Editing Luigi's Mansion: Dark Moon

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The gameplay is partially based on that of the original ''Luigi's Mansion''. The player controls Luigi exploring different areas while armed with a flashlight and a Poltergust device (this time an advanced [[Poltergust 5000]]) and without utilizing his jumping ability (although now Luigi can perform small leaps while in the process of sucking up enemies or objects as a way of dodging attacks). This installment takes focus away from the flashlight, as the player can no longer turn it on or off, and it no longer plays a key role in stunning ghosts. Instead, the Poltergust has a feature called the Strobulb, which can be charged up by holding down the A button and unleashes a blinding flash. The Strobulb is now used to stun ghosts and interact with other parts of the environment, and the Poltergust is still used for sucking up ghosts. Another device added for this game is the Dark-Light Device, which can be used to reveal hidden parts of an environment.
 
The gameplay is partially based on that of the original ''Luigi's Mansion''. The player controls Luigi exploring different areas while armed with a flashlight and a Poltergust device (this time an advanced [[Poltergust 5000]]) and without utilizing his jumping ability (although now Luigi can perform small leaps while in the process of sucking up enemies or objects as a way of dodging attacks). This installment takes focus away from the flashlight, as the player can no longer turn it on or off, and it no longer plays a key role in stunning ghosts. Instead, the Poltergust has a feature called the Strobulb, which can be charged up by holding down the A button and unleashes a blinding flash. The Strobulb is now used to stun ghosts and interact with other parts of the environment, and the Poltergust is still used for sucking up ghosts. Another device added for this game is the Dark-Light Device, which can be used to reveal hidden parts of an environment.
  
Unlike the previous game, which consisted of Luigi exploring the same environment continuously throughout the game, ''Dark Moon'' has a series of different locations to explore, which each area being divided into several missions that end in a boss battle. Once Luigi completes a mission's objective, he is pulled back to E. Gadd's bunker, where a different mission can be selected. Each area has ten gems hidden within it, some of which can only be found during certain missions, and there is also one hidden [[Boo]] to be found in each mission. At the end of a mission, Luigi is ranked depending on factors such as how much damage he took, how much money was collected, how many ghosts were captured and the time taken to complete the mission. All the money acquired from a mission also goes into working towards upgrades for Luigi's equipment. There are also no longer 'portrait ghosts' in this game, although there are a few ghosts with more human characteristics.
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Unlike the previous game, which consisted of Luigi exploring the same environment continuously throughout the game, ''Dark Moon'' has a series of different locations to explore, which each area being divided into several missions that end in a boss battle. Once Luigi completes a mission's objective, he is pulled back to E. Gadd's bunker, where a different mission can be selected. Each area has ten gems hidden within it, some of which can only be found during certain missions, and there is also one hidden [[Boo]] to be found in each mission. At the end of a mission, Luigi is ranked depending on factors such as how much damage he took, how much money was collected, how many ghosts were captured and the time taken to complete the mission. All the money acquired from a mission also goes into working towards upgrades for Luigi's equipment.
  
 
Within E. Gadd's bunker, several other features can be accessed. This includes the Vault, where characters can view captured ghosts and collected gems, as well as check Luigi's progress towards unlocking upgrades. There is also the ScareScraper mode, which is a multiplayer mode that can be played locally or online with four players. It has up to three difficulty levels and involves clearing through different floors of a skyscraper by fighting ghosts.
 
Within E. Gadd's bunker, several other features can be accessed. This includes the Vault, where characters can view captured ghosts and collected gems, as well as check Luigi's progress towards unlocking upgrades. There is also the ScareScraper mode, which is a multiplayer mode that can be played locally or online with four players. It has up to three difficulty levels and involves clearing through different floors of a skyscraper by fighting ghosts.

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