Editing New Super Mario Bros.

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=Gameplay=
 
=Gameplay=
  
The gameplay is similar to its 2D predecessors in that the player controls Mario as he makes his way through the various levels. Each level makes up part of eight worlds, each of which has its own map. Despite being a 2D game, all of the characters and environments are rendered in 3D, even though the game never breaks from the side-scrolling perspective.
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The gameplay is similar to its 2D predecessors in that the player controls Mario as he makes his way through the various levels. Each level makes up part of eight worlds, each of which has its own map. Despite being a 2D game, all of the characters an environments are rendered in 3D, even though the game never breaks from the side-scrolling perspective.
  
 
Returning are the three common power-ups, the [[Super Mushroom]], [[Super Star]] and [[Fire Flower]]. Three new power-ups were added in the game. The first was the [[Mega Mushroom]] that enlarged Mario to gargantuan size and allowed him to mow over any obstacle for a limited amount of time. The [[Mini Mushroom]] shrinks Mario to miniature size and allows him to enter small areas and race over water. The last power-up is the Koopa Shell which Mario can ride in and pick up speed to mow over enemies like a Koopa Shell does in previous Mario games.  
 
Returning are the three common power-ups, the [[Super Mushroom]], [[Super Star]] and [[Fire Flower]]. Three new power-ups were added in the game. The first was the [[Mega Mushroom]] that enlarged Mario to gargantuan size and allowed him to mow over any obstacle for a limited amount of time. The [[Mini Mushroom]] shrinks Mario to miniature size and allows him to enter small areas and race over water. The last power-up is the Koopa Shell which Mario can ride in and pick up speed to mow over enemies like a Koopa Shell does in previous Mario games.  

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