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|developer=[[Q-Games]], [[Nintendo EAD]] | |developer=[[Q-Games]], [[Nintendo EAD]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
− | |system=[[Nintendo DS | + | |system=[[Nintendo DS]] |
− | |release= | + | |release=JP August 13, 2006<br>US August 28, 2006<br>AU September 21 2006<br>EU January 26, 2007 |
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=154 GH Gallery] | |gallery=[http://www.gamehiker.com/gallery/index.php?cat=154 GH Gallery] | ||
|rating= ESRB: E 10+ | |rating= ESRB: E 10+ | ||
|}} | |}} | ||
− | '''Star Fox Command''' | + | '''Star Fox Command''' is the fifth game in the [[Star Fox series]] and the first to appear on a handheld platform. It was also the first to play over [[WiFi]], making it the first online Star Fox title. |
=Story= | =Story= | ||
− | The game takes place 2-3 years after | + | The game takes place 2-3 years after [[Star Fox Assault]] and the team has once again been splintered up. [[Fox McCloud]] had forced [[Krystal]] out of the team due to his worries she would be in danger. [[Slippy Toad]] had went to pursue his own interests and met [[Amanda Toad]], resulting in less time with the team. [[Peppy Hare]] had taken the role of the Cornerian General due to an ailing [[General Pepper]] no longer being fit to command. Yet again [[Falco Lombardi]] left to go find a more thrilling lifestyle, reducing the team to just Fox and [[ROB64]]. |
It is during this separation that the [[Anglar Emperor]] launches his invasion from the planet [[Venom]]. His attack catches the Cornerian force off guard, forcing Fox into action and intro trying to reassemble his old team, try to find new allies, or work with [[Wolf O'Donnell]] and the rest of Star Wolf. What ultimately happens is left to the choices of the player. | It is during this separation that the [[Anglar Emperor]] launches his invasion from the planet [[Venom]]. His attack catches the Cornerian force off guard, forcing Fox into action and intro trying to reassemble his old team, try to find new allies, or work with [[Wolf O'Donnell]] and the rest of Star Wolf. What ultimately happens is left to the choices of the player. | ||
− | The game features a branching storyline with nine possible endings. The first | + | The game features a branching storyline with nine possible endings. The first play through has a forced ending, but after beating the game once, the player can choose their own path and try to unlock [[Star Fox Command Endings|all of the endings]] and consequently, all of the characters. |
=Gameplay= | =Gameplay= | ||
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=Development= | =Development= | ||
− | Although developed by Q-Games, it had a large influence from Nintendo EAD. A lot of the features were taken from the canceled | + | Although developed by Q-Games, it had a large influence from Nintendo EAD. A lot of the features were taken from the canceled [[Star Fox 2]] for the [[Super Nintendo]]. This is because the founder of Q-Games was Dylan Cuthbert, who had helped create the original [[Star Fox]] and worked on Star Fox 2 before it was canceled. The game itself was originally built off a puzzle game called Digidrive that was expanded into a Star Fox game with special Nintendo DS features. |
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=See Also= | =See Also= |