Difference between revisions of "Pikmin (species)"

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| caption=''Pikminicus''
 
| caption=''Pikminicus''
 
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Pikmin are the namesakes of the Pikmin series.  They are tiny, bipedal creatures with stalks coming out of their heads.  In both games, the Pikmin ally themselves with Captain Olimar, though an exact reason for this behavior is never given.  Olimar and associates are able to command the Pikmin to assist them in various ways, whether it is to defeat monsters, break down walls, or carry objects back to their spaceship.
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Pikmin are the namesakes of the Pikmin series.  They are tiny, bipedal creatures with stalks coming out of their heads.  In both games, the Pikmin ally themselves with Captain Olimar, though an exact reason for this behavior is never given.  Olimar and associates are able to command the Pikmin to assist them in various ways, whether it is to defeat monsters, break down walls, or carry objects back to their spaceship.  There are currently six types of Pikmin accounted for.
 
=In General=
 
=In General=
 
Pikmin start their lives as seeds that are ejected from Onions, the color of the seed corresponding with the color of the Onion.  The Onions will, on occasion, eject a seed for no apparent reason (namely at the start of the game, or if all of your Pikmin have been killed), though the most practical way to grow more Pikmin is to bring a pellet or a dead creature to the Onion; the amount of seeds created from these depends on the size of the object.
 
Pikmin start their lives as seeds that are ejected from Onions, the color of the seed corresponding with the color of the Onion.  The Onions will, on occasion, eject a seed for no apparent reason (namely at the start of the game, or if all of your Pikmin have been killed), though the most practical way to grow more Pikmin is to bring a pellet or a dead creature to the Onion; the amount of seeds created from these depends on the size of the object.
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Onions are not the only things that plant Pikmin.  If a Pikmin is thrown into a Candypop Bud, it will be shot back out as a seed of the same color as the bud.  Swooping Snitchbugs will grab Pikmin away from Olimar and toss them into the ground hard enough to replant them and Mamutas will intentionally replant Pikmin, though in the process the Pikmin will grow a flower on its stalk (see below).  There is also the chance that a creature that ate a Pikmin and was then killed will leave a Pikmin seed behind in the ground.
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Though they can be plucked at any time after being planted by the Onion, it is in a grower's best interest to wait a bit.  Pikmin will start their lives with a plain green leaf attached to the ends of their stalks.  After a few minutes (or hours in the game), the leaf will transform into a bud, and a few minutes after that it will open up into a flower.  Pikmin with a flower on their stalks are somewhat faster and stronger (fighting-wise) than Pikmin with a simple leaf.  If a Pikmin does have a leaf or a bud however, giving it a sip of nectar can cause a flower to bloom.  However, Pikmin with flowers can also be reduced to leaves by certain enemies or traps.
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Only 100 Pikmin can be led about an area at a time; remaining Pikmin (including seeds) will stay within their Onions.  The most effective way to use a Pikmin is to throw it at an object that needs to be picked up or onto an enemy that you want to attack.  Pikmin respond to Olimar's whistle, and can either be called back to him by a single toot or led around in formation (without going far from Olimar's side).  Pikmin can also be dismissed into ranks based on color and leaf, bud, or flower.
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Though Pikmin are usually loyal to Olimar, they can occasionally be distracted.  Areas where nectar can be found in particular will cause a Pikmin to drop everything and search for the sweet stuff.  Certain enemies like Flint Beetles will draw a Pikmin's attention as well, while Mitites will cause them to go into a frenzy.

Revision as of 00:10, 18 February 2007

Pikmin.jpg
Pikminicus
Pikmin
Size 9-13mm
Debut Pikmin

Pikmin are the namesakes of the Pikmin series. They are tiny, bipedal creatures with stalks coming out of their heads. In both games, the Pikmin ally themselves with Captain Olimar, though an exact reason for this behavior is never given. Olimar and associates are able to command the Pikmin to assist them in various ways, whether it is to defeat monsters, break down walls, or carry objects back to their spaceship. There are currently six types of Pikmin accounted for.

In General

Pikmin start their lives as seeds that are ejected from Onions, the color of the seed corresponding with the color of the Onion. The Onions will, on occasion, eject a seed for no apparent reason (namely at the start of the game, or if all of your Pikmin have been killed), though the most practical way to grow more Pikmin is to bring a pellet or a dead creature to the Onion; the amount of seeds created from these depends on the size of the object.

Onions are not the only things that plant Pikmin. If a Pikmin is thrown into a Candypop Bud, it will be shot back out as a seed of the same color as the bud. Swooping Snitchbugs will grab Pikmin away from Olimar and toss them into the ground hard enough to replant them and Mamutas will intentionally replant Pikmin, though in the process the Pikmin will grow a flower on its stalk (see below). There is also the chance that a creature that ate a Pikmin and was then killed will leave a Pikmin seed behind in the ground.

Though they can be plucked at any time after being planted by the Onion, it is in a grower's best interest to wait a bit. Pikmin will start their lives with a plain green leaf attached to the ends of their stalks. After a few minutes (or hours in the game), the leaf will transform into a bud, and a few minutes after that it will open up into a flower. Pikmin with a flower on their stalks are somewhat faster and stronger (fighting-wise) than Pikmin with a simple leaf. If a Pikmin does have a leaf or a bud however, giving it a sip of nectar can cause a flower to bloom. However, Pikmin with flowers can also be reduced to leaves by certain enemies or traps.

Only 100 Pikmin can be led about an area at a time; remaining Pikmin (including seeds) will stay within their Onions. The most effective way to use a Pikmin is to throw it at an object that needs to be picked up or onto an enemy that you want to attack. Pikmin respond to Olimar's whistle, and can either be called back to him by a single toot or led around in formation (without going far from Olimar's side). Pikmin can also be dismissed into ranks based on color and leaf, bud, or flower.

Though Pikmin are usually loyal to Olimar, they can occasionally be distracted. Areas where nectar can be found in particular will cause a Pikmin to drop everything and search for the sweet stuff. Certain enemies like Flint Beetles will draw a Pikmin's attention as well, while Mitites will cause them to go into a frenzy.