Difference between revisions of "Animal Buddies in Donkey Kong Series"

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==Animal buddies==
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In the ''[[Portal: Donkey Kong|Donkey Kong Country]]'' series and some related games, animal buddies are special animal companions for the Kong characters that can be ridden through levels. Most of them are more powerful and/or have greater mobility than the Kongs along, making them useful for defeating enemies and/or reaching new areas. Animal buddies are most commonly found within crates, although in some games, the Kongs can instead transform into the animal buddies with useage of special barrels. They seem to be inspired by ''[[Yoshi]]'' from the [[Portal: Mario|Super Mario]]'' series.
===Rambi===
 
''see main article, [[Rambi]]''
 
  
Rambi was a powerful rhino who aided the Kongs in most of their adventures. Rambi's horn makes him the strongest of the animals- there is almost nothing that can withstand his horn especially in midcharge. Rambi was helpful for plowing down enemies and smashing into hidden passages. Rambi's only disadvantage was his lack of jumping power, making chasms his greatest enemy.
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==Donkey Kong Country==
  
===Enguarde===
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===[[Rambi]]===
''see main article, [[Enguarde]]''
 
  
Enguarde is a swordfish whom has often worked with the Kong family as an animal buddy. He is the Kong's aquatic protector. He is almost like an underwater version of Rambi in that Enguarde's sharp bill can cut through every obstacle (unless it has spikes).
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Rambi is a powerful rhino whose horn can destroy most enemies and obstacles, especially when charging forward. He seems to be the strongest of the animal buddies in general. Rambi's only disadvantage was his lack of jumping power, making chasms his greatest enemy.
  
===Squawks===
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He appears in the first two ''Donkey Kong Country'' and ''Land'' games as well as ''Donkey Kong 64'' and the ''Donkey Kong Country Returns'' games.
''see main article, [[Squawks]]''
 
  
Squawks is a green parrot who serves the Kongs in different ways throughout their adventure. There seems to be more than one Squawks. In some games (including its debut in [[Donkey Kong Country]]), Squawks is shown as a small parrot, too small to help the Kongs beyond carrying lanterns or delivering messages. A larger Squawks has also appeared, able to transport the Kongs with its talons and spit eggs at enemies. Purple varieties have also appeared.
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===[[Enguarde]]===
  
===Expresso===
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Enguarde is a swordfish who acts as the Kong's aquatic protector. He is almost like an underwater version of Rambi in that Enguarde's sharp bill can cut through nearly any obstacle. He is only ineffective when it comes to spikes. Enguarde is one of the most recurring of the animal buddies, being the only one to appear in all of the Rareware-developed ''Country'' games, including ''[[Donkey Kong 64]]''.
  
Expresso is a helpful ostrich who is gifted with great speed. His long legs also allow him to step over smaller enemies, and his small wings can give him a boost in the air. However he has no means to defend himself against the larger enemies and can be beaten much more easily then the other animal buddies (except Parry of course).
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===[[Squawks]]===
  
[[Image:Expresso.jpg|150px|right]]Expresso lends his services to [[Donkey Kong|Donkey]] and [[Diddy Kong]] when their bananas go missing in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]''. After that, he was bought by [[Cranky Kong]] around the time ''[[Donkey Kong Country 2: Diddy's Kong Quest]] ''started. Cranky wanted to use Expresso as a racing ostrich in [[Crocodile Island|Crocodile Island's]] various ostrich races, and he used Golden Feathers delivered by Diddy and Dixie Kong to modify Expresso's abilities. Expresso only appeared in the [[Game Boy Advance]] remake.
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Squawks is a green parrot who serves the Kongs in different ways throughout their adventures. There seems to be more than one Squawks. In some games (including its debut in '''Donkey Kong Country''), Squawks is shown as a small parrot, too small to help the Kongs beyond carrying lanterns or delivering messages. A larger Squawks has also appeared, able to transport the Kongs with its talons and spit eggs at enemies. Purple varieties have also appeared.
  
Expresso also makes a small cameo appearance in a level ''[[Banjo Pilot]]'', due to game originally being ''Diddy Kong Pilot''. Several Expresso-like ostriches were also seen in the Donkey Kong jungle course of ''[[Mario Kart Arcade GP]]''. Expresso also appears as a trophy in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]''.
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===[[Expresso]]===
  
===Winky===
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Expresso is a helpful ostrich who is gifted with great speed. His long legs also allow him to step over smaller enemies, and his small wings can give him a boost in the air. However, he has no means to defend himself against the larger enemies and can be beaten much more easily then the other animal buddies. His only appearances as an animal buddy were in the first ''Donkey Kong Country'' and ''Donkey Kong Land'', but he has made various smaller appearances in other games.
  
[[Image:Winky.jpg|150px|right]]Winky the frog was one of the original animal friends of the Donkey Kong family in the original [[Donkey Kong Country]] game. Winky is an expert leaper, and she can jump amazingly high even when she has a gorilla sitting on her. Her pounce can slam most enemies into submission. She has not made a full appearance out of her first one, but Winky was later seen in Cranky Kong's Monkey Museum in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. This appearance was static and seemed to be a figurine of her, however.
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===[[Winky]]===
  
A trophy of Winky appears in ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]''.
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Winky the Frog is an amphibian with exceptional leaping ability. Not only can he jump very high, but he can harm most enemies by pouncing on them. He only appears in ''Donkey Kong Country'', but he has made several cameo appears in other games.
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==Donkey Kong Country 2==
  
