Difference between revisions of "Pikmin"

From Gamehiker Wiki
Jump to navigation Jump to search
 
(14 intermediate revisions by 3 users not shown)
Line 4: Line 4:
 
| bgcolor=silver
 
| bgcolor=silver
 
| fgcolor=black
 
| fgcolor=black
| developer=[[Nintendo]]
+
| developer=[[Nintendo EAD]]
 
| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
| system=[[Nintendo Gamecube]]<br>[[Nintendo Wii]]
+
| system=[[Nintendo Gamecube]], [[Nintendo Wii|Wii]], [[Wii U]], [[Nintendo Switch]]
| release='''Gamecube'''<br>JP October 26, 2001 <br />US December 2, 2001 <br />EU June 14, 2002 <br />'''Wii'''<br>JP December 25, 2008
+
| release='''Gamecube'''<br>JP October 26, 2001 <br />US December 2, 2001 <br />EU June 14, 2002 <br />'''Wii'''<br>JP December 25, 2008<br>EU February 6, 2009<br>US March 9, 2009<br />'''Wii U'''<br />PAL September 1, 2016<br />US September 29, 2016<br />JP June 21, 2017<br />'''Switch (Digital)'''<br />June 21, 2023
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=30 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=30 GH Gallery]
 
| rating=ESRB: E
 
| rating=ESRB: E
 
|}}
 
|}}
  
'''Pikmin''' is an unusual realtime strategy game created by [[Shigeru Miyamoto]].
+
{{dablink|This article is about the original game of the ''Pikmin'' series. For the species, see [[Pikmin (species)]]. For the series in general, see ''[[Portal: Pikmin]]''.}}
 +
 
 +
'''Pikmin''' is a real-time strategy game created by [[Shigeru Miyamoto]] that was released for the [[Nintendo Gamecube]] in 2001. It is the original game of the ''[[Portal: Pikmin|Pikmin]]'' series.
  
 
=Story=
 
=Story=
  
[[Captain Olimar]], a spaceman, went on vacation when he crash landed on a strange foreign planet. When he wakes up, he discovers that the planets atmosphere is poisonous to him. He has 30 days to repair his ship, the Dolphin, before his air runs out.
+
[[Olimar|Captain Olimar]], a spaceship pilot, was on vacation when he crash landed on a strange foreign planet. He awakened to discover that the planet's atmosphere was poisonous to him. This left him with 30 days to repair his ship, the Dolphin, before his air ran out. To make this possible, he ended up working with a local race of helpful creatures known as the [[Pikmin (species)|Pikmin]].
  
 
=Gameplay=
 
=Gameplay=
  
Pikmin uses a gameplay idea that was experimented with in Mario 128. The player is able to select as many or as few Pikmin as they want and specify what task they are supposed to do. There are three different types of Pikmin, each with special abilities.  
+
In this game, the player controls Olimar in his efforts to explore the planet with the tiny yet resourceful creatures known as Pikmin. Once Olimar finds Pikmin, he can command them to undertake different tasks to help him. The Pikmin can be used to battle enemies, destroy obstacles and retrieve treasure. There are three different types of Pikmin appearing in the game with unique attributes: Red (stronger and fire resistant), Blue (able to survive in water) and Yellow (can be thrown higher and carry bomb rocks). The game is follows a day system. By the end of each day, all of the Pikmin have to be rounded up and returned to the ship in order to protect them from the planet's nocturnal predators. Any Pikmin that aren't in the ship's area or following Olimar at the time of sundown will be left behind and eaten overnight. The player must utlize the different Pikmin strategically in order to achieve the best results that they can on each day.
  
30 parts from the ship are scatter around the planet. It's up to the player to find each piece and bring them back to the ship.
+
The ultimate goal of the game is to discover at least twenty-five out of thirty different ship parts scattered throughout the planet before the thirty day period ends. As the player progresses, more areas of the planet will be unlocked to explore. The game also has an unlockable Challenge Mode in which the player's goal is to collect as many Pikmin as possible throughout a day.
  
