Editing The Legend of Zelda: Oracle of Ages
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| publisher=[[Nintendo]] | | publisher=[[Nintendo]] | ||
| genre=[[Adventure]] | | genre=[[Adventure]] | ||
− | | system=[[Game Boy Color | + | | system=[[Game Boy Color]] |
− | |release= | + | |release=JP February 27, 2001<br/>US May 14, 2001<br/>EU October 5, 2001 |
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=13 Gallery] | | gallery=[http://www.gamehiker.com/gallery/index.php?cat=13 Gallery] | ||
| rating= ESRB: E | | rating= ESRB: E | ||
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=Gameplay= | =Gameplay= | ||
− | ''Oracle of Ages'' plays much like ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', the only previous ''Zelda'' handheld game. It uses the same two button control system and features the same balance of exploration, puzzle-solving, and action | + | ''Oracle of Ages'' plays much like ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', the only previous ''Zelda'' handheld game. It uses the same two button control system and features the same balance of exploration, puzzle-solving, and action. |
The central item of ''Oracle of Ages'' is the Harp of Ages. Using the Harp of Ages, the player can travel through time. By traveling between the past and present, Link can solve puzzles. For example, by pushing a rock in the river in the past, the river will change it's course. | The central item of ''Oracle of Ages'' is the Harp of Ages. Using the Harp of Ages, the player can travel through time. By traveling between the past and present, Link can solve puzzles. For example, by pushing a rock in the river in the past, the river will change it's course. | ||
− | Another unique feature is the connectivity the game shares with ''Oracle of Seasons''. At the end of the game, the player is given a password that allows them | + | Another unique feature is the connectivity the game shares with ''Oracle of Seasons''. At the end of the game, the player is given a password that allows them an alternate version of ''Oracle of Seasons''. The game is changed slightly to become a sequel to ''Oracle of Ages''. A password from ''Oracle of Seasons'' does the same for ''Oracle of Ages''. Passwords can also be used to get upgraded items and to transfer rings from one game to another. |
=Continuity Notes= | =Continuity Notes= | ||
− | *The ''Oracle'' games had an uncertain timeline placement until the release of the [[Hyrule Historia]]. On | + | *The ''Oracle'' games have had an uncertain timeline placement until the release of the [[Hyrule Historia]]. On the official timeline, the ''Oracle'' games take place between ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' and ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', and all three games follow the same Link and Zelda. The timeline also shows that ''Seasons'' canonically is the first ''Oracle'' game. These games all take place on the branch of the ''Zelda'' timeline in which Link failed to defeat Ganon at the end of ''Ocarina of Time''. There are several possible continuity errors associated with this, as Zelda seems to be meeting Link for the first time, there is no explanation for this [[Impa]]'s absence from ''A Link to the Past'' (aside from possibly already investigating the other lands), and both Link and Zelda have younger-looking designs than those used in ''A Link to the Past'' and ''Link's Awakening''. |
*This game takes place at a time when [[Ganon]] is already deceased and the [[Triforce]] also appears to be in Hyrulean possession (although the status of the Triforce is not clearly possessed). This could follow the endings of either ''[[Zelda II: The Adventure of Link]]'' and ''A Link to the Past'', and the latter choice turned out to be canon. | *This game takes place at a time when [[Ganon]] is already deceased and the [[Triforce]] also appears to be in Hyrulean possession (although the status of the Triforce is not clearly possessed). This could follow the endings of either ''[[Zelda II: The Adventure of Link]]'' and ''A Link to the Past'', and the latter choice turned out to be canon. | ||
*[[Twinrova]] specifically appears and plays a vital role in the revival of Ganon. This connects with ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where they were introduced as Ganondorf's surrogate mothers. It is uncertain but clearly possible that these two are the same witches. The only point of possible doubt is their apparent death during ''Ocarina'', which seems to have still occurred in this branch of the timeline. | *[[Twinrova]] specifically appears and plays a vital role in the revival of Ganon. This connects with ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where they were introduced as Ganondorf's surrogate mothers. It is uncertain but clearly possible that these two are the same witches. The only point of possible doubt is their apparent death during ''Ocarina'', which seems to have still occurred in this branch of the timeline. | ||
*Link starts both games with a Triforce mark in his hand, which is shown to be the mark of the hero. This specifically acts as a callback to ''Zelda II''. In light of the timeline placement, the Triforce mark may be due to the Link having used the Triforce in ''A Link to the Past''. | *Link starts both games with a Triforce mark in his hand, which is shown to be the mark of the hero. This specifically acts as a callback to ''Zelda II''. In light of the timeline placement, the Triforce mark may be due to the Link having used the Triforce in ''A Link to the Past''. | ||
*These games also features new versions of various characters from both ''Ocarina of Time'' and ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. Although this would be a recurring feature in future games, these were the first games to reuse characters without an in-game explanation. | *These games also features new versions of various characters from both ''Ocarina of Time'' and ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. Although this would be a recurring feature in future games, these were the first games to reuse characters without an in-game explanation. | ||
− | * The ending of the linked ''Oracle of Ages''/''Seasons'' game | + | * The ending of the linked ''Oracle of Ages''/''Seasons'' game foreshadows ''Link's Awakening'' as Link is seen leaving on a ship while what appears to be a storm is seen in the distance. |
=Legacy= | =Legacy= | ||
The ''Oracle'' games marked the beginning of Flagship and Capcom's role in making ''Zelda'' games. They continued with several more contributions in the following years, some of which incorporated nods to the ''Oracle'' games, until they ended with ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' in 2004. | The ''Oracle'' games marked the beginning of Flagship and Capcom's role in making ''Zelda'' games. They continued with several more contributions in the following years, some of which incorporated nods to the ''Oracle'' games, until they ended with ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' in 2004. | ||
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==Sequels== | ==Sequels== | ||
− | The next game in the | + | The next game in the Zelda series is ''[[The Legend of Zelda: A Link to the Past & Four Swords|Four Swords]]'', which was released with a remake of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. |
{{Zelda Series}} | {{Zelda Series}} | ||
[[Category: Video Games]] [[Category:Game Boy Color Games]] [[Category: Zelda Games]] | [[Category: Video Games]] [[Category:Game Boy Color Games]] [[Category: Zelda Games]] |