Editing Donkey Kong

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 98: Line 98:
 
Donkey Kong finally made a return appearance as a playable character in ''[[Mario Party 10]]'' and has since been playable in ''[[Mario Party: Star Rush]]'', ''[[Super Mario Party]]'' (where he was unlocked by completing three routes in River Survival mode) and ''[[Mario Party Superstars]]''. He also made another non-playable appearance in ''[[Mario Party: The Top 100]]''.
 
Donkey Kong finally made a return appearance as a playable character in ''[[Mario Party 10]]'' and has since been playable in ''[[Mario Party: Star Rush]]'', ''[[Super Mario Party]]'' (where he was unlocked by completing three routes in River Survival mode) and ''[[Mario Party Superstars]]''. He also made another non-playable appearance in ''[[Mario Party: The Top 100]]''.
  
==Cameos and Non-Storyline Roles==
+
==Camoes and Non-Storyline Roles==
  
 
*The original Donkey Kong was also featured in several [[Game & Watch]] games: ''[[Donkey Kong (Game & Watch|Donkey Kong]]'', [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' and ''[[Donkey Kong II]]'' were adaptations of the first two arcade games in which Donkey Kong played roles identical to the corresponding games. In the Game & Watch take on ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'', Stanley and Donkey Kong used spray guns to push bees at each other, with Donkey Kong being playable by a second player in Game B. Donkey Kong was also featured in ''[[Donkey Kong Circus]]'', where he juggled while Mario watched, as well as ''[[Donkey Kong Hockey]]'', in which Mario and Donkey Kong competed in a hockey game, with Donkey Kong being controlled by a second player. These notably were the first games in which Donkey Kong himself was playable. Donkey Kong also made a cameo appearance at the beginning of ''[[Mario's Cement Factory]]'', where he made a failed attempt to lob a burning barrel at Mario.
 
*The original Donkey Kong was also featured in several [[Game & Watch]] games: ''[[Donkey Kong (Game & Watch|Donkey Kong]]'', [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' and ''[[Donkey Kong II]]'' were adaptations of the first two arcade games in which Donkey Kong played roles identical to the corresponding games. In the Game & Watch take on ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'', Stanley and Donkey Kong used spray guns to push bees at each other, with Donkey Kong being playable by a second player in Game B. Donkey Kong was also featured in ''[[Donkey Kong Circus]]'', where he juggled while Mario watched, as well as ''[[Donkey Kong Hockey]]'', in which Mario and Donkey Kong competed in a hockey game, with Donkey Kong being controlled by a second player. These notably were the first games in which Donkey Kong himself was playable. Donkey Kong also made a cameo appearance at the beginning of ''[[Mario's Cement Factory]]'', where he made a failed attempt to lob a burning barrel at Mario.
 
*''[[Mario Clash]]'': An image of Donkey Kong and Donkey Kong Junior would appear to congratulate the player upon reaching 800,000 points.
 
*''[[Mario Clash]]'': An image of Donkey Kong and Donkey Kong Junior would appear to congratulate the player upon reaching 800,000 points.
 
*''[[Super Mario RPG: Legend of the Seven Stars]]'', ''[[Mario & Luigi: Superstar Saga]]'': Both games feature characters that act as homages to Donkey Kong. In the former game, there are the Chained Kong and Guerilla enemies, who resemble Donkey Kong bound by chains. There is also one area in which a Guerilla throws barrels that Mario must jump over in an homage to ''Donkey Kong''. In the latter game, a skeletal gorilla named [[Bink]] runs a minigame that utilizes barrels, but his appearance was altered to be human-like in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the 3DS remake]].
 
*''[[Super Mario RPG: Legend of the Seven Stars]]'', ''[[Mario & Luigi: Superstar Saga]]'': Both games feature characters that act as homages to Donkey Kong. In the former game, there are the Chained Kong and Guerilla enemies, who resemble Donkey Kong bound by chains. There is also one area in which a Guerilla throws barrels that Mario must jump over in an homage to ''Donkey Kong''. In the latter game, a skeletal gorilla named [[Bink]] runs a minigame that utilizes barrels, but his appearance was altered to be human-like in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the 3DS remake]].
*''[[Game & Watch Gallery 2]]'', ''[[Game & Watch Gallery 3]]'', ''[[Game & Watch Gallery 4]]'': Donkey Kong was featured in the Classic and Modern versions of the ''Donkey Kong'' Game & Watch game in ''Game & Watch Gallery 2'' and ''4'', as well as appearing in both the Classic and Modern versions of the ''Donkey Kong Jr.'' game in ''Game & Watch Gallery 3''. Donkey Kong sports his red tie in the Modern games, and he has [[Peach]] held captive instead of Pauline in the Modern versions of ''Donkey Kong''.
+
*''[[Game & Watch Gallery 2]]'', ''[[Game & Watch Gallery 3]]'', ''[[Game & Watch Gallery 4]]'': Donkey Kong was featured in the Classic and Modern versions of the ''Donkey Kong'' Game & Watch game in ''Game & Watch Gallery 2'' and ''4'', as well as appearing in both the Classic and Modern versions of the ''Donkey Kong Jr.'' game in ''Game & Watch Gallery 2''. Donkey Kong sports his red tie in the Modern games, and he has [[Peach]] held captive instead of Pauline in the Modern versions of ''Donkey Kong''.
 
*''[[Yoshi's Woolly World]]'': A [[Yoshi]] design based on Donkey Kong's appearance could be unlocked by scanning an [[amiibo]] of Donkey Kong.
 
*''[[Yoshi's Woolly World]]'': A [[Yoshi]] design based on Donkey Kong's appearance could be unlocked by scanning an [[amiibo]] of Donkey Kong.
 
*''[[Super Mario Maker]]'': Donkey Kong was among the different costumes that Mario could turn into upon using the [[Mystery Mushroom]]. Donkey Kong's appearance was unlocked by scanning a Donkey Kong [[amiibo]] or through completion of a 100 Mario Challenge on normal or harder. Donkey Kong was shown as an 8-bit version of his modern appearance, but with sound effects from the ''Donkey Kong'' arcade game.
 
*''[[Super Mario Maker]]'': Donkey Kong was among the different costumes that Mario could turn into upon using the [[Mystery Mushroom]]. Donkey Kong's appearance was unlocked by scanning a Donkey Kong [[amiibo]] or through completion of a 100 Mario Challenge on normal or harder. Donkey Kong was shown as an 8-bit version of his modern appearance, but with sound effects from the ''Donkey Kong'' arcade game.

Please note that all contributions to Gamehiker Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Gamehiker Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)