Difference between revisions of "Pokémon Moves A-I"
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| colspan="8"|The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | | colspan="8"|The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | ||
+ | |} | ||
+ | |||
+ | ==D== | ||
+ | {| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" | ||
+ | !align= "center" rowspan="2" width="2%"|# | ||
+ | !align= "center" width="25%"|Name | ||
+ | !align= "center" width="12%"|Type | ||
+ | !align= "center" width="12%"|Category | ||
+ | !align= "center" width="7%"|PP | ||
+ | !align= "center" width="10%"|Power | ||
+ | !align= "center" width="13%"|Accur | ||
+ | !align= "center" width="7%"|Gen | ||
+ | !align= "center" width="12%"|Contest | ||
+ | |- | ||
+ | !align= "center" colspan="8"|Description | ||
+ | |- | ||
+ | | rowspan="2"|399 | ||
+ | |{{M399}} | ||
+ | |- | ||
+ | | colspan="8"|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||
+ | |- | ||
+ | | rowspan="2"|464 | ||
+ | |{{M464}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is dragged into a world of total darkness that puts it to sleep. | ||
+ | |- | ||
+ | | rowspan="2"|111 | ||
+ | |{{M111}} | ||
+ | |- | ||
+ | | colspan="8"|The user curls up to conceal weak spots and raise its Defense stat. | ||
+ | |- | ||
+ | | rowspan="2"|455 | ||
+ | |{{M455}} | ||
+ | |- | ||
+ | | colspan="8"|The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats. | ||
+ | |- | ||
+ | | rowspan="2"|432 | ||
+ | |{{M432}} | ||
+ | |- | ||
+ | | colspan="8"|Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. | ||
+ | |- | ||
+ | | rowspan="2"|194 | ||
+ | |{{M194}} | ||
+ | |- | ||
+ | | colspan="8"|When this move is used, if the user faints, the foe that landed the knockout hit also faints. | ||
+ | |- | ||
+ | | rowspan="2"|197 | ||
+ | |{{M197}} | ||
+ | |- | ||
+ | | colspan="8"|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||
+ | |- | ||
+ | | rowspan="2"|091 | ||
+ | |{{M091}} | ||
+ | |- | ||
+ | | colspan="8"|The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||
+ | |- | ||
+ | | rowspan="2"|050 | ||
+ | |{{M050}} | ||
+ | |- | ||
+ | | colspan="8"|For several turns, this move prevents the foe from using the move it last used. | ||
+ | |- | ||
+ | | rowspan="2"|435 | ||
+ | |{{M435}} | ||
+ | |- | ||
+ | | colspan="8"|A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | ||
+ | |- | ||
+ | | rowspan="2"|291 | ||
+ | |{{M291}} | ||
+ | |- | ||
+ | | colspan="8"|A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||
+ | |- | ||
+ | | rowspan="2"|146 | ||
+ | |{{M146}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is hit with a rhythmically launched punch that may also leave it confused. | ||
+ | |- | ||
+ | | rowspan="2"|353 | ||
+ | |{{M353}} | ||
+ | |- | ||
+ | | colspan="8"|Two turns after this move is used, the user blasts the foe with a concentrated bundle of light. | ||
+ | |- | ||
+ | | rowspan="2"|458 | ||
+ | |{{M458}} | ||
+ | |- | ||
+ | | colspan="8"|The user slams the foe with a tail, etc. The target is hit twice in a row. | ||
+ | |- | ||
+ | | rowspan="2"|024 | ||
+ | |{{M024}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is quickly kicked twice in succession using both feet. | ||
+ | |- | ||
+ | | rowspan="2"|104 | ||
+ | |{{M104}} | ||
+ | |- | ||
+ | | colspan="8"|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||
+ | |- | ||
+ | | rowspan="2"|038 | ||
+ | |{{M038}} | ||
+ | |- | ||
+ | | colspan="8"|A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||
+ | |- | ||
+ | | rowspan="2"|003 | ||
+ | |{{M003}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is slapped repeatedly, back and forth, two to five times in a row. | ||
+ | |- | ||
+ | | rowspan="2"|434 | ||
+ | |{{M434}} | ||
+ | |- | ||
+ | | colspan="8"|Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | ||
+ | |- | ||
+ | | rowspan="2"|337 | ||
+ | |{{M337}} | ||
+ | |- | ||
+ | | colspan="8"|The user slashes the foe with huge, sharp claws. | ||
+ | |- | ||
+ | | rowspan="2"|349 | ||
+ | |{{M349}} | ||
+ | |- | ||
+ | | colspan="8"|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | ||
+ | |- | ||
+ | | rowspan="2"|406 | ||
+ | |{{M406}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is attacked with a shock wave generated by the user’s gaping mouth. | ||
+ | |- | ||
+ | | rowspan="2"|082 | ||
+ | |{{M082}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | ||
+ | |- | ||
+ | | rowspan="2"|407 | ||
+ | |{{M407}} | ||
+ | |- | ||
+ | | colspan="8"|The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | ||
+ | |- | ||
+ | | rowspan="2"|225 | ||
+ | |{{M225}} | ||
+ | |- | ||
+ | | colspan="8"|The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | ||
