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− | { | + | {|align="right" style="background:lightgray; width:30%" |
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− | | | + | |align="center" bgcolor="lightblue" | '''Intelligent Systems''' |
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− | | | + | |'''Type:''' First Party Developer |
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− | | | + | |'''Founded:''' 1986 |
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− | | | + | |'''Status:''' Active |
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− | | | + | |'''Bestselling Game:''' [[Golf]] |
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− | | | + | |align="center" bgcolor="lightblue" | Notable Members |
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+ | |align="center" | [[Shouzo Kaga]] - [[Gunpei Yokoi]] | ||
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+ | |align="center" bgcolor="lightblue" | Key Franchises | ||
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+ | |align="center" | [[Fire Emblem]] - [[Nintendo Wars]] | ||
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+ | |} | ||
− | + | Intelligent Systems is one of Nintendo's first party developers. They are known for their work on [[Nintendo Wars]] and [[Fire Emblem]]. In the past, they have worked closely with [[R&D 1]]. | |
==History== | ==History== | ||
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Intelligent Systems was founded by a group of developers from R&D 1. When R&D 1 was told to focus on the [[Gameboy]], the defectors started their own team: Intelligent Systems. Gunpei Yokoi was the head of both teams and they shared personal on certain projects. However, they also created their own games including [[Famicom Wars]] and [[Fire Emblem]]. | Intelligent Systems was founded by a group of developers from R&D 1. When R&D 1 was told to focus on the [[Gameboy]], the defectors started their own team: Intelligent Systems. Gunpei Yokoi was the head of both teams and they shared personal on certain projects. However, they also created their own games including [[Famicom Wars]] and [[Fire Emblem]]. | ||
− | During the [[Super | + | During the [[Super Nintendo]] era, they split themselves into four teams: Team Deer Forse, responsible for work on [[Super Metroid]]; Team Battle Clash, who worked on [[Super Scope]] games; Team Emblem, who worked on [[Fire Emblem]] games; and Team Shikamaru, who worked on [[Mario Paint]]. Most of their games for the Super Nintendo were niche titles. |
− | When the [[Nintendo 64]] was released, Intelligent Systems had trouble with working in 3D. They decided to focus on | + | When the [[Nintendo 64]] was released, Intelligent Systems had trouble with working in 3D. They decided to focus on Gameboy games. However, they have started developing games for the [[Gamecube]] and the [[Wii]]. |
− | Along with making games, Intelligent | + | Along with making games, Intelligent System has been responsible for the development tools for every Nintendo system to date, with the possible exception of the [[Wii]]. |
==Games== | ==Games== | ||
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*[[Fire Emblem: Thracia 776]] | *[[Fire Emblem: Thracia 776]] | ||
*[[Mario Paint]] | *[[Mario Paint]] | ||
− | *[[Metal Combat | + | *[[Metal Combat-Falcon's Revenge]] |
*[[Super Famicom Wars]] | *[[Super Famicom Wars]] | ||
*[[Super Metroid]] | *[[Super Metroid]] | ||
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===[[Wii]]=== | ===[[Wii]]=== | ||
− | *[[Fire Emblem: | + | *[[Fire Emblem: Goddess of Dawn]] |
*[[Super Paper Mario]] | *[[Super Paper Mario]] | ||
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− | ===[[ | + | ===[[Gameboy]]=== |
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*[[Alleyway]] | *[[Alleyway]] | ||
*[[Baseball]] | *[[Baseball]] | ||
− | *[[ | + | *[[Gameboy Wars]] |
− | *[[ | + | *[[Golf]] |
*[[Tetris Attack]] | *[[Tetris Attack]] | ||
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− | ===[[ | + | ===[[Gameboy Color]]=== |
*[[Card Hero]] | *[[Card Hero]] | ||
− | *[[ | + | *[[Gameboy Wars 2]] |
+ | *[[Pokemon Puzzle Challenge]] | ||
− | ===[[ | + | ===[[Gameboy Advance]]=== |
*[[Advance Wars]] | *[[Advance Wars]] | ||
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*[[Fire Emblem: The Sacred Stones]] | *[[Fire Emblem: The Sacred Stones]] | ||
*[[Game Boy Wars Advance 1+2]] | *[[Game Boy Wars Advance 1+2]] | ||
− | *[[Mario Kart | + | *[[Mario Kart Super Circuit]] |
*[[Napoleon]] | *[[Napoleon]] | ||
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*[[Wrecking Crew]] | *[[Wrecking Crew]] | ||
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===[[Nintendo DS]]=== | ===[[Nintendo DS]]=== | ||
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*[[Advance Wars: Dual Strike]] | *[[Advance Wars: Dual Strike]] | ||
− | *[[ | + | *[[Panel de Pon DS]] |
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===[[Virtual Boy]]=== | ===[[Virtual Boy]]=== | ||
− | * | + | *[[Dragon Hopper]] |
− | + | *[[Galactic Pinball]] | |
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[[Category:First Party Developers]] | [[Category:First Party Developers]] |