Editing Pokémon: Gold and Silver Versions
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{{Game | {{Game | ||
|name=Pokémon: Gold/Silver Versions | |name=Pokémon: Gold/Silver Versions | ||
− | |image= | + | |image= |
|bgcolor=silver | |bgcolor=silver | ||
|fgcolor=black | |fgcolor=black | ||
|developer=[[Game Freak]] | |developer=[[Game Freak]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
− | |system=[[ | + | |system=[[Gameboy Color]] |
− | |release= | + | |release=JP: November 21, 1999<br />US: October 15, 2000<br />AU: October 16, 2000<br/>EU: April 16, 2001 |
|gallery= | |gallery= | ||
|rating=ESRB: E | |rating=ESRB: E | ||
|}} | |}} | ||
− | '''Pokémon: Gold Version''' and '''Pokémon: Silver Version''' are | + | '''Pokémon: Gold Version''' and '''Pokémon: Silver Version''' are the second set of games in the [[Portal:Pokémon|Pokémon]] series. The different versions were made to increase interactivity between gamers (as gamers would have to trade [[Pokémon]] with each other in order to collect all of the game's monsters). |
=Story= | =Story= | ||
− | Taking place after the events of the [[Pokémon: Red, Blue and Green Version| | + | Taking place after the events of the [[Pokémon: Red, Blue and Green Version|original set of games]], ''Pokémon Gold and Silver'' follow the journey of a new character, [[Gold]] (Gold is the default; the player may name him anything). Like [[Red]], Gold wants to become a Pokémon master. To accomplish this, Gold must defeat eight Pokémon gym leaders; defeat the [[Elite Four]]; compete with his rival, [[Silver]]; foil the plans of [[Team Rocket]]; and capture as many of the different species of Pokémon as he can. |
=Gameplay= | =Gameplay= | ||
− | ''Pokémon Gold'' and ''Silver'' retains | + | ''Pokémon Gold'' and ''Silver'' retains much of the gameplay of the original set of games. However, they have added some things. The most notable addition is the 100 new species of Pokémon the game introduced. |
− | + | Probably the thing that effected was the games internal clock. Using the internal clock, they could make certain things happen depending on the time of day or the day of the week. For example, the owl Pokémon [[Hoothoot]] might only appear at night. Another example is some people only appear on Monday. | |
− | + | Another change to the game was Pokémon breeding. If the player left two compatible Pokémon at the Pokémon Daycare for an hour, an egg would be there when they returned. The egg would hatch into a new Pokémon. | |
==Connectivity== | ==Connectivity== | ||
− | Using the [[ | + | Using the [[Gameboy]] Link Cable, games could be connected so that the Pokémon could be traded or used in battle. Some Pokémon could only be obtained through trade- not only Pokémon that were exclusive to one version but also Pokémon that could only evolve after being traded. There were also several points in the game were the player had to choose one out of two or more Pokémon to own (such as in the beginning, where the trainer must choose between a [[Cyndaquil]], [[Totodile]] or [[Chikorita]]), and the Pokémon not chosen could then only be obtained by trading with another player. Pokémon could also be transferred into the games through [[Nintendo]] representatives; this was the only method of acquiring [[Serebii]], the hidden 251st Pokémon, without use of glitches or cheating devices. |
− | ''Gold'' and ''Silver'' could also be linked with the original games for trade | + | ''Gold'' and ''Silver'' could also be linked with the original games for trade; however, the Gold and Silver players could not trade any of the new Pokémon introduced in those games, nor could they trade Pokémon that knew one of the new moves introduced in Gold and Silver. Finally, these games could be linked to the ''[[Pokémon Stadium 2]]'' games on the [[Nintendo 64]], where the Pokémon could be used in 3-D battles, and several unique Pokémon with special moves could be unlocked. |
− | In addition to trading Pokémon, ''Gold'' and ''Silver'' added a new feature called Mystery Gift. Two players would receive a random item or decoration by using the IR port on the top of their | + | In addition to trading Pokémon, ''Gold'' and ''Silver'' added a new feature called Mystery Gift. Two players would receive a random item or decoration by using the IR port on the top of their [[Gameboy Color]]. |
=Version Differences= | =Version Differences= | ||
− | In all regions, ''Pokémon Gold and Silver'' released simultaneously. In order to increase player interactivity, | + | In all regions, ''Pokémon Gold and Silver'' released simultaneously. In order to increase player interactivity, each version had certain Pokémon the other didn't. In addition, there were certain Pokémon that could only be found in ''Pokémon Red'', ''Pokémon Blue'', or ''Pokémon Yellow''. |
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=Legacy= | =Legacy= | ||
− | + | These games has inspired a new set off spin-offs. | |
− | Pokémon from ''Gold'' and ''Silver'' have also appeared in | + | Pokémon from ''Gold'' and ''Silver'' have also appeared in ''[[Super Smash Bros. Melee]]''. Most notably, [[Pichu]] is a playable character. |
==Sequels== | ==Sequels== | ||
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==Remakes/Rereleases== | ==Remakes/Rereleases== | ||
− | + | In 2001 a third version, ''[[Pokémon: Crystal Version]]'' was released. The game featured a subplot about [[Suicune]] and a man named Eusine who wished to catch it. It also added the Battle Tower, which featured ''[[Pokémon Stadium]]'' style battles, and the option to choose to play as a girl. | |
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− | [[Category: Video Games]] [[Category: | + | [[Category: Video Games]] [[Category: Gameboy Color Games]] [[Category: Pokémon Games]] [[Category: Player's Choice]] |