Difference between revisions of "Nintendo Wi-Fi Connection"

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Revision as of 11:30, 5 January 2010

NintendoWiFiLogo.gif

Nintendo Wi-Fi Connection is Nintendo's designated online service for Nintendo Wii and Nintendo DS games.

About

While the NES, SNES, and N64 all featured some variation of connecting online and the Gamecube allowed online interaction with other users for an extremely limited number of games, Nintendo Wi-Fi Connection is when Nintendo started taking online gaming a little more seriously. It began in November 2005 with the launch of Mario Kart DS. Players can only connect online through a wireless router. Those without one must use a Nintendo Wi-Fi USB Connector, however Nintendo has since discontinued selling the product.

NintendoUSBConnector.jpg

Instead of using designated usernames like other platforms, players can only add each other to the Friends Lists by trading a 12 or 16 digit Friend Code. The Friend Code, much to the chagrin of players everywhere, is only tied to the game or system it was generated from. Even if it's the same friend, the Friend Code must be entered again if it's for a different game. While players can set up random matches with strangers, interaction is typically more limited and trying to obtain stranger's friend codes is near impossible. Nintendo sticks by it's Friend Code mantra as a means to keep children safe from dangerous stranger.

List of Nintendo Games that support Nintendo Wi-Fi Connection

List of All Games that support Nintendo Wi-Fi Connection

Nintendo Wi-Fi Connection Pay & Play

Pay&PlayLogo.jpg

To support the recent trend of Downloadable Content, Nintendo introduced the Pay & Play Logo, a red version of the Wi-Fi Connection Logo. This is intended for games where the user must pay for additional content online. Although Nintendo introduced the option, there has yet to be any Nintendo developed or published title to take advantage of it.

List of All Games that support Nintendo Wi-Fi Connection Pay & Play