Editing Yume Kōjō: Doki Doki Panic
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*'''Papa''': Quick and nimble with a 5/5 in strength and speed, but only a 2/5 jump. | *'''Papa''': Quick and nimble with a 5/5 in strength and speed, but only a 2/5 jump. | ||
*'''Mama''': The best jumper of the four with a 5/5. Her speed and power are only 3/5. | *'''Mama''': The best jumper of the four with a 5/5. Her speed and power are only 3/5. | ||
− | *''' | + | *'''Brother''': A completely balanced character. His jump, speed, and power are all at 4/5. |
− | *''' | + | *'''Sister''': Generally unexceptional in stats, with a 2/5 in speed and power and a 3/5 in jump. However, she has the ability to float for a few seconds after reaching the height of her jump. |
=Remakes= | =Remakes= | ||
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In Japan, the original [[Super Mario Bros. 2 (Japan)|Super Mario Bros. 2]] was released with minimal input by Miyamoto and was designed largely by [[Takashi Tezuka]] instead. The game was built on the [[Super Mario Bros.]] engine and used the same graphics, but the game was much harder than the original. Nintendo felt that the game might be too difficult for American audiences, so ''Doki Doki Panic'' was altered to the international ''Super Mario Bros. 2''. | In Japan, the original [[Super Mario Bros. 2 (Japan)|Super Mario Bros. 2]] was released with minimal input by Miyamoto and was designed largely by [[Takashi Tezuka]] instead. The game was built on the [[Super Mario Bros.]] engine and used the same graphics, but the game was much harder than the original. Nintendo felt that the game might be too difficult for American audiences, so ''Doki Doki Panic'' was altered to the international ''Super Mario Bros. 2''. | ||
− | Several changes were made to the game to not only made it appropriate for American audiences, but also to make it consistent with what was already established in the [[Mario Brothers series]]. Most of the enemies were left unchanged, but the main cast was altered to popular Mario characters. Papa was changed to [[Toad]], Mama to [[Luigi]], | + | Several changes were made to the game to not only made it appropriate for American audiences, but also to make it consistent with what was already established in the [[Mario Brothers series]]. Most of the enemies were left unchanged, but the main cast was altered to popular Mario characters. Papa was changed to [[Toad]], Mama to [[Luigi]], Brother to [[Mario]], and Sister to [[Princess Toadstool|Princess Peach]]. |
Several other graphical and gameplay features were altered. Many of the sprites were animated, enemies given additional frames, and items changes to fit the Mario franchise. Gameplay elements were added, such as the ability to run and the characters shrinking to half their size when reduced to only one heart. | Several other graphical and gameplay features were altered. Many of the sprites were animated, enemies given additional frames, and items changes to fit the Mario franchise. Gameplay elements were added, such as the ability to run and the characters shrinking to half their size when reduced to only one heart. | ||
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=Legacy= | =Legacy= | ||
− | + | Although the game never had a sequel or international release, many of the enemies in the game carried on their legacy in the [[Mario Brothers series]] due to the game's remake as ''Super Mario Bros. 2''. The main cast of characters was never used again, however. | |
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− | Although the game never had a sequel or international release, many of the enemies in the game carried on their legacy in the [[Mario Brothers series]] due to the game's remake as ''Super Mario Bros. 2''. The main cast of characters was never used again | ||
=See Also= | =See Also= | ||
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*[[Enemies in Super Mario Bros. 2]] | *[[Enemies in Super Mario Bros. 2]] | ||
− | + | [[Category: NES Games]] |