Editing Units in Advance Wars

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 125: Line 125:
  
 
==Planes==
 
==Planes==
===Fighter===
 
{{AW Units
 
|cost=20000
 
|vision=2
 
|move=9
 
|target= Copters, Planes
 
|image= [[Image:AW-fighter.gif|right]]
 
|info=With the highest movement range of all units and decent vision, they are easily the recon unit of the sky. As an added bonus, they are capable of taking out any air units with ease using its missiles. Due to their strength, they can take down any other air unit (save another Fighter) with only one attack. However, when there are no air units left, Fighters quickly become useless.
 
|}}
 
===Bomber===
 
{{AW Units
 
|cost=22000
 
|vision=2
 
|move=7
 
|target= Infantry, Vehicles, Ships, Subs
 
|image= [[Image:AW-bomber.gif|right]]
 
|info=The most expensive air unit, Bombers are the titans of the air. Though defenseless against Fighters, Cruisers and Anti-Airs, the bombs they are armed with are deadly. Given first strike, it can even do heavy damage or completely destroy Anti-Airs and Cruisers, which will otherwise take down a Bomber.
 
|}}
 
  
 
=Naval Forces=
 
=Naval Forces=

Please note that all contributions to Gamehiker Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Gamehiker Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Template used on this page: