Difference between revisions of "Metroid Prime Hunters"

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==Story==
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'''Metroid Prime Hunters''' is a Metroid game for the DS which acts as a spin-off of the ''[[Metroid Prime]]'' subseries, set in between the first two games.
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=Story=
  
 
Samus finds herself again doing the bidding of the Galactic Federation.  This time, she receives word that a galaxy, Tetra, may hold the key to ultimate power.  Samus proceeds there to investigate, and finds herself in the Alimbic Cluster, made up of four planets.  Soon, Samus learns that she is not the only one looking for this ultimate power.  Samus also learns that in order to find this power, she must first search for eight Octoliths.   
 
Samus finds herself again doing the bidding of the Galactic Federation.  This time, she receives word that a galaxy, Tetra, may hold the key to ultimate power.  Samus proceeds there to investigate, and finds herself in the Alimbic Cluster, made up of four planets.  Soon, Samus learns that she is not the only one looking for this ultimate power.  Samus also learns that in order to find this power, she must first search for eight Octoliths.   
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=Gameplay=
  
 
==Hunters==
 
==Hunters==
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There is a multiplayer mode.  In fact, you have three options.  You can battle a friend using the Single-Card Play, or you can battle more friends when each friend has a Metroid Prime: Hunters game card.  Or you can battle people over the [[Nintendo Wi-Fi]] connection.  There is also an option called Rival Radar.  After utilizing this function, you can close your DS.  When you come into contact with another person in the surrounding area also utilizing the Rival Radar function, you each will add each other to your rival roster.   
 
There is a multiplayer mode.  In fact, you have three options.  You can battle a friend using the Single-Card Play, or you can battle more friends when each friend has a Metroid Prime: Hunters game card.  Or you can battle people over the [[Nintendo Wi-Fi]] connection.  There is also an option called Rival Radar.  After utilizing this function, you can close your DS.  When you come into contact with another person in the surrounding area also utilizing the Rival Radar function, you each will add each other to your rival roster.   
 
  
  

Revision as of 22:36, 13 January 2010

Metroidprimehunters.jpg
Metroid Prime Hunters
Full Title Metroid Prime Hunters
Developer NST
Publisher Nintendo
System Nintendo DS
Release Date US March 20, 2006
EU May 5, 2006
JP June 1, 2006
Genre Action/First Person Shooter
Gallery GH Gallery
Rating ESRB: Teen

Metroid Prime Hunters is a Metroid game for the DS which acts as a spin-off of the Metroid Prime subseries, set in between the first two games.

Story

Samus finds herself again doing the bidding of the Galactic Federation. This time, she receives word that a galaxy, Tetra, may hold the key to ultimate power. Samus proceeds there to investigate, and finds herself in the Alimbic Cluster, made up of four planets. Soon, Samus learns that she is not the only one looking for this ultimate power. Samus also learns that in order to find this power, she must first search for eight Octoliths.

Gameplay

Hunters

Besides Samus Aran, there are six other bounty hunters searching for ultimate power. They are: Trace, Noxus, Sylux, Spire, Kanden, and Weavel. Each bounty hunter specializes in their own type of weaponry, which Samus does acquire in game.


Planets in Metroid Prime: Hunters

There are four worlds to explore in Hunters. Each planet contains two Octoliths. You first visit the Celestial Archives, a base made up mainly of Data Shrines. There you fight your first rival bounty hunter. From there, you can visit Alinos, the Fire-based planet, the Vesper Defense Outpost (VDO), a base dedicated to technology and weaponry, or Arcterra, the Ice-based planet. Please note the after clearing your first task at the Celestial Archives, your ship will scan the Alimbic Cluster to confirm nearby planets. Only Alinos will be visible, but once Alinos is cleared for the first time, the remaining two worlds are discovered. After obtaining one Octolith, you will be timed to get back to your ship, as the security alarms have been activated.

Multiplayer Mode

There is a multiplayer mode. In fact, you have three options. You can battle a friend using the Single-Card Play, or you can battle more friends when each friend has a Metroid Prime: Hunters game card. Or you can battle people over the Nintendo Wi-Fi connection. There is also an option called Rival Radar. After utilizing this function, you can close your DS. When you come into contact with another person in the surrounding area also utilizing the Rival Radar function, you each will add each other to your rival roster.


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