Difference between revisions of "Chibi-Robo! Plug Into Adventure!"

From Gamehiker Wiki
Jump to navigation Jump to search
(New page: {{Game | name=Chibi-Robo!: Plug Into Adventure | image=200px | bgcolor=silver | fgcolor=black | full title=Chibi-Robo!: Plug Into Adventure | developer=[[skip Ltd.]...)
 
 
(10 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{Game
 
{{Game
| name=Chibi-Robo!: Plug Into Adventure
+
| name=Chibi-Robo! Plug Into Adventure
 
| image=[[Image:ChibiRobo.jpg|200px]]
 
| image=[[Image:ChibiRobo.jpg|200px]]
 
| bgcolor=silver
 
| bgcolor=silver
 
| fgcolor=black
 
| fgcolor=black
| full title=Chibi-Robo!: Plug Into Adventure
+
| full title=Chibi-Robo! Plug Into Adventure!
 
| developer=[[skip Ltd.]]
 
| developer=[[skip Ltd.]]
| publisher=[[Nintendo]], Bandai (Japan)
+
| publisher=[[Nintendo]]
 
| genre=Adventure
 
| genre=Adventure
| system=[[Gamecube]]
+
| system=[[Gamecube]], [[Wii]]
|release=JPN June 23, 2005<br>USA February 6, 2006<br>EUR May 26, 2006
+
|release='''GCN'''<br>JPN June 23, 2005<br>USA February 6, 2006<br>EUR May 26, 2006<br>'''Wii'''<br>JP June 11, 2009
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=136]
+
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=136 GH Gallery]
| rating= ESRB: E
+
| rating= ESRB: E 10+
 
|}}
 
|}}
  
'''Chibi-Robo!: Plug Into Adventure''' is an original title developed by [[skip Ltd.]] that was released late in the lifespan of the [[Gamecube]]. It stars the titular [[Chibi-Robo]] in his adventures inside and outside the home he was sent to.
+
'''Chibi-Robo! Plug Into Adventure!''' is an original title developed by [[skip Ltd.]] that was released late in the lifespan of the [[Gamecube]]. It stars the titular [[Chibi-Robo (character)|Chibi-Robo]] in his adventures at his new home.
  
 
=Story=
 
=Story=
  
The game follows Chibi-Robo as he is purchased by the Sandersons, a family composed of a father, mother, daughter, a dog, and a host of unusual talking toys. Chibi's purpose is to help clean the house, but more specifically to make everyone as happy as possible. Inevitably Chibi-Robo starts to help the cast of characters with which he shares the home with, trying to solve their problems while also figuring out some of the secrets of the household.
+
The game follows Chibi-Robo as he is purchased by the Sandersons, a family composed of a father, mother, daughter, a dog, and a host of unusual talking toys. Chibi's purpose is to help clean the house, but more specifically to make everyone as happy as possible. Inevitably Chibi-Robo starts to help the cast of characters with their problems while also figuring out some of the secrets of the household.
  
 
=Gameplay=
 
=Gameplay=
  
''Chibi-Robo!'' is an unusual game in that, while it plays much like any other action/adventure title, the hero is less than a foot tall. Thus a lot of the platforming in the game - as well as the limits to exploration, are created by Chibi's tiny size. Compounded with this is the fact Chibi has to recharge his battery. He can recharge at any outlet, but if he runs out of energy, he'll end up back at his own personal Chibi-House.
+
''Chibi-Robo!'' is an unusual game in that, while it plays much like any other action/adventure title, the hero is less than a foot tall. Thus a lot of the platforming in the game, as well as the limits to exploration, are created by Chibi's tiny size. Compounded with this is the fact Chibi has to recharge his battery. He can recharge at any outlet, but if he runs out of energy, he'll end up back at his own personal Chibi-House.
  
As Chibi spreads happiness, he can gain a variety of upgrades to assist him. These range from a variety of tools, costumes, as well as upgraded batteries. Progression throughout the house is only possible by constantly upgrading Chibi's capabilities. The ultimate goal being to solve the problems of the household, while also defeating the strange Spydorz that seek to destroy Chibi.
+
As Chibi spreads happiness, he earns Happy Points and can gain a variety of upgrades to assist him. These range from a variety of tools, costumes, as well as upgraded batteries. Progression throughout the house is only possible by constantly upgrading Chibi's capabilities. The ultimate goal is to solve the problems of the household, while also defeating the strange Spydorz that seek to destroy Chibi.
  
=Sequels=
+
=Legacy=
  
*In 2007, ''[[Chibi-Robo!: Park Patrol]]'' was released on the [[Nintendo DS]].  
+
This game has spawned a series of sequels.
  
[[Category: Video Games]] [[Category: Nintendo DS Games]]
+
==Ports/Remakes==
 +
 
 +
*In 2009, it was released for the [[Nintendo Wii]] as part of the New Play Control series, which modified Gamecube games to be compatible with the Wii's motion controls. However, this version was only released in Japan.
 +
 
 +
==Sequels==
 +
 
 +
In 2007, ''[[Chibi-Robo! Park Patrol]]'' was released on the [[Nintendo DS]].
 +
 
 +
[[Category: Video Games]] [[Category: GameCube Games]][[Category: New Play Control Games]] [[Category: Wii Games]]

Latest revision as of 19:25, 4 November 2018

ChibiRobo.jpg
Chibi-Robo! Plug Into Adventure
Full Title Chibi-Robo! Plug Into Adventure!
Developer skip Ltd.
Publisher Nintendo
System Gamecube, Wii
Release Date GCN
JPN June 23, 2005
USA February 6, 2006
EUR May 26, 2006
Wii
JP June 11, 2009
Genre Adventure
Gallery GH Gallery
Rating ESRB: E 10+

Chibi-Robo! Plug Into Adventure! is an original title developed by skip Ltd. that was released late in the lifespan of the Gamecube. It stars the titular Chibi-Robo in his adventures at his new home.

Story[edit]

The game follows Chibi-Robo as he is purchased by the Sandersons, a family composed of a father, mother, daughter, a dog, and a host of unusual talking toys. Chibi's purpose is to help clean the house, but more specifically to make everyone as happy as possible. Inevitably Chibi-Robo starts to help the cast of characters with their problems while also figuring out some of the secrets of the household.

Gameplay[edit]

Chibi-Robo! is an unusual game in that, while it plays much like any other action/adventure title, the hero is less than a foot tall. Thus a lot of the platforming in the game, as well as the limits to exploration, are created by Chibi's tiny size. Compounded with this is the fact Chibi has to recharge his battery. He can recharge at any outlet, but if he runs out of energy, he'll end up back at his own personal Chibi-House.

As Chibi spreads happiness, he earns Happy Points and can gain a variety of upgrades to assist him. These range from a variety of tools, costumes, as well as upgraded batteries. Progression throughout the house is only possible by constantly upgrading Chibi's capabilities. The ultimate goal is to solve the problems of the household, while also defeating the strange Spydorz that seek to destroy Chibi.

Legacy[edit]

This game has spawned a series of sequels.

Ports/Remakes[edit]

  • In 2009, it was released for the Nintendo Wii as part of the New Play Control series, which modified Gamecube games to be compatible with the Wii's motion controls. However, this version was only released in Japan.

Sequels[edit]

In 2007, Chibi-Robo! Park Patrol was released on the Nintendo DS.