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As the original NES was at the height of it's popularity, companies were launching competing consoles. Notably, NEC released the PC Engine(TurboGrafx-16 in America) in 1987 and SEGA released the Mega Drive (Genesis in America) the following year. Initially, Nintendo's executives showed little interest in a new system, but as they began losing part of the market, they reconsidered. [[Masayuki Uemura]] was once again in charge of developing a new system.
 
As the original NES was at the height of it's popularity, companies were launching competing consoles. Notably, NEC released the PC Engine(TurboGrafx-16 in America) in 1987 and SEGA released the Mega Drive (Genesis in America) the following year. Initially, Nintendo's executives showed little interest in a new system, but as they began losing part of the market, they reconsidered. [[Masayuki Uemura]] was once again in charge of developing a new system.
 
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The Super Famicom was released on November 21, 1990 for 25,000 yen(US$210). It was incredibly popular and Nintendo's initial 300,000 units were sold out in hours. It is said that the system was so popular that Nintendo had to ship the units at night to stop the Yakuza from stealing them. In Japan, Nintendo easily outsold the competition, gaining 85% of the market, thanks, in part, to key third-party developers.
 
The Super Famicom was released on November 21, 1990 for 25,000 yen(US$210). It was incredibly popular and Nintendo's initial 300,000 units were sold out in hours. It is said that the system was so popular that Nintendo had to ship the units at night to stop the Yakuza from stealing them. In Japan, Nintendo easily outsold the competition, gaining 85% of the market, thanks, in part, to key third-party developers.
  

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