Difference between revisions of "Metroid Prime Hunters"

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| bgcolor=silver
 
| bgcolor=silver
 
| fgcolor=black
 
| fgcolor=black
| full title=Metroid Prime Hunters
 
 
| developer=[[NST]]
 
| developer=[[NST]]
 
| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
 
| genre=[[Action]]/[[First Person Shooter]]
 
| genre=[[Action]]/[[First Person Shooter]]
| system=[[Nintendo DS]]
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| system=[[Nintendo DS]], [[Wii U Virtual Console]]
| release=US March 20, 2006<br>EU May 5, 2006<br>JP June 1, 2006
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| release='''Nintendo DS'''<br />US March 20, 2006<br />EU May 5, 2006<br />AU May 25, 2006<br />JP June 1, 2006<br />'''Wii U Virtual Console'''<br />JP September 30, 2015<br />US June 2, 2016<br />PAL September 15, 2016
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=130 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=130 GH Gallery]
 
| rating= ESRB: Teen
 
| rating= ESRB: Teen
 
|}}
 
|}}
  
==Story==
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'''Metroid Prime Hunters''' is a ''[[Portal: Metroid|Metroid]]'' game for the DS which acts as a spin-off of the ''[[Metroid Prime]]'' subseries and is set between the first two games. A demo for the game known as ''First Hunt'' was packaged with the DS after its launch.
  
Samus finds herself again doing the bidding of the Galactic Federation.  This time, she receives word that a galaxy, Tetra, may hold the key to ultimate power.  Samus proceeds there to investigate, and finds herself in the Alimbic Cluster, made up of four planets.  Soon, Samus learns that she is not the only one looking for this ultimate power.  Samus also learns that in order to find this power, she must first search for eight Octoliths. 
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=Story=
  
==Hunters==
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[[Samus Aran|Samus]] finds herself again working for the Galactic Federation. This time, she receives word that a galaxy, Tetra, may hold the key to ultimate power.  Samus proceeds there to investigate, and finds herself in the [[Alimbic Cluster]], made up of four planets.  Samus soon learns that she is not the only one looking for this ultimate power is joined by six other bounty hunters: [[Trace]], [[Noxus]], [[Sylux]], [[Spire]], [[Kanden]], and [[Weavel]]. They all find themselves in a race to search for eight Octoliths in order to obtain this ultimate power.. 
  
Besides [[Samus Aran]], there are six other bounty hunters searching for ultimate power.  They are:  [[Trace]], [[Noxus]], [[Sylux]], [[Spire]], [[Kanden]], and [[Weavel]].  Each bounty hunter specializes in their own type of weaponry, which Samus does acquire in game.
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=Gameplay=
  
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This game takes the ''Metroid Prime'' formula and alters it to bring closer to a standard first-person shooter. There is more of a focus on fighting enemies then other games. Instead of collecting power-ups, Samus starts the game off with basic abilities such as the [[Arm Cannon]] and [[Morph Ball]]. The six other bounty hunters also appear throughout the game as recurring enemies. Each bounty hunter specializes in their own type of weaponry and has an alternate form, with these being counterparts to Samus's Arm Cannon and Morph Ball, respectively. Samus can acquire the enemy's weapons at different points in the game.
  
==Planets in Metroid Prime: Hunters==
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There are four worlds to explore in ''Hunters'', with each planet containing two Octoliths.  Obtaining one Obolith causes security alarms to activate, at which point Samus must return to the ship.
  
There are four worlds to explore in Hunters.  Each planet contains two Octoliths.  You first visit the Celestial Archives, a base made up mainly of Data Shrines. There you fight your first rival bounty hunter.  From there, you can visit Alinos, the Fire-based planet, the Vesper Defense Outpost (VDO), a base dedicated to technology and weaponry, or Arcterra, the Ice-based planet. Please note the after clearing your first task at the Celestial Archives, your ship will scan the Alimbic Cluster to confirm nearby planets. Only Alinos will be visible, but once Alinos is cleared for the first time, the remaining two worlds are discovered.  After obtaining one Octolith, you will be timed to get back to your ship, as the security alarms have been activated.
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This game has a multiplayer mode that has Single-Card Play as well as the capability of multiple people playing with their own game cards. Games could also be played over the [[Nintendo Wi-Fi Connection]], which makes this the first ''Metroid'' game with online multiplayer. An option called the Rival Radar also made it easier for people within range of each other to add each other to their respective rival rosters without need for friend codes. These modes allowed two to four players (with the option of CPU enemies filling in blank slots) to fight each other, and characters could play as any of the seven hunters from the game.
  
