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|developer=[[Intelligent Systems]]
 
|developer=[[Intelligent Systems]]
 
|games=[[Games in Fire Emblem series|List of all games]]
 
|games=[[Games in Fire Emblem series|List of all games]]
|debut=''[[Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi]]'' (1990)
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|debut=[[Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi]] (1990)
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=176 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=176 GH Gallery]
 
|}}
 
|}}
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{{dablink|For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project Fire Emblem|Fire Emblem Project Page]].}}
 
{{dablink|For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project Fire Emblem|Fire Emblem Project Page]].}}
  
'''Fire Emblem''' is a series of strategy games made by [[Intelligent Systems]]. Gameplay-wise, the series is similar to Intelligent Systems' older strategy series, [[Portal: Famicom Wars|''Famicom Wars'']]. Unlike ''Famicom Wars'', which uses contemporary vehicles and weapons, the ''Fire Emblem'' series takes place in a medieval setting with characters like swordsmen, knights, mages and dragons. Like ''Famicom Wars'', the ''Fire Emblem'' series was initially released only in Japan, until the games finally started being released in America and other countries starting in 2003. One notable difference that the series bears from most turn-based RPGs is that characters who fall in battle will usually die permanently, with a few exceptions throughout the series.
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Fire Emblem is a series of strategy games made by [[Intelligent Systems]]. Gameplay-wise, the series is similar to Intelligent Systems' older strategy series, [[Portal: Famicom Wars|Famicom Wars]]. Unlike Famicom Wars, which uses contemporary vehicles and weapons, the Fire Emblem takes place in a medival setting with characters like swordsmen, knights, mages and dragons. Like Famicom Wars, Fire Emblem was only released in Japan until the games finally started being released in America and other countries starting in 2003. Unlike most other Turn-based RPG's when a character dies, they are gone for good.
  
 
=History=
 
=History=
  
The series began in 1990 with the release of ''[[Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi]]'' for the [[Nintendo Entertainment System]]. It was created as a result of [[Shouzou Kaga]]'s desire to combine the strategic gameplay of the ''[[Portal: Wars|Famicom Wars]]'' series with elements of a roleplaying game. It was followed in 1992 by ''[[Fire Emblem Gaiden]]'', which featured some gameplay changes that were not used in most later games. On the [[Super NES]], the first ''Fire Emblem'' release was ''[[Fire Emblem: Monshou no Nazo]]'' in 1994, which featured a storyline divided into two 'books'. The first book was a remake of the first ''Fire Emblem'' game, while the second book was a new follow-up storyline again starring Marth.
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The series began in 1990 with the release of ''[[Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi]]'' for the [[Nintendo Entertainment System]]. It was created as a result of [[Shouzou Kaga]]'s desire to combine the strategic gameplay of the ''[[Portal: Wars|Famicom Wars]]'' series with elements of a roleplaying game. Further installments were released on the NES and then the [[Super NES]], with the last ''Fire Emblem'' game for the Super NES (''[[Fire Emblem: Thracia 776]]'') being released in 1999. Intelligent Systems was not ready to work on 3-D ''Fire Emblem'' games yet, so the series continued on the [[Game Boy Advance]] rather then the [[Nintendo 64]] or [[Nintendo Gamecube]].
 
 
Afterwards, the series moved away from the cast of the first three games in favor of a title starring a new cast with the release of ''[[Fire Emblem: Seisen no Keifu]]'' in 1996. This title introduced a relationship system for the characters, and the second half of the game notably featured the children of the characters from the first half, elements which some later games would reflect. The final ''Fire Emblem'' game for the Super NES was ''[[Fire Emblem: Thracia 776]]'' in 1999. At this point, Intelligent Systems did not feel ready to work on 3-D ''Fire Emblem'' games yet, so the series continued on the [[Game Boy Advance]] rather then the [[Nintendo 64]] or [[Nintendo Gamecube]].
 
  
 
In 2001, the characters [[Marth]] and [[Roy]] appeared as unlockable characters in ''[[Super Smash Bros. Melee]]'' to promote the then-upcoming release of ''[[Fire Emblem: Fuuin no Tsurugi]]'' for the Game Boy Advance. Although Nintendo considered removing them from the American version due to their not being familiar with American players, it was ultimately decided to let them remain in the game. The appearance of these characters ultimately served to pique interest in the ''Fire Emblem'' series outside of Japan. In the same year, ''[[Advance Wars]]'' was released outside Japan and sold well.  
 