 
=Legacy=
 
=Legacy=
 +
 +
This game went on to spawn a new Nintendo series and would later be represented in the ''[[Portal: Super Smash Bros.|Super Smash Bros.]]'' series. After the series was represented through a trophy in ''[[Super Smash Bros. Melee]]'', Olimar would become a playable character starting in ''[[Super Smash Bros. Brawl]]'', armed with his Pikmin. This also came with a stage, music and other references to the ''Pikmin'' games.
 +
 +
==Ports and Remakes==
 +
 +
*It was released in March 2009 for the Nintendo Wii as part of the [[New Play Control]] series of Gamecube remakes. This version was later released for download through the [[Wii U]]'s eShop in 2016 (2017 for Japan).
 +
*HD remasters of the first two games were released for the [[Nintendo Switch]] in 2023. They were made available digitally in June, where the games could be bought separately or in a bundle, and a physical bundle called ''Pikmin 1+2'' was released on September 22nd of that year. The physical game card contains both games, but launches them as separate apps. This port of ''Pikmin'' was primarily based on the New Play Control version.
  
 
==Sequels==
 
==Sequels==
  
A second game, [[Pikmin 2]], was released for the [[Gamecube]].
+
It was followed by ''[[Pikmin 2]]'' in 2004.
 
 
==Ports and Remakes==
 
  
*It was released in December 2008 for the Nintendo Wii as part of the "Play for Wii" series of Gamecube remakes. The only known change to the game is an alteration to the controls that makes it compatible with the Wii Remote and Nunchuck controller.
+
{{Pikmin Series}}
  
[[Category: Gamecube Games]]
+
[[Category: GameCube Games]]
 
[[Category: Wii Games]]
 
[[Category: Wii Games]]
 
[[Category: Pikmin Games]]
 
[[Category: Pikmin Games]]
 
[[Category: Player's Choice]]
 
[[Category: Player's Choice]]
 +
[[Category: New Play Control Games]]
 +
[[Category: Switch Games]]

Latest revision as of 09:29, 8 November 2023

Pikminbox.jpg
Pikmin
Developer Nintendo EAD
Publisher Nintendo
System Nintendo Gamecube, Wii, Wii U, Nintendo Switch
Release Date Gamecube
JP October 26, 2001
US December 2, 2001
EU June 14, 2002
Wii
JP December 25, 2008
EU February 6, 2009
US March 9, 2009
Wii U
PAL September 1, 2016
US September 29, 2016
JP June 21, 2017
Switch (Digital)
June 21, 2023
Gallery GH Gallery
Rating ESRB: E

Pikmin is a real-time strategy game created by Shigeru Miyamoto that was released for the Nintendo Gamecube in 2001. It is the original game of the Pikmin series.

Story[edit]

Captain Olimar, a spaceship pilot, was on vacation when he crash landed on a strange foreign planet. He awakened to discover that the planet's atmosphere was poisonous to him. This left him with 30 days to repair his ship, the Dolphin, before his air ran out. To make this possible, he ended up working with a local race of helpful creatures known as the Pikmin.

Gameplay[edit]

In this game, the player controls Olimar in his efforts to explore the planet with the tiny yet resourceful creatures known as Pikmin. Once Olimar finds Pikmin, he can command them to undertake different tasks to help him. The Pikmin can be used to battle enemies, destroy obstacles and retrieve treasure. There are three different types of Pikmin appearing in the game with unique attributes: Red (stronger and fire resistant), Blue (able to survive in water) and Yellow (can be thrown higher and carry bomb rocks). The game is follows a day system. By the end of each day, all of the Pikmin have to be rounded up and returned to the ship in order to protect them from the planet's nocturnal predators. Any Pikmin that aren't in the ship's area or following Olimar at the time of sundown will be left behind and eaten overnight. The player must utlize the different Pikmin strategically in order to achieve the best results that they can on each day.

The ultimate goal of the game is to discover at least twenty-five out of thirty different ship parts scattered throughout the planet before the thirty day period ends. As the player progresses, more areas of the planet will be unlocked to explore. The game also has an unlockable Challenge Mode in which the player's goal is to collect as many Pikmin as possible throughout a day.

Legacy[edit]

This game went on to spawn a new Nintendo series and would later be represented in the Super Smash Bros. series. After the series was represented through a trophy in Super Smash Bros. Melee, Olimar would become a playable character starting in Super Smash Bros. Brawl, armed with his Pikmin. This also came with a stage, music and other references to the Pikmin games.

Ports and Remakes[edit]

  • It was released in March 2009 for the Nintendo Wii as part of the New Play Control series of Gamecube remakes. This version was later released for download through the Wii U's eShop in 2016 (2017 for Japan).
  • HD remasters of the first two games were released for the Nintendo Switch in 2023. They were made available digitally in June, where the games could be bought separately or in a bundle, and a physical bundle called Pikmin 1+2 was released on September 22nd of that year. The physical game card contains both games, but launches them as separate apps. This port of Pikmin was primarily based on the New Play Control version.

Sequels[edit]

It was followed by Pikmin 2 in 2004.