Editing Characters in Super Mario RPG

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==K==
 
==K==
  
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*'''King Nimbus'''
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**The monarch of Nimbus Land and Mallow's father. After Mallow went missing as a baby, he and the queen grieved and wished for his safe return. Mallow eventually came with Mario to save them from Valentina, who was trying to take over Nimbus Land. King Nimbus, in his bumbling manner, embarrassed his son by demanding autographs from Mallow's teammates and not taking the situation involving Smithy very seriously. However they did point him towards the next Star Piece and later allowed them to use the Sky Bus to reach Bowser's Keep. In the ending they oversaw the ceremony in which Mallow became prince.
 
*'''Knife Guy'''
 
*'''Knife Guy'''
 
**'''HP:''' 700, '''Attack:''' 70, '''Defense:''' 55, '''Magic Attack:''' 20, '''Magic Defense:''' 10
 
**'''HP:''' 700, '''Attack:''' 70, '''Defense:''' 55, '''Magic Attack:''' 20, '''Magic Defense:''' 10
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*'''Three Musty Fears'''
 
*'''Three Musty Fears'''
 
**A trio of ghosts (a [[Boo]], a [[Dry Bones]] and a Glum Reaper) who haunted the inn at Monstro Town. If Mario slept in their inn, they will speak to him in his sleep and challenge him to find three flags that they have each hidden in one of the game's areas. When Mario spends another night there after finding all three of the flags, they will visit him again and award him with the Ghost Medal. They could also appear at a gathering in Monstermama's home in the ending.
 
**A trio of ghosts (a [[Boo]], a [[Dry Bones]] and a Glum Reaper) who haunted the inn at Monstro Town. If Mario slept in their inn, they will speak to him in his sleep and challenge him to find three flags that they have each hidden in one of the game's areas. When Mario spends another night there after finding all three of the flags, they will visit him again and award him with the Ghost Medal. They could also appear at a gathering in Monstermama's home in the ending.
 
==N==
 
 
*'''King and Queen Nimbus***
 
**The monarchs who rule over Nimbus Land and the parents of Mallow. The king was somewhat bumbling and easily distracted, while the queen would often chastise him and keep him on task. This was clearly exhibited when they met Mario's party, as King Nimbus was quickly distracted by the popularity of some of Mallow's new friends and wanted autographs, only for the queen to shut him down and focus on the introductions. Their child Mallow went missing as a baby and ended up in the care of the Frog Sage. The parents grieved and wished for their son's safe return. At some point, Valentina tried to usurp the throne of Nimbus Land and locked the king and queen in the room while claiming that the king had fallen deathly ill. Mario's group eventually defeated Valentina and freed the king and queen. They were reunited with Mallow and helped to direct him for the last steps of the quest. While the king had trouble taking everything seriously, the queen directed them towards Barrel Volcano in search of the sixth Star Piece. After that Star Piece was recovered, they allowed Mario's group to use their Sky Bus to reach Bowser's Keep. During the game's ending, they oversaw Mallow's coronation ceremony and rode a Sky Bus float with him in the ending parade.
 
**Their initial wish on Star Hill was for Mallow to find their way home. Mallow would react to that wish and learn that his parents were still out there looking for him. After the king and queen were reunited with Mallow, their wish changed into a wish for Mallow to fix the Star Road (or 'Starway' as King Nimbus called it in the Switch version).
 
**Garro has a statue of King Nimbus as a child, showing that he looked identical to Mallow as a child.
 
  
 
==P==
 
==P==
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**"Been waitin' 100 years!"
 
**"Been waitin' 100 years!"
 
**The third of the game's treasure chest enemies. Pleaseno was encountered in a hidden underground area of Bean Valley. Pleaseno knew the powerful Water Blast attack and can summon a Jinnie to aid him. Like the other chest enemies, Pleaseno was only weak against Jump attacks and has Special Defenses against all other special attacks. Unlike the other chest enemies, he left behind no item when defeated, but he did yield a large amount of coins and experience. In the the first English localization on the Super NES, he was named Box Boy instead.
 
**The third of the game's treasure chest enemies. Pleaseno was encountered in a hidden underground area of Bean Valley. Pleaseno knew the powerful Water Blast attack and can summon a Jinnie to aid him. Like the other chest enemies, Pleaseno was only weak against Jump attacks and has Special Defenses against all other special attacks. Unlike the other chest enemies, he left behind no item when defeated, but he did yield a large amount of coins and experience. In the the first English localization on the Super NES, he was named Box Boy instead.
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==Q==
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*'''Queen Nimbus'''
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**Mallow's mother and the queen of Nimbus land. After Mallow went missing as a baby, she and the king grieved and wished for his safe return. Mallow eventually came with Mario to save them from Valentina, who was trying to take over Nimbus Land. Queen Nimbus made sure to keep King Nimbus in check and constantly chastise him during their meeting with Mallow and his friends. Queen Nimbus also directed them to the star in Barrel Volcano and told them about Hinopio. They later allowed them to use the Sky Bus to reach Bowser's Keep. In the ending they oversaw the ceremony in which Mallow became prince.
  
