Croco

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Croco.jpg
The reptilian thief.
Croco
Species Reptile
Eye color Purple
Debut Super Mario RPG: Legend of the Seven Stars

Croco is a reptile-like thief wearing a tophat. He acts as a recurring enemy in Super Mario RPG and ultimately an ally.

Background

Croco is first seen stealing from the Mushroom Kingdom town early in the game. Croco succeeds in stealing a Frog Coin from Mallow and later flees to Bandit's Way. But Mallow purues Croco with the help of Mario. This results in a long chase throughout Bandit's Way. Eventually Croco had enough and battled them, only to be defeated. Croco then surrendered his loot, which included the Frog Coin and a wallet he had stolen from a random Toad citizen.

Croco later found Mario unconcious in the Moleville Mines. He took advantage of this oppertunity and stole all of their coins, accompanied by his gang of bandits. Croco ran in a perfect circle around the mine instead of retreating. Mario soon caught up with him and battled him a second time. Croco added an extra twist by stealing Mario's items mid-battle as well. But once again Croco was defeated and forced to return what he stole (along with a Bambino Bomb) before leaving.

Mario later encountered Croco stealing from a home in Nimbus Land while the owners were outside. Croco decided not to even try with Mario anymore and fled- but in doing so, he dropped the Signal Ring that he had been trying to steal. Somehow making his way to Bowser’s Keep, Croco later opens up shop and sells items and equipment to Mario and his party at slightly reasonable prices. He was last seen competing in the Mushroom Derby on Yo’ster Isle, when he befriended fellow dino bully Boshi. He also appeared in the ending parade with his Sackits as he stole from the Bowser's Keep float and was chased by Bowser - until the loot was taken by Booster's Snifits, whom he then chased after.

Abilities

  • Battle 1 - HP: 320, Attack: 25, Defense: 25, Magic Attack: 30, Magic Defense: 18
  • Battle 2 - HP: 750, Attack: 52, Defense: 50, Magic Attack: 27, Magic Defense: 50

Croco is a very swift individual, as shown in the many times he runs back and forth. In the first battle he eventually uses a Weird Mushroom to restore a portion of his help. In the second battle, he utilizes the Chomp attack. He will also try tossing bombs and other objects at Mario's party. He has special defense against sleep attacks but is weak against fire attacks,

Trivia

  • His Star Hill wish is possibly "I wanna be the best treasure hunter in the world."