Editing Super Mario 3D Land

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{{future}}
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{{Game
 
{{Game
 
| name=Super Mario 3D Land
 
| name=Super Mario 3D Land
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| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
 
| system=[[Nintendo 3DS]]
 
| system=[[Nintendo 3DS]]
| release=JP November 3, 2011<br />US November 13, 2011<br />EU November 18, 2011<br />AU November 24, 2011
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| release=JP November 3, 2011<br />US November 13, 2011<br />EU November 18, 2011
 
| gallery=
 
| gallery=
 
| genre=  
 
| genre=  
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=Story=
 
=Story=
  
[[Bowser]] has kidnapped [[Princess Peach]], and [[Mario]] sets off to rescue her once again. This time, a a storm has stripped a tree near [[Princess Peach's Castle|the castle]] of its [[Super Leaf|Super Leaves]], empowering various enemies with [[Tanooki Suit|Tanooki]] abilities.
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This game seems to follow the standard premise of [[Mario]] going on adventure to rescue [[Princess Peach]] from [[Bowser]].
  
 
=Gameplay=
 
=Gameplay=
  
Unlike the preceding [[New Super Mario Bros.|''Mario'' handheld]], this game followed a three-dimensional gameplay style that is evocative of ''[[Super Mario Galaxy]]''. ''3D Land'' consists of briefer stages employung linear stage design elements from the side-scrolling games such as the usage of time limits and flagpoles. Mario is controlled using the circle pad and buttons, and he can use only a few of his acrobatic jumps that are familiar to players of the other 3-D games. ''3D Land'' also takes several cues from ''[[Super Mario Bros. 3]]'', including the return of the [[Tanooki Suit]]. New power-ups include the [[Propeller Box]] and [[Boomerang Flower]]. Most of the usual ''Mario'' enemies are featured with new traits to further obscure the player, such as [[Piranha Plant]]s that spit screen-covering ink and tall [[Goomba]] stacks.  
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Unlike the preceding [[New Super Mario Bros.|''Mario'' handheld]], this game followed a three-dimensional gameplay style that is evocative of ''[[Super Mario Galaxy]]'' while retaining linear stage design elements from the side-scrolling games which include the usage of time limits and flagpoles. Mario is controlled using the circle pad and can use a number of acrobatic moves that are already familiar to players of the other 3-D games. ''3D Land'' also takes several cues from ''[[Super Mario Bros. 3]]'', including the return of the [[Tanooki Suit]]. Most of the usual ''Mario'' enemies are featured with new traits to further obscure the player, such as [[Piranha Plant]]s that spit screen-covering ink and tall [[Goomba]] stacks.
 
 
Although the level goals are more linear, each level has [[Star Medal]]s hidden within them. Certain amounts of Star Medals are needed to unlock courses, both optional and mandatory. Some are not full stages, as the game includes [[Toad]] Houses and special areas called Mystery Boxes. The Mystery Box is a small room in which the player must perform tasks within brief time limits to win a Star Medal and multiple coins. It is compatible with StreetPass features which allow players to exchange Mystery Boxes. This game also utilizes the 3DS's stereoscopic 3D elements which help to make it easier to judge distance and uncover secrets
 
 
 
=Legacy=
 
 
 
==Sequels==
 
  
The next platforming ''Mario'' game on the [[3DS]] was the sidescrolling ''[[New Super Mario Bros. 2]]''. ''3D Land'' would later receive a direct sequel in the form of ''[[Super Mario 3D World]]'' for the [[Wii U]] in 2013. This installment reprised the playable roster from ''[[Super Mario Bros. 2]]'' by adding [[Princess Peach]] and [[Toad]] as playable characters.
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This game also utilizes 3D elements which help to make it easier to judge distance.
  
 
{{Super Mario Series}}
 
{{Super Mario Series}}
  
 
[[Category: 3DS Games]][[Category: Mario Games]]
 
[[Category: 3DS Games]][[Category: Mario Games]]

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