In 2001, the characters [[Marth]] and [[Roy]] appeared as unlockable characters in ''[[Super Smash Bros. Melee]]'' to promote the then-upcoming release of ''[[Fire Emblem: Fuuin no Tsurugi]]'' for the Game Boy Advance. Although Nintendo considered removing them from the American version due to their not being familiar with American players, it was ultimately decided to let them remain in the game. The appearance of these characters ultimately served to pique interest in the ''Fire Emblem'' series outside of Japan. In the same year, ''[[Advance Wars]]'' was released outside Japan and sold well.  
  
Those events led to the ''Fire Emblem'' series starting to receive international releases. This started with the seventh ''Fire Emblem'' game, which was simply dubbed ''[[Fire Emblem (game)|Fire Emblem]]'' outside of Japan. The game, which acted as a prequel to the previous game, was designed to drawn in new gamers, with tutorials a lack of permanent character death  within the game's first ten chapters. However, the previous six ''Fire Emblem'' games (including the games featuring the popular Marth and Roy) have yet to be released outside of Japan, outside of some remakes that would later be made for later systems. The next Game Boy Advance release would be ''[[Fire Emblem: The Sacred Stones]]'', which incorporated some elements from ''Gaiden'' such as branching promotion paths and a world map which could be used to access other areas. ''Sacred Stones'' would go on to be the only standalone game of the series in terms of continuity, with no other games connected to it.
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These events led to Fire Emblem series starting to be released outside Japan. This started with the seventh ''Fire Emblem'' game, which was simply dubbed ''[[Fire Emblem (game)|Fire Emblem]]'' outside of Japan. The game was designed to drawn in new gamers, with various tutorials in the game's first ten chapters. However, the previous six ''Fire Emblem'' games (including the games featuring the popular Marth and Roy) have yet to be released outside of Japan, outside of some remakes that would later be made for other systems.
  
 
In 2005, the first ''Fire Emblem'' game for a 3-D console, ''[[Fire Emblem: Path of Radiance]]'' was released for the Gamecube. It was followed by ''[[Fire Emblem: Radiant Dawn]]'' for the [[Nintendo Wii]]. An expanded remake of the original game was also released for the [[Nintendo DS]] as ''[[Fire Emblem: Shadow Dragon]]'', which marked the first game starring Marth to be released outside of Japan. Intelligent Systems followed this up in 2010 with a remake of the second book from ''Fire Emblem 3'', ''[[Fire Emblem: Shin Monshou no Nazo: Hikari to Kage no Eiyuu]]''. This game including a new secondary storyline with new characters as well as the characters that had been created for the previous remakes. It also added downloadable content which had original stages well as the ''BS Fire Emblem'' stages. However, likely due to a combination of ''Shadow Dragon'''s poor reception and the DS dying down in favor of the [[Nintendo 3DS]], an international release was passed over for the first time since ''Fire Emblem''.
 
In 2005, the first ''Fire Emblem'' game for a 3-D console, ''[[Fire Emblem: Path of Radiance]]'' was released for the Gamecube. It was followed by ''[[Fire Emblem: Radiant Dawn]]'' for the [[Nintendo Wii]]. An expanded remake of the original game was also released for the [[Nintendo DS]] as ''[[Fire Emblem: Shadow Dragon]]'', which marked the first game starring Marth to be released outside of Japan. Intelligent Systems followed this up in 2010 with a remake of the second book from ''Fire Emblem 3'', ''[[Fire Emblem: Shin Monshou no Nazo: Hikari to Kage no Eiyuu]]''. This game including a new secondary storyline with new characters as well as the characters that had been created for the previous remakes. It also added downloadable content which had original stages well as the ''BS Fire Emblem'' stages. However, likely due to a combination of ''Shadow Dragon'''s poor reception and the DS dying down in favor of the [[Nintendo 3DS]], an international release was passed over for the first time since ''Fire Emblem''.

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