Difference between revisions of "Wario Land: Super Mario Land 3"
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|developer=[[Nintendo R&D1]] | |developer=[[Nintendo R&D1]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
− | |system=[[ | + | |system=[[Game Boy]], [[3DS Virtual Console]] |
− | |release=JP January 21, 1994<br /> US February 1994<br />EU April 28, 1994 | + | |release='''Game Boy'''<br />JP January 21, 1994<br /> US February 1994<br />EU April 28, 1994<br />'''3DS Virtual Console'''<br />JP December 14, 2011 |
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=81 GH Gallery] | |gallery=[http://www.gamehiker.com/gallery/index.php?cat=81 GH Gallery] | ||
|rating= | |rating= | ||
|}} | |}} | ||
− | + | '''Wario Land: Super Mario Land 3''' is a platforming adventure that is billed as a sequel to ''[[Super Mario Land]]'', but it actuallu is the beginning of the ''Wario Land'' spin-off series. The game stars [[Wario]], who was previously the villain of [[Super Mario Land 2: 6 Golden Coins|the previous ''Mario Land'']], in his quest for treasure. It is a [[Portal: Mario Brothers|''Mario'' game]] in name and gameplay similarities only, as [[Mario]] himself only makes a small cameo appearance. | |
=Story= | =Story= | ||
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=Gameplay= | =Gameplay= | ||
− | Instead of the Mario games, which | + | Instead of the ''Mario'' games, which focus primarily on jumping, Wario has his own moveset to reflect his different personality. His basic move is a "charge attack" which he could use to tackle his way through obstacles and defeat enemies. Wario could also pick up his enemies (similar to [[Super Mario Bros. 2]]) and toss them at other enemies or through special blocks. Wario also had a variety of power-ups that he could use to gain new abilities. |
The game had a total of forty levels that were divided into seven worlds. Not all levels had to be beaten for the game's completion. There were a variety of secret exits throughout the game that unlocked new levels and even a whole world. As Wario progressed through the game, the objective is to collect as many coins as well as the island's hidden treasures (fifteen in all) by the end of the game. Depending on the amount of coins Wario has at the game's end, he gets a different prize. | The game had a total of forty levels that were divided into seven worlds. Not all levels had to be beaten for the game's completion. There were a variety of secret exits throughout the game that unlocked new levels and even a whole world. As Wario progressed through the game, the objective is to collect as many coins as well as the island's hidden treasures (fifteen in all) by the end of the game. Depending on the amount of coins Wario has at the game's end, he gets a different prize. | ||
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Wario Land acted as the genesis of the [[Portal: Wario|Wario series]] and started Wario's transformation from a full-time villain to an anti-hero. Although it was the end of the "Super Mario Land" series, it was also the beginning of the new "Wario Land" series. | Wario Land acted as the genesis of the [[Portal: Wario|Wario series]] and started Wario's transformation from a full-time villain to an anti-hero. Although it was the end of the "Super Mario Land" series, it was also the beginning of the new "Wario Land" series. | ||
+ | |||
+ | ==Ports and Remakes== | ||
+ | |||
+ | *In December 2011, ''Wario Land'' was released for download on the [[3DS]]'s [[3DS Virtual Console|Virtual Console]]. | ||
==Sequels== | ==Sequels== | ||
− | The game was originally followed up by [[Virtual Boy Wario Land]], a game on the short-lived [[Virtual Boy]] in 1995. A direct sequel, [[Wario Land II]] was released in 1998. Wario Land II brought back moves, music, settings and enemies from the first game but also changed the gameplay formula by making Wario invincible. | + | The game was originally followed up by ''[[Virtual Boy Wario Land]]'', a game on the short-lived [[Virtual Boy]] in 1995. A direct sequel, ''[[Wario Land II]]'' was released in 1998. ''Wario'' Land II brought back moves, music, settings and enemies from the first game but also changed the gameplay formula by making Wario invincible. |
=See Also= | =See Also= | ||
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{{Wario Series}} | {{Wario Series}} | ||
− | [[Category: Video Games|Wario Land]] [[Category: Game Boy Games]] [[Category: Wario Games|Wario Land]] [[Category: Player's Choice|Wario Land]] | + | [[Category: Video Games|Wario Land]] [[Category: Game Boy Games]] [[Category: Wario Games|Wario Land]] [[Category: Player's Choice|Wario Land]][[Category: 3DS Virtual Console Games]] |
Revision as of 12:37, 15 December 2011
Wario Land: Super Mario Land 3 | |
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Developer | Nintendo R&D1 |
Publisher | Nintendo |
System | Game Boy, 3DS Virtual Console |
Release Date | Game Boy JP January 21, 1994 US February 1994 EU April 28, 1994 3DS Virtual Console JP December 14, 2011 |
Gallery | GH Gallery |
Wario Land: Super Mario Land 3 is a platforming adventure that is billed as a sequel to Super Mario Land, but it actuallu is the beginning of the Wario Land spin-off series. The game stars Wario, who was previously the villain of the previous Mario Land, in his quest for treasure. It is a Mario game in name and gameplay similarities only, as Mario himself only makes a small cameo appearance.
Story
Captain Syrup and her Black Sugar pirates have stolen a golden statue of Princess Peach. Wario hears about this and decides to attack the pirate stronghold on Kitchen Island. His goal is to steal the Princess Peach statue, which he would hold for ransom, along with any other treasure he could find on the island. Wario hoped to use his money to buy his own castle (as he had previously tried to steal Mario's castle in Super Mario Land 2).
Gameplay
Instead of the Mario games, which focus primarily on jumping, Wario has his own moveset to reflect his different personality. His basic move is a "charge attack" which he could use to tackle his way through obstacles and defeat enemies. Wario could also pick up his enemies (similar to Super Mario Bros. 2) and toss them at other enemies or through special blocks. Wario also had a variety of power-ups that he could use to gain new abilities.
The game had a total of forty levels that were divided into seven worlds. Not all levels had to be beaten for the game's completion. There were a variety of secret exits throughout the game that unlocked new levels and even a whole world. As Wario progressed through the game, the objective is to collect as many coins as well as the island's hidden treasures (fifteen in all) by the end of the game. Depending on the amount of coins Wario has at the game's end, he gets a different prize.
Legacy
Wario Land acted as the genesis of the Wario series and started Wario's transformation from a full-time villain to an anti-hero. Although it was the end of the "Super Mario Land" series, it was also the beginning of the new "Wario Land" series.
Ports and Remakes
- In December 2011, Wario Land was released for download on the 3DS's Virtual Console.
Sequels
The game was originally followed up by Virtual Boy Wario Land, a game on the short-lived Virtual Boy in 1995. A direct sequel, Wario Land II was released in 1998. Wario Land II brought back moves, music, settings and enemies from the first game but also changed the gameplay formula by making Wario invincible.
See Also
Titles in the Wario Series |
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Wario Land - VB - II - 3 - 4- World - Master of Disguise - Shake It! WarioWare - Mega Party Game$! - Touched! - Twisted! - Smooth Moves - Snapped! - D.I.Y. (Showcase) Game & Wario - WarioWare Gold - Get It Together! - Move It! |