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Although Sakurai had initially intended for ''Brawl'' to serve as the grand finale for the ''Super Smash Bros.'' series, he and Project Sora later worked with Nintendo in developing a pair of new installments that were created simultaneously for the [[Nintendo 3DS]] and [[Wii U]] in 2014. These installments were both simply titled ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros.]]''. They both featured the same roster of fighters and basic gameplay, but each game had some unique features and modes, in addition to featuring different stages. This game brought in some additional third party characters such as Mega Man and Pac-Man, and it also incorporated DLC into the series, complete with a series of additional playable fighters that were released for purchase in the months following the games' release.
 
Although Sakurai had initially intended for ''Brawl'' to serve as the grand finale for the ''Super Smash Bros.'' series, he and Project Sora later worked with Nintendo in developing a pair of new installments that were created simultaneously for the [[Nintendo 3DS]] and [[Wii U]] in 2014. These installments were both simply titled ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros.]]''. They both featured the same roster of fighters and basic gameplay, but each game had some unique features and modes, in addition to featuring different stages. This game brought in some additional third party characters such as Mega Man and Pac-Man, and it also incorporated DLC into the series, complete with a series of additional playable fighters that were released for purchase in the months following the games' release.
 
The sixth installment for the ''Smash Bros.'' series was ''[[Super Smash Bros. Ultimate]]'', released for the [[Nintendo Switch]] in 2018. This game brought back every character from ''Smash Bros.'' history and modified their movesets while adding some new characters.
 
  
 
=See Also=
 
=See Also=

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