Editing Super Mario Land
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|developer=[[Nintendo R&D1]] | |developer=[[Nintendo R&D1]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
− | |system=[[Game Boy]] | + | |system=[[Game Boy]]<br />[[3DS Virtual Console]] |
|release='''Game Boy'''<br />JP April 21, 1989<br />US August 1989<br />EU September 28, 1990<br />'''3DS Virtual Console'''<br />US June 6, 2011<br />EU June 7, 2011<br />JP June 7, 2011<br />SK February 3, 2016 | |release='''Game Boy'''<br />JP April 21, 1989<br />US August 1989<br />EU September 28, 1990<br />'''3DS Virtual Console'''<br />US June 6, 2011<br />EU June 7, 2011<br />JP June 7, 2011<br />SK February 3, 2016 | ||
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=66 GH Gallery] | |gallery=[http://www.gamehiker.com/gallery/index.php?cat=66 GH Gallery] | ||
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|}} | |}} | ||
− | '''Super Mario Land''' is a 2-D platforming ''[[Portal: Mario|Mario]]'' adventure that was made for the [[Game Boy]] in 1989 | + | '''Super Mario Land''' is a 2-D platforming ''[[Portal: Mario Brothers|Mario]]'' adventure that was made for the [[Game Boy]] in 1989. Directed by [[Gunpei Yokoi]], it is the first ''Mario'' game that [[Shigeru Miyamoto]] was not in charge of as well as being the first handheld ''Mario'' platformer. |
=Story= | =Story= | ||
− | An alien called [[Tatanga]] has kidnapped Princess [[Daisy]] of [[Sarasaland]] | + | An alien called [[Tatanga]] has kidnapped Princess [[Daisy]] of [[Sarasaland]]. [[Mario]] must save her while defeating the enemies that stand in his way. |
=Gameplay= | =Gameplay= | ||
− | + | ''Super Mario Land'' is divided into four different worlds and each world has three levels. Each of the levels has a different theme; Birabuto resembles ancient Egypt, Muda is an aquatic area, Easton resembles China, and Chai is in the sky. In the sixth level, the player gets to steer a submarine and in the twelth level, they get to fly an airplane. | |
− | ''Super Mario | + | The game itself plays very much like ''[[Super Mario Bros.]]''. The player can find mushrooms to make them grow and flowers to let them throw "superballs". Unlike fireballs, superballs can bounce off objects and be used to collect coins. |
− | + | If the player can beat the game, they can play the game again in Hard Mode. Hard Mode has more enemies and dangers. If the player beats Hard Mode, they can use the level select. However, since the game can't save, all progress is lost when the game is turned off. | |
=Legacy= | =Legacy= | ||
− | ''Super Mario Land'' was popular enough to number among the top 10 best-selling ''Mario'' games and the fourth bestselling game for the Game Boy. It started a subseries on the Game Boy that would transition into a ''[[Portal: Wario|Wario Land]]'' series with its third installment. This game | + | ''Super Mario Land'' was popular enough to number among the top 10 best-selling ''Mario'' games and the fourth bestselling game for the Game Boy. It started a subseries on the Game Boy that would transition into a ''[[Portal: Wario|Wario Land]]'' series with its third installment. This game is also notable for introducing a new princess, Daisy, who would go onto appear in various ''Mario'' spin-off games. |
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+ | One of [[9-Volt]]'s microgames in ''[[WarioWare, Inc.: Mega Microgame$!]]'' is based on ''Super Mario Land''. | ||
==Ports and Remakes== | ==Ports and Remakes== | ||
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''Super Mario Land'' was followed by ''[[Super Mario Land 2: 6 Golden Coins]]'' in 1992. | ''Super Mario Land'' was followed by ''[[Super Mario Land 2: 6 Golden Coins]]'' in 1992. | ||
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{{Super Mario Series}} | {{Super Mario Series}} | ||
[[Category: Video Games]] [[Category: Game Boy Games]] [[Category: 3DS Virtual Console Games]] [[Category: Player's Choice]] [[Category: Mario Games]] | [[Category: Video Games]] [[Category: Game Boy Games]] [[Category: 3DS Virtual Console Games]] [[Category: Player's Choice]] [[Category: Mario Games]] |