+ | |- | ||
+ | | rowspan="2"|409 | ||
+ | |{{M409}} | ||
+ | |- | ||
+ | | colspan="8"|An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | ||
+ | |- | ||
+ | | rowspan="2"|138 | ||
+ | |{{M138}} | ||
+ | |- | ||
+ | | colspan="8"|An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. | ||
+ | |- | ||
+ | | rowspan="2"|065 | ||
+ | |{{M065}} | ||
+ | |- | ||
+ | | colspan="8"|A corkscrewing attack with the sharp beak acting as a drill. | ||
+ | |- | ||
+ | | rowspan="2"|223 | ||
+ | |{{M223}} | ||
+ | |- | ||
+ | | colspan="8"|The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | ||
|} | |} | ||
Revision as of 10:42, 31 October 2007
A
# | Name | Type | Category | PP | Power | Accur | Gen | Contest |
---|---|---|---|---|---|---|---|---|
Description | ||||||||
071 | Absorb | 25 | 20 | 100% | I | |||
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | ||||||||
051 | Acid | 30 | 40 | 100% | I | |||
The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat. | ||||||||
151 | Acid Armor | 40 | - | - | I | |||
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | ||||||||
367 | Acupressure | 30 | - | - | IV | |||
The user applies pressure to stress points, sharply boosting one of its stats. | ||||||||
332 | Aerial Ace | 20 | 60 | - | III | |||
The user confounds the foe with speed, then slashes. The attack lands without fail. | ||||||||
177 | Aeroblast | 5 | 100 | 95% | II | |||
A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio. | ||||||||
097 | Agility | 30 | - | - | I | |||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||||
314 | Air Cutter | 25 | 55 | 95% | III | |||
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | ||||||||
403 | Air Slash | 20 | 75 | 95% | IV | |||
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | ||||||||
133 | Amnesia | 20 | - | - | I | |||
The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | ||||||||
246 | Ancientpower | 5 | 60 | 100% | II | |||
The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | ||||||||
453 | Aqua Jet | 20 | 40 | 100% | IV | |||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
392 | Aqua Ring | 20 | - | - | IV | |||
The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
401 | Aqua Tail | 10 | 90 | 90% | IV | |||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
292 | Arm Thrust | 20 | 15 | 100% | III | |||
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. | ||||||||
312 | Aromatherapy | 5 | - | - | III | |||
The user releases a soothing scent that heals all status problems affecting the user’s party. | ||||||||
274 | Assist | 20 | - | 100% | III | |||
The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | ||||||||
372 | Assurance | 10 | 50 | 100% | IV | |||
If the foe has already taken some damage in the same turn, this attack’s power is doubled. | ||||||||
310 | Astonish | 15 | 30 | 100% | III | |||
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | ||||||||
454 | Attack Order | 15 | 90 | 100% | IV | |||
The user calls out its underlings to pummel the foe. It has a high critical-hit ratio. | ||||||||
213 | Attract | 15 | - | 100% | II | |||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||||
396 | Aura Sphere | 20 | 90 | - | IV | |||
The user looses a blast of aura power from deep within its body. This move is certain to hit. | ||||||||
062 | Aurora Beam | 20 | 65 | 100% | I | |||
The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. | ||||||||
419 | Avalanche | 10 | 60 | 100% | IV | |||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
B
# | Name | Type | Category | PP | Power | Accur | Gen | Contest |
---|---|---|---|---|---|---|---|---|
Description | ||||||||
140 | Barrage | 20 | 15 | 85% | I | |||
Round objects are hurled at the foe to strike two to five times in a row. | ||||||||
112 | Barrier | 30 | - | - | I | |||
The user throws up a sturdy wall that sharply raises its Defense stat. | ||||||||
226 | Baton Pass | 40 | - | - | II | |||
The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||||||||
251 | Beat Up | 10 | 10 | 100% | II | |||
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. | ||||||||
187 | Belly Drum | 10 | - | - | II | |||
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
117 | Bide | 10 | Varies | 100% | I | |||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | ||||||||
020 | Bind | 20 | 15 | 75% | I | |||
A long body or tentacles are used to bind and squeeze the foe for two to five turns. | ||||||||
044 | Bite | 25 | 60 | 100% | I | |||
The foe is bitten with viciously sharp fangs. It may make the target flinch. | ||||||||
307 | Blast Burn | 5 | 150 | 90% | III | |||
The foe is razed by a fiery explosion. The user must rest on the next turn, however. | ||||||||
