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|'''Date of Birth:''' December 6, 1959 | |'''Date of Birth:''' December 6, 1959 | ||
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|'''Home Town:''' Sapporo, Japan | |'''Home Town:''' Sapporo, Japan | ||
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− | Satoru Iwata | + | Satoru Iwata is the fourth president of Nintendo. His strategy for the Gamecube increased their sales by 41%. |
==Biography== | ==Biography== | ||
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After high school, he entered Tokyo Institute of Technology and majored in Computer Science. While in college, he was hired part-time by [[HAL Laboratory]]. His family was unhappy with his decision. Iwata once commented, "My father didn't talk to me for about six months after I joined HAL. They must have thought I was joining a religious cult." | After high school, he entered Tokyo Institute of Technology and majored in Computer Science. While in college, he was hired part-time by [[HAL Laboratory]]. His family was unhappy with his decision. Iwata once commented, "My father didn't talk to me for about six months after I joined HAL. They must have thought I was joining a religious cult." | ||
− | After his college graduation in 1982, he was hired full-time at HAL Laboratory. In 1983, he became the company's coordinator of software production. At times, he also helped Nintendo on a free-lance basis. While at HAL, he helped with ''[[Balloon Fight]]'', ''[[Earthbound]]'', and ''[[Kirby]]''. In 1993, he became president of HAL Laboratory | + | After his college graduation in 1982, he was hired full-time at HAL Laboratory. In 1983, he became the company's coordinator of software production. At times, he also helped Nintendo on a free-lance basis. While at HAL, he helped with ''[[Balloon Fight]]'', ''[[Earthbound]]'', and ''[[Kirby]]''. In 1993, he became president of HAL Laboratory. |
− | In 2000, Iwata became the head of Nintendo's corporate planning division. When [[Hiroshi Yamauchi]] retired in 2002, Iwata was chosen as his successor. | + | In 2000, Iwata became the head of Nintendo's corporate planning division. When [[Hiroshi Yamauchi]] retired in 2002, Iwata was chosen as his successor. He continues to help HAL out with a correspondent. It's said that he also works as an artist for HAL. |
− | + | Though he is president, he still has had a role in the development of certain games, including ''[[Super Mario Sunshine]]'', ''[[The Legend of Zelda: The Wind Waker]]'', and ''[[Metroid Prime]]'', to name a few. | |
− | Iwata | + | Since 2006, Iwata has been responsible for insightful developer commentary on various [[Wii]] and [[Nintendo DS]] games with his [[Iwata Asks]] columns. |
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==Awards and Honors== | ==Awards and Honors== | ||
*Named one of World's Top CEOs by Barron's Online. | *Named one of World's Top CEOs by Barron's Online. | ||
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==Trivia== | ==Trivia== | ||
− | *Iwata | + | *Iwata is the only president of Nintendo unrelated to Nintendo founder [[Fusajiro Yamauchi]]. |
*He appears in two of the Wario Ware games. In ''[[WarioWare, Inc.: Mega Microgame$!]]'', he can be seen on Wario's TV in a break between microgames in the Introduction stage. In ''[[Wario Ware: Smooth Moves]]'', he is the manager of a videogame store, and also appears as a Mii in the ending credits. | *He appears in two of the Wario Ware games. In ''[[WarioWare, Inc.: Mega Microgame$!]]'', he can be seen on Wario's TV in a break between microgames in the Introduction stage. In ''[[Wario Ware: Smooth Moves]]'', he is the manager of a videogame store, and also appears as a Mii in the ending credits. | ||
{{Presidents of Nintendo}} | {{Presidents of Nintendo}} |