 
==R==
 
==R==
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*'''Snifsters #1-3'''
 
*'''Snifsters #1-3'''
 
**'''HP:''' 200, '''Attack:''' 60, '''Defense:''' 60, '''Magic Attack:''' 20, '''Magic Defense:''' 20
 
**'''HP:''' 200, '''Attack:''' 60, '''Defense:''' 60, '''Magic Attack:''' 20, '''Magic Defense:''' 20
**"Minimum wage for THIS?!" / "I'm not paid enough for this!"
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**"Minimum wage for THIS?!"
**(Strong Snifsters) '''HP:''' 2200
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**These three Snifits are Booster's best friends who live with him in Booster's Tower. Booster often sends the Snifits out hunting for the beetles he loves so much. They work extra hard for the beetles while Booster is entertaining a princess who fell from the sky. Wandering into Moleville, the Snifits blurt out everything about the princess to some random man they encounter. But the man turns out to be Mario, and the princess turns out to be Princess Peach. Mario can each of the Snifits individually as he makes his way up Booster Tower. Later Booster holds a meeting with in which they plan for the wedding, and the Snifits teach Booster what a party is. The Snifits continue to serve Booster throughout the adventure, and in the ending parade they are last seen snatching loot from Croco and his bandits.
**"I don't get enough paid vacation. I should get to cash it out at the end of the year!"
 
**The Snifsters were a trio of Snifits who were promoted due to their exceptional work. They acted as Booster's best friends who lived with him in Booster Tower, and they were often sent out to hunt for beetles for him. Though they seemed enthusiastic, their Thought Peek quotes revealed that they were not satisfied with their pay. They worked extra hard at their job while Booster was entertaining the princess who fell from the sky, and they ended up blurting everything about the situation to a man they cornered while chasing a beetle, a man who turned out to be Mario. Each of the Snifsters could be fought individually as Mario made his way up Booster Tower. At the top of the tower, Booster called the Snifsters together to prepare for the wedding, with the Snifsters teaching Booster what a party is. They decided to hold a rehearsal for the wedding with toys of Mario and Peach. They ended up scrambling to find the Mario toy while the real Mario was hiding behind the curtains. This initiated a minigame in which the Snifsters kept opening curtains in search of the Mario toy. One Snifster searched at first, followed by the second and then the third. If Mario was caught by them, he would have to fight Booster and the three Snifsters in a battle. If he successfully eluded them until Booster joined in, then the battle would be avoided. They continued following and serving Booster as he made his way to Marrymore and then back to the castle, and they acted as rivals in the Booster Hill beetle-catching minigame. In the end credits, they ended up snatching loot from Croco and his Sackit companion. In the post-game rematches for the Switch versions, the Snifsters acted as additional opponents in the battle against Booster and could cheer him on to get him to prepare Engine 023 faster. In their Monster List entry, it was said that they underwent intensive training that consisted of chasing beetles at high speeds and running up hills. As noted below, it was possible for Apprentices to join their ranks, with as many as seven Snifsters ultimately in Booster's ranks. In the original Super NES localization, they were simply called Snifits 1-3.
 
 
*'''Snifster Apprentice'''
 
*'''Snifster Apprentice'''
 
**'''HP:''' 120, '''Attack:''' 50, '''Defense:''' 50, '''Magic Attack:''' 20, '''Magic Defense:''' 20
 
**'''HP:''' 120, '''Attack:''' 50, '''Defense:''' 50, '''Magic Attack:''' 20, '''Magic Defense:''' 20
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*'''[[Toad]]'''
 
*'''[[Toad]]'''
**Toad appeared at several points in the game, mostly in the early parts. He initially showed up at Mario's Pad to pick up Peach and, after discovering that she had been kidnapped again, he accompanied Mario back to the Mushroom Kingdom town. Along the way, Toad was captured and threatened by several monsters who Mario had to free him from. Despite this initial clumsiness, Toad was later able to follow Mario's group into the heart of Weapon World, the most dangerous area in the game, in order to help Mario and the princess by selling them items. He played an additional role in the Switch remake through the Toad Assist ability.
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**Toad appears at several points in the game. First he greets Mario at his pad in order to pick up Peach and, after discovering she had been kidnapped again, he accompanied Mario back to the Mushroom Kingdom town. However, Toad was captured by enemies several times along the way, leaving Mario to rescue him. Despite this initial clumsiness, Toad was later able to follow Mario's group into the heart of Smithy's Factory, the most dangerous area in the game, in order to help Mario and the princess by selling them items.
 
