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| name=Ike | | name=Ike | ||
| image=[[Image:Ike.jpg|250px]] | | image=[[Image:Ike.jpg|250px]] | ||
− | | caption= | + | | caption=Hero of the Blue Flames |
|bgcolor = #000066 | |bgcolor = #000066 | ||
|fgcolor = #FFFFFF | |fgcolor = #FFFFFF | ||
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| relatives=[[Greil]] (father)<br>Elena (mother)<br>[[Mist]] (sister) | | relatives=[[Greil]] (father)<br>Elena (mother)<br>[[Mist]] (sister) | ||
| origin=Gallia | | origin=Gallia | ||
− | | base= | + | | base=Altea |
| affiliation=Greil Mercenaries<br>Crimean Liberation Army | | affiliation=Greil Mercenaries<br>Crimean Liberation Army | ||
| abilities= | | abilities= | ||
− | + | | weaponry=Ragnell | |
− | | weaponry= | ||
| voiced by=[[Jason Adkins]] | | voiced by=[[Jason Adkins]] | ||
− | | debut= | + | | debut=[[Fire Emblem: Path of Radiance]] |
|}} | |}} | ||
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=Background= | =Background= | ||
− | Ike and his younger sister [[Mist]] were born in Gallia to the mercenary [[Greil]] and his wife Elena. However, early in Ike's childhood, Greil went berserk from touching [[Fire Emblem (item)|Lehran's Medallion]] and slaughtered various friends and soldiers, as well as Elena | + | Ike and his younger sister [[Mist]] were born in Gallia to the mercenary [[Greil]] and his wife Elena. However, early in Ike's childhood, Greil went berserk from touching [[Fire Emblem (item)|Lehran's Medallion]] and slaughtered various friends and soldiers, as well as Elena. After this Greil moved to Altea with the children and formed a mercenary company, Greil Mercenaries. Ike was raised with no knowledge of his father's background, including the truth about his mother's death, but he came to respect his father. Ike’s life was mostly sheltered, and he knew practically nothing about Gallia or the laguz in general. He was also close to Mist, although they constantly teased each other. |
==Path of Radiance== | ==Path of Radiance== | ||
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===Part 2: Of Countries and Kings=== | ===Part 2: Of Countries and Kings=== | ||
− | In the course of the three years between ''Path of Radiance'' and ''Radiant Dawn'', Ike lived up to his word by eventually giving up his peerage and returning to leading the Greil Mercenaries. The mercenaries left their fort | + | In the course of the three years between ''Path of Radiance'' and ''Radiant Dawn'', Ike lived up to his word by eventually giving up his peerage and returning to leading the Greil Mercenaries. The mercenaries left their fort at Altea at some point and maintained a low profile afterwards, only showing up every now and then to perform odd jobs at some villages. Before he left for Daein in ''Radiant Dawn'', Bastian alerted the mercenaries of Ludveck’s intentions to rebel against Elincia and asked Ike to help. The Greil Mercenaries did not show up until the end of "Endgame: Elincia’s Gamble", when Ike lead the Greil Mercenaries to rescue Lucia from being hanged and fought off the remainder of Ludveck’s forces. |
− | He then was reunited with Elincia and explained his story to her, apologizing for not alerting her of his presence sooner because they did not want to ruin the element of disguise. Ike also received disturbing news from Elincia, of a Daein Liberation Army that was formed like a dark mirror of their Crimean Liberation Army, headed by [[Micaiah]], a powerful figurehead and general like Ike, and [[Pelleas]], the long-lost heir to Daein’s throne whom had shown up as suddenly as Elincia had. But Ike was more troubled when Elincia told him that the Black Knight had been sighted aiding the Daein Liberation Army, despite being believed to be dead. Elincia acknowledged the idea that it could be a new Black Knight, but she also said that no remains were found of the original in the remains of Castle Nados. He also met with Leanne, whom had requested the help of his mercenaries, but she only gave him the cryptic message to help her brothers. | + | He then was reunited with Elincia and explained his story to her, apologizing for not alerting her of his presence sooner because they did not want to ruin the element of disguise. Ike also received disturbing news from Elincia, of a Daein Liberation Army that was formed like a dark mirror of their Crimean Liberation Army, headed by [[Micaiah]], a powerful figurehead and general like Ike, and [[Pelleas]], the long-lost heir to Daein’s throne whom had shown up as suddenly as Elincia had. But Ike was more troubled when Elincia told him that the Black Knight had been sighted aiding the Daein Liberation Army, despite being believed to be dead. Elincia acknowledged the idea that it could be a new Black Knight, but she also said that no remains were found of the original in the remains of Castle Nados. He also met with Leanne, whom had requested the help of his mercenaries, but she only gave him the cryptic message to help her brothers. |
===Part 3: Intersecting Vows=== | ===Part 3: Intersecting Vows=== | ||
