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|developer=[[Rare]] | |developer=[[Rare]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
− | |system=[[Super | + | |system=[[Super Nintendo]] |
− | |release='''Super | + | |release='''Super Nintendo'''<br />EU November 24, 1994<br />US November 25, 1994<br />JP November 26, 1994<br />'''Gameboy Color'''<br />US November 4, 2000<br />EU November 17, 2000<br />JP January 21, 2001<br />'''Gameboy Advance'''<br />EU June 6, 2003<br />NA June 9, 2003<br />JP December 12, 2003<br />'''Virtual Console'''<br />AU December 7, 2006<br />EU December 8, 2006<br />JP December 12, 2006<br />US February 19, 2007 |
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=18 GH Gallery] | |gallery=[http://www.gamehiker.com/gallery/index.php?cat=18 GH Gallery] | ||
|rating= ESRB: E | |rating= ESRB: E | ||
|}} | |}} | ||
− | '''Donkey Kong Country''' | + | '''Donkey Kong Country''' was considered a revolutionary game at it's time. This was mostly due to it's prerendered 3D graphics. |
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+ | This was also the first [[Portal: Donkey Kong|Donkey Kong]] game that [[Shigeru Miyamoto]] wasn't in charge of. He was critical of the game, saying "Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good." He later apologized, saying he was too harsh due to Nintendo pressuring him to make ''[[Super Mario World 2: Yoshi's Island]]'' more like ''Donkey Kong Country''. | ||
=Story= | =Story= | ||
− | [[King K. Rool]] and the | + | [[King K. Rool]] and the Kremlings have stolen [[Donkey Kong]]'s banana hoard. With the help of his nephew, [[Diddy Kong]], Donkey Kong must recover his bananas. |
=Gameplay= | =Gameplay= | ||
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Though mostly a typical platformer, ''Donkey Kong Country'' had several unique features. The one that stands out most is the player being given two characters: Donkey Kong and Diddy Kong. Donkey Kong was the stronger of the two while Diddy Kong was quicker and more agile. | Though mostly a typical platformer, ''Donkey Kong Country'' had several unique features. The one that stands out most is the player being given two characters: Donkey Kong and Diddy Kong. Donkey Kong was the stronger of the two while Diddy Kong was quicker and more agile. | ||
− | As well as two main characters, there were also a variety of animal helpers as well. Among them were [[Rambi the Rhino]], [[Expresso the Ostrich]], [[Enguarde the Swordfish]], [[Winky the Frog]], and [[Squawks the Parrot]]. Each had unique abilities to help the player through the level | + | As well as two main characters, there were also a variety of animal helpers as well. Among them were [[Rambi the Rhino]], [[Expresso the Ostrich]], [[Enguarde the Swordfish]], [[Winky the Frog]], and [[Squawks the Parrot]]. Each had unique abilities to help the player through the level. |
− | The game was made up of six worlds. The goal of each level was simply to reach the end while gathering | + | The game was made up of six worlds. The goal of each level was simply to reach the end while gathering all 100 bananas. Enemies blocked the way, but could be defeated bu jumping on them, throwing barrels at them, or rolling into them. |
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=Legacy= | =Legacy= | ||
− | The game | + | ==Sequels== |
− | + | The next game in the ''Donkey Kong Country'' series was ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. | |
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==Ports and Remakes== | ==Ports and Remakes== | ||
− | *''Donkey Kong Country: Competition Cartridge'' was also for the Super | + | *''Donkey Kong Country: Competition Cartridge'' was also for the Super Nintendo. It contained a shortened version of the game used for competition. On 2,500 copies were made. |
− | *In 2000, the game was ported to the [[ | + | *In 2000, the game was ported to the [[Gameboy Color]]. |
− | *In 2003, the game was released on the [[ | + | *In 2003, the game was released on the [[Gameboy Advance]]. |
− | *In 2006, ''Donkey Kong Country'' was made available for download on the [[ | + | *In 2006, ''Donkey Kong Country'' was made available for download on the [[Virtual Console]]. |
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=See Also= | =See Also= |