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|developer=[[Intelligent Systems]]
 
|developer=[[Intelligent Systems]]
 
|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
|system=[[NES]], [[Virtual Console]] ([[Wii Virtual Console|Wii]], [[3DS Virtual Console|3DS]], [[Wii U Virtual Console|Wii U]])
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|system=[[NES]], [[Virtual Console]], [[3DS Virtual Console]], [[Wii U Virtual Console]]
 
|release='''NES'''<br />JP March 14, 1992<br />'''Wii Virtual Console'''<br />November 4, 2009<br />'''3DS Virtual Console'''<br />JP April 3, 2013<br />'''Wii U Virtual Console'''<br />August 20, 2014
 
|release='''NES'''<br />JP March 14, 1992<br />'''Wii Virtual Console'''<br />November 4, 2009<br />'''3DS Virtual Console'''<br />JP April 3, 2013<br />'''Wii U Virtual Console'''<br />August 20, 2014
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=178 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=178 GH Gallery]
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|}}
 
|}}
  
'''Fire Emblem Gaiden''' is the second game in the [[Portal: Fire Emblem|Fire Emblem series]] and the last Fire Emblem game on the NES. Like ''[[Zelda II: The Adventure of Link]]'' did for the ''[[Portal: The Legend of Zelda|Zelda]]'' series, ''Gaiden'' features some gameplay departures that were only sparsely utilized iin later games.
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'''Fire Emblem Gaiden''' is the second game in the [[Portal: Fire Emblem|Fire Emblem series]] and the last Fire Emblem game on the NES. Like ''[[Zelda II: The Adventure of Link]]'' did for the ''Zelda'' series, ''Gaiden'' features gameplay changes that would be left out of future ''Fire Emblem'' games.
  
 
=Story=
 
=Story=
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=Gameplay=
 
=Gameplay=
  
The basic gameplay is similar to that of the previous game, but with new additions. One was a world map that could be explored instead of immediately proceeding to the next chapter. This included towns that could be visited. The game also added branching promotions for characters in certain classes. Characters also can learn spells through leveling up, but these spells will drain from the character's health.
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The basic gameplay is similar to that of the previous game, but with new additions. One was a world map that could be explored as well as towns instead of immediately proceeding to the next chapter. The game also added branching promotions for characters in certain classes. Characters also can learn spells through leveling up, but these spells will drain from the character's health.
  
 
=Legacy=
 
=Legacy=
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==Sequels==
 
==Sequels==
  
The next game to be released was ''[[Fire Emblem: Monshou no Nazo]]'' for the [[Super NES]]. It was set in the same continuity and made a few references to ''Giaden'', but it was based more on the gameplay and storyline of the first game.
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The next game to be released was ''[[Fire Emblem: Monshō no Nazo]]'' for the [[Super NES]]. It was set in the same continuity but was based more on the gameplay and storyline of the first game.
  
 
==Ports/Remakes==
 
==Ports/Remakes==
  
*In Japan, it received releases on different Nintendo systems through each iteration of the [[Virtual Console]]: the [[Wii]]'s [[Wii Virtual Console|Virtual Console]] in November 2009, the [[3DS Virtual Console]] in April 2013 and the [[Wii U Virtual Console]] in August 2014.
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*In Japan, it received releases on all iterations of the [[Virtual Console]]: on the [[Wii]]'s Virtual Console in November 2009, on the [[3DS Virtual Console]] in April 2013 and on the [[Wii U Virtual Console]] in August 2014.
 
*In 2017, it received a full remake for the [[Nintendo 3DS]], which was known as ''[[Fire Emblem Echoes: Shadows of Valentia]]''. This was the first form of this game to receive an international release.
 
*In 2017, it received a full remake for the [[Nintendo 3DS]], which was known as ''[[Fire Emblem Echoes: Shadows of Valentia]]''. This was the first form of this game to receive an international release.
  

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