− | Ike and the mercenaries returned to | + | Ike and the mercenaries returned to Altea, where Ike prepared to renew his hunt for the Black Knight. But Ranulf then met with him in "Prologue: The Great Advance" and asked Ike to aid the forces of the Laguz Alliance Army in battle with Begnion, due to the testimony of the recently-discovered heron [[Rafiel]], whom claimed that it was the corrupt Begnion senators and not Ashnard whom had been behind the Serenes Massacre. Ike was uncertain about whether or not to help until Ranulf told him that the Begnion senate not only refused to listen to the laguz messengers, but they also killed one of the messengers. Ike decided to put his search for the Black Knight on hold (thinking they were bound to meet again anyway) and joined up with the Laguz Alliance Army. |
With the help of the mercenaries, the Laguz Alliance Army was able to push their way into Begnion at first with several great victories. Their first blow arrived when Naesala betrayed the army and gave Begnion and advantage by preventing Tibarn from holding off the Begnion Central Army, which was unbelievably large and under the commander of the tactical genius Zelgius. They were able to form strategies to go around the Central Army in Chapter 3: River Crossing. However, their advantage collapsed after [[Skrimir]] accepted Zelgius’s challenge to a duel and lost, being brutally wounded in the process, in "Chapter 4: The General’s Hand". Zelgius gave them three days to arrange a peace treaty with Begnion, and knowing that they would not reach true peace, the Laguz Alliance Army opted to retreat to Gallia. | With the help of the mercenaries, the Laguz Alliance Army was able to push their way into Begnion at first with several great victories. Their first blow arrived when Naesala betrayed the army and gave Begnion and advantage by preventing Tibarn from holding off the Begnion Central Army, which was unbelievably large and under the commander of the tactical genius Zelgius. They were able to form strategies to go around the Central Army in Chapter 3: River Crossing. However, their advantage collapsed after [[Skrimir]] accepted Zelgius’s challenge to a duel and lost, being brutally wounded in the process, in "Chapter 4: The General’s Hand". Zelgius gave them three days to arrange a peace treaty with Begnion, and knowing that they would not reach true peace, the Laguz Alliance Army opted to retreat to Gallia. | ||
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During the journey, Ike was able to bond with [[Rafiel]] and [[Kurthnaga]] and learned more of their back stories as he reached out to them. The armies all met up at Sienne in "Final Chapter: Rebirth" and began scaling the Tower of Guidance. Ike met up with the Black Knight once more, who confirmed his identity as Zelgius. They met in combat once last time together, with Zelgius blocking off any outside interference with a magical barrier (although the barrier did not affect Support bonuses). Ike was victorious, and Zelgius was mortally wounded. Ike stood by Zelgius in his last moments. Zelgius confided part of his backstory to Ike, and Ike acknowledged Zelgius as both his father's killer and his last teacher due to all the training he went through because of the Black Knight. As he died, Zelgius acknowledged that Ike had become as skilled as his father. | During the journey, Ike was able to bond with [[Rafiel]] and [[Kurthnaga]] and learned more of their back stories as he reached out to them. The armies all met up at Sienne in "Final Chapter: Rebirth" and began scaling the Tower of Guidance. Ike met up with the Black Knight once more, who confirmed his identity as Zelgius. They met in combat once last time together, with Zelgius blocking off any outside interference with a magical barrier (although the barrier did not affect Support bonuses). Ike was victorious, and Zelgius was mortally wounded. Ike stood by Zelgius in his last moments. Zelgius confided part of his backstory to Ike, and Ike acknowledged Zelgius as both his father's killer and his last teacher due to all the training he went through because of the Black Knight. As he died, Zelgius acknowledged that Ike had become as skilled as his father. | ||
− | As they scaled the tower, Yune also confided more of her backstory to Ike and the others, and gave Ragnell her blessing. Ike was also able to console Micaiah and listen to her story, and he helped her just from listening as Micaiah's reminiscing convinced her not to abandon Sothe after the war ended | + | As they scaled the tower, Yune also confided more of her backstory to Ike and the others, and gave Ragnell her blessing. Ike was also able to console Micaiah and listen to her story, and he helped her just from listening as Micaiah's reminiscing convinced her not to abandon Sothe after the war ended. In the final battle with Ashera, ultimately it was Ike who delivered the final blow to Ashera with Ragnell. Following this, Yune was ready to depart from this world due to all the troubles that the gods had caused, but Ike convinced her to stay by saying that even if they were imperfect, the gods gave normal people something to aspire to. |
− | Afterwards, Ike left on a journey to unknown lands, and he was never seen again | + | Afterwards, Ike left on a journey to unknown lands, and he was never seen again. |