299 | Blaze Kick | 10 | 85 | 90% | III | |||
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. | ||||||||
059 | Blizzard | 5 | 120 | 70% | I | |||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | ||||||||
335 | Block | 5 | - | 100% | III | |||
The user blocks the foe’s way with arms spread wide to prevent escape. | ||||||||
034 | Body Slam | 15 | 85 | 100% | I | |||
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||||
125 | Bone Club | 20 | 65 | 85% | I | |||
The user clubs the foe with a bone. It may also make the target flinch. | ||||||||
198 | Bone Rush | 10 | 25 | 80% | II | |||
The user strikes at the foe with a hard bone two to five times in a row. | ||||||||
155 | Bonemerang | 10 | 50 | 90% | I | |||
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going. | ||||||||
340 | Bounce | 5 | 85 | 85% | III | |||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
413 | Brave Bird | 15 | 120 | 100% | IV | |||
The user tucks in its wings and charges from a low altitude. The user also takes serious damage. | ||||||||
280 | Brick Break | 15 | 75 | 100% | III | |||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||||
362 | Brine | 10 | 65 | 100% | IV | |||
If the foe’s HP is down to about half, this attack will hit with double the power. | ||||||||
145 | Bubble | 30 | 20 | 100% | I | |||
A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. | ||||||||
061 | Bubblebeam | 20 | 65 | 100% | I | |||
A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. | ||||||||
450 | Bug Bite | 20 | 60 | 100% | IV | |||
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | ||||||||
405 | Bug Buzz | 10 | 90 | 100% | IV | |||
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat. | ||||||||
339 | Bulk Up | 20 | - | - | III | |||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | ||||||||
418 | Bullet Punch | 30 | 40 | 100% | IV | |||
The user strikes with a tough punch as fast as a bullet. This move always goes first. | ||||||||
331 | Bullet Seed | 30 | 10 | 100% | III | |||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. |
C
# | Name | Type | Category | PP | Power | Accur | Gen | Contest |
---|---|---|---|---|---|---|---|---|
Description | ||||||||
347 | Calm Mind | 20 | - | - | III | |||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||||
293 | Camouflage | 20 | - | 100% | III | |||
The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | ||||||||
445 | Captivate | 20 | - | 100% | IV | |||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||||
268 | Charge | 20 | - | 100% | III | |||
The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat. | ||||||||
451 | Charge Beam | 10 | 50 | 90% | IV | |||
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. | ||||||||
204 | Charm | 20 | - | 100% | II | |||
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | ||||||||
448 | Chatter | 20 | 60 | 100% | IV | |||
The user attacks using a sound wave based on words it has learned. It may also confuse the foe. | ||||||||
128 | Clamp | 10 | 35 | 75% | I | |||
The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. | ||||||||
370 | Close Combat | 5 | 120 | 100% | IV | |||
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | ||||||||
004 | Comet Punch | 15 | 18 | 85% | I | |||
The foe is hit with a flurry of punches that strike two to five times in a row. | ||||||||
109 | Confuse Ray | 10 | - | 100% | I | |||
The foe is exposed to a sinister ray that triggers confusion. | ||||||||
093 | Confusion | 25 | 50 | 100% | I | |||
The foe is hit by a weak telekinetic force. It may also leave the foe confused. | ||||||||
132 | Constrict | 35 | 10 | 100% | I | |||
The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed. | ||||||||
160 | Conversion | 30 | - | - | I | |||
The user changes its type to become the same type as one of its moves. | ||||||||
176 | Conversion2 | 30 | - | 100% | II | |||
The user changes its type to make itself resistant to the type of the attack it last took. | ||||||||
383 | Copycat | 20 | - | - | IV | |||
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | ||||||||
322 | Cosmic Power | 20 | - | - | III | |||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | ||||||||
178 | Cotton Spore | 40 | - | 85% | II | |||
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | ||||||||
068 | Counter | 20 | Varies | 100% | I | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
343 | Covet | 40 | 40 | 100% | III | |||
The user endearingly approaches the foe, then steals the item the foe is holding. | ||||||||
152 | Crabhammer | 10 | 90 | 85% | I | |||
The foe is hammered with a large pincer. This move has a high critical-hit ratio. | ||||||||
