Metroid Fusion

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Metroid Fusion
Full Title Metroid Fusion
Developer Nintendo
Publisher Nintendo
System Game Boy Advance, 3DS Virtual Console, Wii U Virtual Console
Release Date Game Boy Advance
US November 17, 2002
EU November 22, 2002
JP February 14, 2003
3DS Virtual Console
December 15/16, 2011 (Ambassador)
Wii U Virtual Console
US/EU April 3, 2014
JP April 30, 2014
Genre Action/Adventure
Gallery GH Gallery
Rating ESRB: E

Metroid Fusion is the fifth Metroid game and the first Metroid game on the Game Boy Advance. Fusion acts as a sequel to Super Metroid.

Story

Samus Aran is infected by the X Parasite while exploring Biologic Space Laboratories. To save her, she is injected with Metroid DNA and most of her power suit has to be removed. However, she's gained the ability to absorb the X Parasites.

Once she recovered, Samus is sent back to eliminate the X parasite. However, she is being stalked by a powerful form of the X parasite taking the form of herself called SA-X. Samus must regain her abilities if she's going to stand a chance.

Gameplay

Metroid Fusion is divided into seven different levels, each containing a different habitat. The player must go through the levels to find new equipment while defeating enemies and avoiding SA-X. As the player gains new abilities, they can get to areas that they were unable to get to before.

The game also has a connectivity feature. When connected with Metroid Prime, the Fusion suit is unlocked in Prime and Metroid becomes available. When connected with Metroid: Zero Mission, extra artwork is unlocked in Zero Mission.

Version Differences

When Fusion was released in Japan, the official site included an exclusive e-Manga that chronicled Samus's life from childhood to her becoming a bounty hunter. Because of that, many of the ending scenes in the Japanese version show Samus with different backdrops showing her in her younger years, each one different depending on completion difficulty and time. Because the e-Manga never officially made it outside of Japan, these exclusive ending scenes were not viewable in other versions of the game.

Continuity Notes

  • The instruction manual condenses the history of the previous three games and connects them to Fusion.
  • The DNA of the Metroid hatchling, which had appeared in Metroid II: Return of Samus and Super Metroid, is an important plot point due to it being injected into Samus and the later revelation that the DNA was also being used to clone new Metroids.
  • The sectors of BSL are also modeled after environments from SR388, as another callback to Metroid II, although the sectors do not resembles areas seen within that game. An Omega Metroid from the game does make an appearance.
  • The same Etecoons and Dachoras from Super Metroid reappear, and once more Samus helps them escape an explosion in her ship.

Legacy

Sequels

Fusion notably has not received a direct sequel and remains the final game in the series in chronological order over ten years after its release. It was launched within the same timeframe as Metroid Prime, which spawned its own series. The next traditional Metroid game was the remake Metroid Zero Mission, and Metroid: Other M later served as an interquel between Super Metroid and Metroid Fusion.

Ports and Remakes

  • In 2011, Metroid Fusion was part of the set of Game Boy Advance games that were released for free download on the 3DS to those participating in the Ambassador Program. It did not receive a standard eShop release, but it was later released for the Wii U Virtual Console in 2014.