==Multiplayer Mode==
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=Legacy=
  
There is a multiplayer mode.  In fact, you have three options.  You can battle a friend using the Single-Card Play, or you can battle more friends when each friend has a Metroid Prime: Hunters game card.  Or you can battle people over the [[Nintendo Wi-Fi]] connection.  There is also an option called Rival Radar.  After utilizing this function, you can close your DS.  When you come into contact with another person in the surrounding area also utilizing the Rival Radar function, you each will add each other to your rival roster. 
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==Ports/Remakes==
  
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*In 2015/2016, it was released for download through the [[Wii U]]'s eShop as part of the [[Wii U Virtual Console]].
  
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==Sequels==
  
{{stub}}
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Canonically it is followed by ''[[Metroid Prime 2: Echoes]]'', but the next game to actually be released was ''[[Metroid Prime 3: Corruption]]''. ''Corruption'' notably also featured rival bounty hunters, although they were all new characters. The good ending of ''Corruption'' also teased the return of Sylux, but it has not been followed up on.
  
 
{{Metroid Series}}
 
{{Metroid Series}}
  
[[Category: Nintendo DS Games]] [[Category: Metroid Games]] [[Category: Nintendo Wi-Fi Connection Games]]
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[[Category: Nintendo DS Games]] [[Category: Metroid Games]] [[Category: Nintendo Wi-Fi Connection Games]] [[Category: Rumble Pak Games]]

Latest revision as of 17:21, 5 December 2018

Metroidprimehunters.jpg
Metroid Prime Hunters
Developer NST
Publisher Nintendo
System Nintendo DS, Wii U Virtual Console
Release Date Nintendo DS
US March 20, 2006
EU May 5, 2006
AU May 25, 2006
JP June 1, 2006
Wii U Virtual Console
JP September 30, 2015
US June 2, 2016
PAL September 15, 2016
Genre Action/First Person Shooter
Gallery GH Gallery
Rating ESRB: Teen

Metroid Prime Hunters is a Metroid game for the DS which acts as a spin-off of the Metroid Prime subseries and is set between the first two games. A demo for the game known as First Hunt was packaged with the DS after its launch.

Story[edit]

Samus finds herself again working for the Galactic Federation. This time, she receives word that a galaxy, Tetra, may hold the key to ultimate power. Samus proceeds there to investigate, and finds herself in the Alimbic Cluster, made up of four planets. Samus soon learns that she is not the only one looking for this ultimate power is joined by six other bounty hunters: Trace, Noxus, Sylux, Spire, Kanden, and Weavel. They all find themselves in a race to search for eight Octoliths in order to obtain this ultimate power..

Gameplay[edit]

This game takes the Metroid Prime formula and alters it to bring closer to a standard first-person shooter. There is more of a focus on fighting enemies then other games. Instead of collecting power-ups, Samus starts the game off with basic abilities such as the Arm Cannon and Morph Ball. The six other bounty hunters also appear throughout the game as recurring enemies. Each bounty hunter specializes in their own type of weaponry and has an alternate form, with these being counterparts to Samus's Arm Cannon and Morph Ball, respectively. Samus can acquire the enemy's weapons at different points in the game.

There are four worlds to explore in Hunters, with each planet containing two Octoliths. Obtaining one Obolith causes security alarms to activate, at which point Samus must return to the ship.

This game has a multiplayer mode that has Single-Card Play as well as the capability of multiple people playing with their own game cards. Games could also be played over the Nintendo Wi-Fi Connection, which makes this the first Metroid game with online multiplayer. An option called the Rival Radar also made it easier for people within range of each other to add each other to their respective rival rosters without need for friend codes. These modes allowed two to four players (with the option of CPU enemies filling in blank slots) to fight each other, and characters could play as any of the seven hunters from the game.

Legacy[edit]

Ports/Remakes[edit]

Sequels[edit]

Canonically it is followed by Metroid Prime 2: Echoes, but the next game to actually be released was Metroid Prime 3: Corruption. Corruption notably also featured rival bounty hunters, although they were all new characters. The good ending of Corruption also teased the return of Sylux, but it has not been followed up on.