238 | Cross Chop | 5 | 100 | 80% | II | |||
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | ||||||||
440 | Cross Poison | 20 | 70 | 100% | IV | |||
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. | ||||||||
242 | Crunch | 15 | 80 | 100% | II | |||
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | ||||||||
306 | Crush Claw | 10 | 75 | 95% | I | |||
The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense. | ||||||||
462 | Crush Grip | 5 | Varies | 100% | IV | |||
The foe is crushed with great force. The attack is more powerful the more HP the foe has left. | ||||||||
174 | Curse | 10 | - | - | II | |||
A move that works differently for the Ghost type than for all the other types. | ||||||||
015 | Cut | 30 | 50 | 95% | I | |||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
D
# | Name | Type | Category | PP | Power | Accur | Gen | Contest |
---|---|---|---|---|---|---|---|---|
Description | ||||||||
399 | Dark Pulse | 15 | 80 | 100% | IV | |||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||
464 | Dark Void | 10 | - | 80% | IV | |||
The foe is dragged into a world of total darkness that puts it to sleep. | ||||||||
111 | Defense Curl | 40 | - | - | I | |||
The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
455 | Defense Order | 10 | - | - | IV | |||
The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats. | ||||||||
432 | Defog | 15 | - | - | IV | |||
Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. | ||||||||
194 | Destiny Bond | 5 | - | - | II | |||
When this move is used, if the user faints, the foe that landed the knockout hit also faints. | ||||||||
197 | Detect | 5 | - | - | II | |||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
091 | Dig | 10 | 60 | 100% | I | |||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||||
050 | Disable | 20 | - | 55% | I | |||
For several turns, this move prevents the foe from using the move it last used. | ||||||||
435 | Discharge | 15 | 80 | 100% | IV | |||
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | ||||||||
291 | Dive | 10 | 60 | 100% | III | |||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
146 | Dizzy Punch | 10 | 70 | 100% | I | |||
The foe is hit with a rhythmically launched punch that may also leave it confused. | ||||||||
353 | Doom Desire | 5 | 120 | 85% | III | |||
Two turns after this move is used, the user blasts the foe with a concentrated bundle of light. | ||||||||
458 | Double Hit | 10 | 35 | 90% | IV | |||
The user slams the foe with a tail, etc. The target is hit twice in a row. | ||||||||
024 | Double Kick | 30 | 30 | 100% | I | |||
The foe is quickly kicked twice in succession using both feet. | ||||||||
104 | Double Team | 15 | - | - | I | |||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||
038 | Double-Edge | 15 | 120 | 100% | I | |||
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
003 | Doubleslap | 10 | 15 | 85% | I | |||
The foe is slapped repeatedly, back and forth, two to five times in a row. | ||||||||
434 | Draco Meteor | 5 | 140 | 90% | IV | |||
Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | ||||||||
337 | Dragon Claw | 15 | 80 | 100% | III | |||
The user slashes the foe with huge, sharp claws. | ||||||||
349 | Dragon Dance | 20 | - | - | III | |||
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | ||||||||
406 | Dragon Pulse | 10 | 90 | 100% | IV | |||
The foe is attacked with a shock wave generated by the user’s gaping mouth. | ||||||||
082 | Dragon Rage | 10 | Fixed | 100% | I | |||
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | ||||||||
407 | Dragon Rush | 10 | 100 | 75% | IV | |||
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | ||||||||
225 | Dragonbreath | 20 | 60 | 100% | II | |||
The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | ||||||||
409 | Drain Punch | 5 | 60 | 100% | IV | |||
An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | ||||||||
138 | Dream Eater | 15 | 100 | 100% | I | |||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP. | ||||||||
065 | Drill Peck | 20 | 80 | 100% | I | |||
A corkscrewing attack with the sharp beak acting as a drill. | ||||||||
223 | Dynamicpunch | 5 | 100 | 50% | II | |||
The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. |
K
# | Name | Type | Category | PP | Power | Accur | Gen | Contest |
---|---|---|---|---|---|---|---|---|
Description | ||||||||
002 | Karate Chop | 25 | 50 | 100% | I | |||
The foe is attacked with a sharp chop. It has a high critical-hit ratio. |
P
# | Name | Type | Category | PP | Power | Accur | Gen | Contest |
---|---|---|---|---|---|---|---|---|
Description | ||||||||
001 | Pound | 35 | 40 | 100% | I | |||
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |