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|publisher=[[Nintendo]]
 
|publisher=[[Nintendo]]
 
|system=[[Game Boy]]<br />[[3DS Virtual Console]]
 
|system=[[Game Boy]]<br />[[3DS Virtual Console]]
|release='''Game Boy'''<br />JP June 14, 1994 <br />US June 1994<br />EU September 29, 1994<br />'''3DS Virtual Console'''<br />JP June 15, 2011<br />US June 16, 2011<br />EU June 16, 2011<br />SK February 3. 2016
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|release='''Game Boy'''<br />JP June 14, 1994 <br />US June 1994<br />EU September 29, 1994<br />'''3DS Virtual Console'''<br />JP June 15, 2011<br />US June 16, 2011<br />EU June 16, 2011
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=110 GH Gallery]
 
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=110 GH Gallery]
 
|rating=ESRB: E
 
|rating=ESRB: E
 
|}}
 
|}}
  
'''Donkey Kong''' (also called '''Game Boy Donkey Kong''' and '''Donkey Kong 94''') is an enhanced remake and extension of the original ''[[Donkey Kong (game)|Donkey Kong]]''. Among the new features were new graphics, many new levels, and new gameplay mechanics.This was the first game to have enhanced features when used with the [[Super Game Boy]]. A border that looks like an arcade cabinet was added as well as a digitized version of [[Pauline]] yelling "Help!"
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'''Donkey Kong''', also called '''Game Boy Donkey Kong''' and '''Donkey Kong 94''', is an enhanced remake of the original ''[[Donkey Kong (game)|Donkey Kong]]''. Among the new features were enhanced graphics, more levels, and new gameplay mechanics. Interestingly, this was the first game to have enhanced features when used with the [[Super Game Boy]]. A border that looks like an arcade cabinet was added as well as a digitized version of [[Pauline]] yelling "Help!"
  
 
=Story=
 
=Story=
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=Gameplay=
 
=Gameplay=
  
The game begins with the four original levels from ''Donkey Kong''. RAfter completing those levels the game continued with 97 new levels, making a total of 101. The new levels are divided into the following worlds: Big-City, Forest, Ship, Jungle, Desert, Airplane, Ice Berg, Rocky Valley, and Tower. New gameplay mechanics are introduced as the game progresses. The new levels take on a puzzle-like gameplay shift, as the player's goal in most levels is to find a key and carry it to a door for completion of the level while avoiding various enemies and obstacles. Each level also contains three of Pauline's accessories which, if collected, would unlock a slot machine or roulette that could be played to earn extra lives. The player faces Donkey Kong every fourth level in a manner similar to the first three stages. Each world also ends with a boss fight against Donkey Kong in which he must be beaten by throwing his barrels back at him.
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The game begins with the four original levels from ''Donkey Kong''. Rather than stopping there, the game has 97 new levels, making a total of 101. The new levels are divided into the following worlds: Big-City, Forest, Ship, Jungle, Desert, Airplane, Ice Berg, Rocky Valley, and Tower. New gameplay mechanics are introduced as the game progresses. The new levels take on a different, puzzle-like gameplay shift, as the player's goal in most levels is to find a key and carry it to a door for completion of the level while avoiding various enemies and obstacles. Each level also contained three of Pauline's accessories which, if collected, would unlock a slot machine or roulette that could be played to earn extra lives. The player faces Donkey Kong every fourth level in a manner similar to the first three stages. Each world also ends with a boss fight against Donkey Kong in which he must be beaten by throwing his barrels back at him.
  
''Donkey Kong'' added new moves to Mario's arsenal. Mario triple jumped and back flipped in this game prior to ''[[Super Mario 64]]''. Other new moves included throwing the hammer, doing a handstand to deflect falling objects, and swinging on a wire for extra height. Like in the original arcade game, Mario is defeated with just one hit, but when carrying an item, he will only drop it and be momentarily stunned when hit.  
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''Donkey Kong GB'' added many new moves to Mario's arsenal. Mario triple jumped and back flipped in this game years before ''[[Super Mario 64]]''. Other new moves included throwing the hammer, doing a handstand to deflect falling objects, and swinging on a wire for extra height. Like in the original arcade game, Mario can be defeated by one hit, but if he's carrying an item he will only drop it and be momentarily stunned when hit.  
  
Along with the levels from the original ''Donkey Kong'', a few levels from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' were added. Level 2-4 was  Level 1 in ''Donkey Kong Jr.'' and Level 9-4 was Level 4. [[Donkey Kong Jr.]] himself also makes sporadic appearances throughout the game, in which he adds to Mario's nuisances in order to aid his father.
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Along with the levels from the original ''Donkey Kong'', a few levels from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' were added. Level 2-4 was  Level 1 in ''Donkey Kong Jr.'' and Level 9-4 was Level 4. [[Donkey Kong Jr.]] himself also makes sporadic appearances throughout the game in which he adds to Mario's nuisances in order to aid his father.
  
 
=Continuity References=
 
=Continuity References=
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*''Donkey Kong GB'' was rereleased over the [[Nintendo Power system]] in Japan.
 
*''Donkey Kong GB'' was rereleased over the [[Nintendo Power system]] in Japan.
*In 2011, it was released as a downloadable game through the [[3DS]] eShop as part of the [[3DS Virtual Console]].
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*In 2011, it was released as a downloadable game for the [[3DS Virtual Console]].
  
 
==Sequels==
 
==Sequels==

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