=Support Conversation Summaries= | =Support Conversation Summaries= | ||
− | Ike is capable of having Support conversations with seven other characters | + | Ike is capable of having Support conversations with seven other characters. |
*'''Elincia-''' In the first conversation, Elincia feels out of place due to the trouble she has preparing herself for battle. However, Ike assures her that even he had trouble when he was starting out as a mercenary. He told her he learned so much from his father training him constantly, and he and Elinica came from different worlds. He told Elincia there was no shame in asking the others for help. In the second conversation, Elinicia tries practicing alone. Ike offers to ber her training partner and reminds her of what he said about not being afraid to ask for help. Ike says that he knows what it's like, as he lost his own father and then gained much responsibility himself, although he admitted a mercenary company was different then a country, but he managed to endure all his difficulties because he had all his friends to back him up. Finally he reminds Elincia that the same is true for her, and she is not alone. In the final conversation, Ike tells Elincia about her vast improvements on the night before the march on Crimea's capital to battle Ashnard. Elinica claims it is because she had Ike as a strong role model, but Ike does not think himself to be a good role model. They then reminisce about the earlier parts of her journey and Elincia's attempt to fit in with the mercenaries by telling them to give the enemies a "sound thrashing". Elincia said she had initially felt despair after fleeing Crimea to Gallia, but she now realized there were rays of hope poking through. She swore on the next day she would reclaim Crimea or die in the attempt, and Ike was willing to commit to helping Elincia achieve this to his dying breath. | *'''Elincia-''' In the first conversation, Elincia feels out of place due to the trouble she has preparing herself for battle. However, Ike assures her that even he had trouble when he was starting out as a mercenary. He told her he learned so much from his father training him constantly, and he and Elinica came from different worlds. He told Elincia there was no shame in asking the others for help. In the second conversation, Elinicia tries practicing alone. Ike offers to ber her training partner and reminds her of what he said about not being afraid to ask for help. Ike says that he knows what it's like, as he lost his own father and then gained much responsibility himself, although he admitted a mercenary company was different then a country, but he managed to endure all his difficulties because he had all his friends to back him up. Finally he reminds Elincia that the same is true for her, and she is not alone. In the final conversation, Ike tells Elincia about her vast improvements on the night before the march on Crimea's capital to battle Ashnard. Elinica claims it is because she had Ike as a strong role model, but Ike does not think himself to be a good role model. They then reminisce about the earlier parts of her journey and Elincia's attempt to fit in with the mercenaries by telling them to give the enemies a "sound thrashing". Elincia said she had initially felt despair after fleeing Crimea to Gallia, but she now realized there were rays of hope poking through. She swore on the next day she would reclaim Crimea or die in the attempt, and Ike was willing to commit to helping Elincia achieve this to his dying breath. | ||
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Ike also has an in-built Support bonus with Mist (which boosts Ike's chances of delivering a critical hit and vice-versa), Soren (which protects Soren from enemy critical hits) and Elincia (which protects Ike from enemy critical attacks). | Ike also has an in-built Support bonus with Mist (which boosts Ike's chances of delivering a critical hit and vice-versa), Soren (which protects Soren from enemy critical hits) and Elincia (which protects Ike from enemy critical attacks). | ||
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=Abilities= | =Abilities= | ||
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Ike is an excellent swordsman, having inherited his father’s unique sword-fighting style. He also has an ability called Aether, which simultaneously heals Ike and hurts enemies. | Ike is an excellent swordsman, having inherited his father’s unique sword-fighting style. He also has an ability called Aether, which simultaneously heals Ike and hurts enemies. | ||
− | =Other | + | =Other Roles= |
− | + | *Ike is a playable character in ''[[Super Smash Bros. Brawl]]'', with Aether as one of his special moves. | |
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− | *Ike | ||
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=Trivia= | =Trivia= | ||
− | + | *He is the first main ‘’Fire Emblem’’ character not to start out in the Lord class. | |
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{{Super Smash Bros. Characters}} | {{Super Smash Bros. Characters}} | ||
[[Category:Fire Emblem Characters]] | [[Category:Fire Emblem Characters]] |