Editing Portal: Super Smash Bros.
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The game came to feature Nintendo characters when Sakurai realized the difficulty of setting up the game's atmosphere when playing a fighting game on a home console. This led Sakurai to ask for permission to use Nintendo characters. This led to the game becoming the first ''[[Super Smash Bros.]]'', released for the [[Nintendo 64]] in 1999. The Final Smashes that would later be featured in ''Super Smash Bros. Brawl'' were actually originally planned for the first game, and in fact voices were recorded for the Final Smashes during the development of ''Super Smash Bros.'' that were later used in ''Brawl''. The original ''Super Smash Bros.'' featured a roster of eight characters and four hidden characters all from a variety of franchises from the well-known [[Portal: Mario Brothers|Mario Bros.]] and [[Portal: The Legend of Zelda|Zelda]] series to the more obscure [[Portal: Earthbound|Earthbound]] and later [[Portal: Fire Emblem|Fire Emblem]] series. | The game came to feature Nintendo characters when Sakurai realized the difficulty of setting up the game's atmosphere when playing a fighting game on a home console. This led Sakurai to ask for permission to use Nintendo characters. This led to the game becoming the first ''[[Super Smash Bros.]]'', released for the [[Nintendo 64]] in 1999. The Final Smashes that would later be featured in ''Super Smash Bros. Brawl'' were actually originally planned for the first game, and in fact voices were recorded for the Final Smashes during the development of ''Super Smash Bros.'' that were later used in ''Brawl''. The original ''Super Smash Bros.'' featured a roster of eight characters and four hidden characters all from a variety of franchises from the well-known [[Portal: Mario Brothers|Mario Bros.]] and [[Portal: The Legend of Zelda|Zelda]] series to the more obscure [[Portal: Earthbound|Earthbound]] and later [[Portal: Fire Emblem|Fire Emblem]] series. | ||
− | The success of the first ''Super Smash Bros.'' led to a sequel for the [[Nintendo | + | The success of the first ''Super Smash Bros.'' led to a sequel for the [[Nintendo Gamcube]], known as ''[[Super Smash Bros. Melee]]''. This game vastly improved on the original, with Sakurai planning it as if it were the last ''Smash Bros.'' game. This game expanded the roster to 25 characters, expanding on franchises already represented (by adding characters such as [[Princess Peach]] and [[Bowser]] from the Mario series, and [[Princess Zelda]] and [[Ganon]] from the Zelda series) while adding more franchises with the inclusion of characters such as the [[Ice Climbers]] and Fire Emblem characters. The only problem accompanying this was that various hidden characters did not have original movesets but were "clones" of other characters' movesets. |
− | + | ''Melee'' also expanded on single player gameplay experience by adding the Adventure Mode, which contained several side-scrolling stages, as well as the Event Mode. The game also aimed to be a guide to everything Nintendo with hundreds of special trophies of various things related to Nintendo with written descriptions. | |
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=See Also= | =See Also= |