Editing Prankster Comet
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The galaxies that don't have comets include: | The galaxies that don't have comets include: | ||
− | * | + | *'''Fluffy Bluff Galaxy''' |
− | * | + | *'''Rightside Down Galaxy''' |
− | * | + | *'''Cosmic Cove Galaxy''' |
− | * | + | *'''Wild Glide Galaxy''' |
− | * | + | *'''Honeybloom Galaxy''' |
− | * | + | *'''Freezy Flake Galaxy''' |
− | * | + | *'''Honeyhop Galaxy''' |
− | * | + | *'''Space Storm Galaxy''' |
− | * | + | *'''Boo Moon Galaxy''' |
− | * | + | *'''Upside Dizzy Galaxy''' |
− | * | + | *'''Fleet Glide Galaxy''' |
− | * | + | *'''Melty Monster Galaxy''' |
− | * | + | *'''Slimy Spring Galaxy''' |
==Speed Run== | ==Speed Run== | ||
Similar to the Speedy Comet in Super Mario Galaxy, [[Mario]] will have a time limit in which to complete an existing level during Speed Runs. However, some levels will now start off with only 30 seconds, forcing the player to collect timers along the way to increase time by 10 seconds. Unlike the first game, the timer stops once the level's objective has been met and the star has appeared. Checkpoints can also be used, assuming they have not been removed. | Similar to the Speedy Comet in Super Mario Galaxy, [[Mario]] will have a time limit in which to complete an existing level during Speed Runs. However, some levels will now start off with only 30 seconds, forcing the player to collect timers along the way to increase time by 10 seconds. Unlike the first game, the timer stops once the level's objective has been met and the star has appeared. Checkpoints can also be used, assuming they have not been removed. |