*'''Toadofsky'''
 
*'''Toadofsky'''
 
**Toadofsky was a troubled composer who often visited the peaceful Tadpole Pond for inspiration. Ultimately his inspiration came from Mario, who taught him songs from across the different regions - Frog Sage's Suite #18, the Moleville Mine Blues and Star Lullaby. Toadofsky rewarded Mario's help with the Alto, Tenor and Soprano Cards,  which were used to shop at the local Juice Bar. Toadofsky was seen performing at Tadpole Pond in the ending and on a float with singing Piranha Plants in the ending parade.
 
**Toadofsky was a troubled composer who often visited the peaceful Tadpole Pond for inspiration. Ultimately his inspiration came from Mario, who taught him songs from across the different regions - Frog Sage's Suite #18, the Moleville Mine Blues and Star Lullaby. Toadofsky rewarded Mario's help with the Alto, Tenor and Soprano Cards,  which were used to shop at the local Juice Bar. Toadofsky was seen performing at Tadpole Pond in the ending and on a float with singing Piranha Plants in the ending parade.
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*'''Water Crystal'''
 
*'''Water Crystal'''
 
**'''HP:''' 1800, '''Attack:''' 0, '''Defense:''' 130, '''Magic Attack:''' 120, '''Magic Defense:''' 50
 
**'''HP:''' 1800, '''Attack:''' 0, '''Defense:''' 130, '''Magic Attack:''' 120, '''Magic Defense:''' 50
**"Get me back underground!" / "It's so dry here on the surface. I hate it!"
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**"Get me back underground!"
**(Water Crystal 3D) '''HP:''' 2800
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**One of the four crystals that join Culex in battle, based on the four crystals from the Final Fantasy series. As its name suggests, it specializes in water-based magic. It has a Special Defense against Ice attacks but is weak against Fire attacks.
**"I hate how dry it is on the surface.
 
**One of the four crystals that joined Culex in battle, based on the elemental crystals from the ''Final Fantasy'' series. As suggested by its name, it specialized in water-based magic. It had a Special Defense against Ice attacks and a weakness against Fire attacks. Its Monster List entry mentioned that it needed a damp place in order to spread the healing power of water, which gave and supported life.
 
 
*'''Whuhoh'''
 
*'''Whuhoh'''
 
**'''HP:''' 600, '''Attack:''' 110, '''Defense:''' 90, '''Magic Attack:''' 60, '''Magic Defense''': 30
 
**'''HP:''' 600, '''Attack:''' 110, '''Defense:''' 90, '''Magic Attack:''' 60, '''Magic Defense''': 30
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*'''Wind Crystal'''
 
*'''Wind Crystal'''
 
**'''HP:''' 8000, '''Attack:''' 0, '''Defense:''' 200, '''Magic Attack:''' 60, '''Magic Defense:''' 88
 
**'''HP:''' 8000, '''Attack:''' 0, '''Defense:''' 200, '''Magic Attack:''' 60, '''Magic Defense:''' 88
**"Whhhhhooooo..." / "Whooooosh..."
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**"Whhhhhooooo..."
**(Wind Crystal 3D) '''HP:''' 1800
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**One of the four crystals that join Culex in battle, based on the four crystals from the Final Fantasy series. It has the highest Defense of the crystals. As its name suggests, it specializes in wind-based magic. The Wind has Special Defenses against Thunder attacks, but it is weak against Jump attacks.
**"Whoooosh... Swooooosh..."
 
**One of the four crystals that joined Culex in battle, based on the elemental crystals from the ''Final Fantasy'' series. It had the highest Defense of the crystals. As suggested by its name, it specialized in wind-based magic. The Wind Crystal had Special Defenses against Thunder attacks, while being weak against Jump attacks. Its Monster List entry said that "the howls of wind crossing the world and whipping up the atmosphere echo thunderously from it".
 
 
*'''Wizakoopa'''
 
*'''Wizakoopa'''
 
**'''HP:''' 1600, '''Attack:''' 100, '''Defense:''' 60, '''Magic Attack:''' 120, '''Magic Defense:''' 100
 
**'''HP:''' 1600, '''Attack:''' 100, '''Defense:''' 60, '''Magic Attack:''' 120, '''Magic Defense:''' 100

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