Status.gif 10 IV Beauty.gif
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.
379 Power Trick Psychic.gif Status.gif 10 IV Cool.gif
The user employs its psychic power to switch its Attack with its Defense stat.
438 Power Whip Grass.gif Physical.gif 10 120 85% IV Beauty.gif
The user violently whirls its vines or tentacles to harshly lash the foe.
217 Present Normal.gif Physical.gif 15 Varies 90% II Cute.gif
The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
182 Protect Normal.gif Status.gif 10 II Cute.gif
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
060 Psybeam Psychic.gif Special.gif 20 65 100% I Beauty.gif
The foe is attacked with a peculiar ray. It may also leave the target confused.
244 Psych Up Normal.gif Status.gif 10 II Smart.gif
The user hypnotizes itself into copying any stat change made by the foe.
094 Psychic Psychic.gif Special.gif 10 90 100% I Smart.gif
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
354 Psycho Boost Psychic.gif Special.gif 5 140 90% III Smart.gif
The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
427 Psycho Cut Psychic.gif Physical.gif 20 70 100% IV Cool.gif
The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
375 Psycho Shift Psychic.gif Status.gif 10 90% IV Cool.gif
Using its psychic power of suggestion, the user transfers its status problems to the target.
149 Psywave Psychic.gif Special.gif 15 Varies 80% I Smart.gif
The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
386 Punishment Dark.gif Physical.gif 5 Varies 100% IV Smart.gif
This attack’s power increases the more the foe has powered up with stat changes.
228 Pursuit Dark.gif Physical.gif 20 40 100% II Smart.gif
An attack move that inflicts double damage if used on a foe that is switching out of battle.

Q[edit]

# Name Type Category PP Power Accur Gen Contest
Description
098 Quick Attack Normal.gif Physical.gif 30 40 100% I Cool.gif
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

R[edit]

# Name Type Category PP Power Accur Gen Contest
Description
099 Rage Normal.gif Physical.gif 20 20 100% I Cool.gif
While this move is in use, it gains attack power each time the user is hit in battle.
240 Rain Dance Water.gif Status.gif 5 II Tough.gif
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
229 Rapid Spin Normal.gif Physical.gif 40 20 100% II Cool.gif
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
075 Razor Leaf Grass.gif Physical.gif 25 55 95% I Cool.gif
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
013 Razor Wind Normal.gif Special.gif 10 80 100% I Cool.gif
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
105 Recover Normal.gif Status.gif 10 I Smart.gif
A self-healing move. The user restores its own HP by up to half of its max HP.
278 Recycle Normal.gif Status.gif 10 100% III Smart.gif
The user recycles a single-use item that has been used in battle so it can be used again.
115 Reflect Psychic.gif Status.gif 20 I Smart.gif
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
287 Refresh Normal.gif Status.gif 20 100% III Cute.gif
The user rests to cure itself of a poisoning, burn, or paralysis.
156 Rest Psychic.gif Status.gif 10 I Cute.gif
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
216 Return Normal.gif Physical.gif 20 Varies 100% II Cute.gif
A full-power attack that grows more powerful the more the user likes its Trainer.
279 Revenge Fighting.gif Physical.gif 10 60 100% III Tough.gif
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
179 Reversal Fighting.gif Physical.gif 15 Varies 100% II Cool.gif
An all-out attack that becomes more powerful the less HP the user has.
046 Roar Normal.gif Status.gif 20 100% I Cool.gif
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
459 Roar of Time Dragon.gif Special.gif 5 150 90% IV Cool.gif
The user blasts the foe with power that distorts even time. The user must rest on the next turn.
350 Rock Blast Rock.gif Physical.gif 10 25 80% III Tough.gif
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
431 Rock Climb Normal.gif Physical.gif 20 90 85% IV Cool.gif
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
397 Rock Polish Rock.gif Status.gif 20 IV Tough.gif
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
157 Rock Slide Rock.gif Physical.gif 10 75 90% I Tough.gif
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
249 Rock Smash Fighting.gif Physical.gif 15 20 100% II Tough.gif
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
088 Rock Throw Rock.gif Physical.gif 15 50 90% I Tough.gif
The user picks up and throws a small rock at the foe to attack.
317 Rock Tomb Rock.gif Physical.gif 10 50 80% III Smart.gif
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
439 Rock Wrecker Rock.gif Physical.gif 5 150 90% IV Tough.gif
The user launches a huge boulder at the foe to attack. It must rest on the next turn, however.
272 Role Play Psychic.gif Status.gif 10 100% III Cute.gif
The user mimics the foe completely, copying the foe’s natural ability.
027 Rolling Kick Fighting.gif Physical.gif 15 60 85% I Cool.gif
The user cuts a quick spin and lashes out with a sharp kick.
205 Rollout Rock.gif Physical.gif 20 30 90% II Tough.gif
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
355 Roost Flying.gif Status.gif 10 IV Cool.gif
The user lands and rests its body. It restores the user’s HP by up to half of its max HP.