Editing Pokémon Moves A-I

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|{{Calm Mind}}
 
|{{Calm Mind}}
 
|-
 
|-
| colspan="8"|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|293
 
| rowspan="2"|293
 
|{{Camouflage}}
 
|{{Camouflage}}
 
|-
 
|-
| colspan="8"|The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|445
 
| rowspan="2"|445
 
|{{Captivate}}
 
|{{Captivate}}
 
|-
 
|-
| colspan="8"|If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|268
 
| rowspan="2"|268
 
|{{Charge}}
 
|{{Charge}}
 
|-
 
|-
| colspan="8"|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|451
 
| rowspan="2"|451
 
|{{Charge Beam}}
 
|{{Charge Beam}}
 
|-
 
|-
| colspan="8"|The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|204
 
| rowspan="2"|204
 
|{{Charm}}
 
|{{Charm}}
 
|-
 
|-
| colspan="8"|The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|448
 
| rowspan="2"|448
 
|{{Chatter}}
 
|{{Chatter}}
 
|-
 
|-
| colspan="8"|The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|128
 
| rowspan="2"|128
 
|{{Clamp}}
 
|{{Clamp}}
 
|-
 
|-
| colspan="8"|The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|370
 
| rowspan="2"|370
 
|{{Close Combat}}
 
|{{Close Combat}}
 
|-
 
|-
| colspan="8"|The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|004
 
| rowspan="2"|004
 
|{{Comet Punch}}
 
|{{Comet Punch}}
 
|-
 
|-
| colspan="8"|The foe is hit with a flurry of punches that strike two to five times in a row.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|109
 
| rowspan="2"|109
 
|{{Confuse Ray}}
 
|{{Confuse Ray}}
 
|-
 
|-
| colspan="8"|The foe is exposed to a sinister ray that triggers confusion.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|093
 
| rowspan="2"|093
 
|{{Confusion}}
 
|{{Confusion}}
 
|-
 
|-
| colspan="8"|The foe is hit by a weak telekinetic force. It may also leave the foe confused.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|132
 
| rowspan="2"|132
 
|{{Constrict}}
 
|{{Constrict}}
 
|-
 
|-
| colspan="8"|The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|160
 
| rowspan="2"|160
 
|{{Conversion}}
 
|{{Conversion}}
 
|-
 
|-
| colspan="8"|The user changes its type to become the same type as one of its moves.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|176
 
| rowspan="2"|176
 
|{{Conversion 2}}
 
|{{Conversion 2}}
 
|-
 
|-
| colspan="8"|The user changes its type to make itself resistant to the type of the attack it last took.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|383
 
| rowspan="2"|383
 
|{{Copycat}}
 
|{{Copycat}}
 
|-
 
|-
| colspan="8"|The user mimics the move used immediately before it. The move fails if no other move has been used yet.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|322
 
| rowspan="2"|322
 
|{{Cosmic Power}}
 
|{{Cosmic Power}}
 
|-
 
|-
| colspan="8"|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|178
 
| rowspan="2"|178
 
|{{Cotton Spore}}
 
|{{Cotton Spore}}
 
|-
 
|-
| colspan="8"|The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|068
 
| rowspan="2"|068
 
|{{Counter}}
 
|{{Counter}}
 
|-
 
|-
| colspan="8"|A retaliation move that counters any physical attack, inflicting double the damage taken.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|343
 
| rowspan="2"|343
 
|{{Covet}}
 
|{{Covet}}
 
|-
 
|-
| colspan="8"|The user endearingly approaches the foe, then steals the item the foe is holding.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|152
 
| rowspan="2"|152
 
|{{Crabhammer}}
 
|{{Crabhammer}}
 
|-
 
|-
| colspan="8"|The foe is hammered with a large pincer. This move has a high critical-hit ratio.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|238
 
| rowspan="2"|238
 
|{{Cross Chop}}
 
|{{Cross Chop}}
 
|-
 
|-
| colspan="8"|The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|440
 
| rowspan="2"|440
 
|{{Cross Poison}}
 
|{{Cross Poison}}
 
|-
 
|-
| colspan="8"|A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|242
 
| rowspan="2"|242
 
|{{Crunch}}
 
|{{Crunch}}
 
|-
 
|-
| colspan="8"|The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|306
 
| rowspan="2"|306
 
|{{Crush Claw}}
 
|{{Crush Claw}}
 
|-
 
|-
| colspan="8"|The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|462
 
| rowspan="2"|462
 
|{{Crush Grip}}
 
|{{Crush Grip}}
 
|-
 
|-
| colspan="8"|The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|174
 
| rowspan="2"|174
 
|{{Curse}}
 
|{{Curse}}
 
|-
 
|-
| colspan="8"|A move that works differently for the Ghost type than for all the other types.
+
| colspan="8"|
 
|-
 
|-
 
| rowspan="2"|015
 
| rowspan="2"|015
 
|{{Cut}}
 
|{{Cut}}
 
|-
 
|-
| colspan="8"|The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
+
| colspan="8"|
 
|}
 
|}
  

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