 
===Rattly===
 
===Rattly===
  
[[Image:Rattly.jpg|50px|right]]Rattly shows us one power the rattlesnakes on the Discovery Channel don't show; with his coiled up tail, he can spring ten feet into the air. Rattly joins the Kongs in their quest to beat [[K. Rool]] in [[Donkey Kong Country 2: Diddy's Kong Quest]], taking Winkly's place as the team jumper who can hold the weight of several simians. Rattly proved very useful in the quest, although he hasn't been on any adventures since.
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[[Image:Rattly.jpg|50px|right]]
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Rattly the Rattlesnake is a reptile with the ability to bounce high in the air with his coiled up tail. He essentially acts as a replacement for Winky, as has the same basic abilities of being capable of leaping high and pouncing on enemies. He seems to be another inhabitant of Crocodile Isle and a possible relative of the Kremlings, as the instruction manual refers to him as rebelling against them. He only appears in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2''.
 +
 
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In the ''Donkey Konga'' games, artwork of Rattly could appear while playing in the Freestyle Zone, and images of Rattly were seen carved into a bridge in the background of an area in ''Donkey Konga 2''. In ''[[Super Mario Odyssey]]'', he was referenced in the form of a [[Metro Kingdom|New Donk City]] street named "Rattley Street". Rattly also appeared in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-rank Support [[Spirit]], with the effect of increasing jumping ability. When fought in a Spirit battle, Rattly's Spirit would possess a [[Yoshi]] with a boosted leaping ability.
  
 
===Squitter===
 
===Squitter===
  
[[Image:Squitter.jpg|150px|right]]Squitter the spider was one of the new recruits who helped the battle on Crocodile Island in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He took Expresso's place as the sneakers-wearing animal. Squitter's specialty was shooting webs. He could shoot projectile webs to defeat enemies, or special webs that expanded into platforms on command. With web platforms Squitter could go nearly anywhere he wanted, but the platforms were only temporary. And aside from his web projectiles there was nothing to protect Squitter from enemy attacks.
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[[Image:Squitter.jpg|150px|left]]
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Squitter is an orange spider who wears sneakers and whose abilities were based around spitting webs. He could shoot projectile webs to defeat enemies, or special webs that expanded into platforms on command. With web platforms, Squitter could go nearly anywhere he wanted, but the platforms were only temporary. Aside from his web projectiles, there was nothing to protect Squitter from enemy attacks.
  
Squitter also appeared in both ''[[Donkey Kong Country 3: Dixie's Double Trouble]]'' and ''[[Donkey Kong Land III]]''. In the former game, he was featured in a K3 level where Squitter had to navigate a large factory while dodging fireballs being launched by a bazooka in the foreground. Squitter also appears as a trophy in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]''.
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Squitter initially appeared in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'', but he also appeared in both ''Donkey Kong Country 3'' and ''Donkey Kong Land III''. In the former game, he was featured in a K3 level where Squitter had to navigate a large factory while dodging fireballs being launched by a bazooka in the foreground. Squitter also appears as a trophy in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]'', and in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-rank Support Spirit that grants immunity to sticky floors. When fought against in a Spirit battle, Squitter's Spirit would possess Diddy Kong in a battle where the player's movement speed is reduced.
  
 
===Clapper===
 
===Clapper===
  
Clapper is a seal who comes to help the Kongs in their quest on Crocodile Island during [[Donkey Kong Country 2: Diddy's Kong Quest]]. Clapper first meets Diddy and [[Dixie Kong]] in Crocodile Cauldron. Clapper helps the Kongs indirectly by spraying ice breath into boiling water, cooling it down temporarily so the Kongs can swim on and proceed. The only thing preventing Clapper from constantly cooling water is that someone needs to bounce on his back to make him spit the ice.  
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[[Image:Clapper.jpg|150px|right]]
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Clapper is a seal who helps the Kongs without being ridden. Instead, Clapper is found near bodies of water, and bouncing on him will cause him to spray out ice breath into the water that temporarily makes things more manageable for the Kongs. He appears in two levels of ''Donkey Kong Country 2''. In the first level within Crocodile Cauldron, Clapper's breath made the boiling water safe to swim in for a limited amount of time. His next level was in K. Rool's Keep, where he froze over Snapjaw-infested waters so that the Kongs could walk over them.
  
[[Image:Clapper.jpg|150px|right]]Clapper returned to help the Kongs in their final charge on [[K. Rool|K. Rool's]] Keep. There was no way Diddy and Dixie could swim through the waters of the icey cavern without being attacked by a Snapjaw- so this time Clapper's breath instead froze the water temporarily, so that the Kongs could walk safely on the ice. Several seals who dress and talk like sailors appear in [[Donkey Kong 64]], but none are conclusively identified as Clapper.
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]Several seals who dress and talk like sailors appear in ''Donkey Kong 64'', but none are conclusively identified as Clapper.
  
 
===Glimmer===
 
===Glimmer===
  
[[Image:Glimmer.jpg|150px|right]]Not all life on [[Crocodile Island]] is evil. Glimmer the angler fish is proof of that. Glimmer is a small fish living in the dark depths of Krem Quay. He has on real powers. But when [[Diddy Kong|Diddy]] and [[Dixie Kong]] get lost in the dark swamp in [[Donkey Kong Country 2: Diddy's Kong Quest]], Glimmer gladly comes to their aid and shines a light for them until they pass through safely. Afterwards, he stayed in his swamp to live the rest of his days. Hopefully he escaped Crocodile Island's explosion.
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[[Image:Glimmer.jpg|150px|left]]Glimmer is a small anglar fish living in the dark depths of Krem Quay.  Like Squawks in the first ''Donkey Kong Country'', he cannot be ridden, and instead he shines a light through murky waters to act as a guide for the Kongs. He is only featured in one level known as Glimmer's Galleon.
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In ''Donkey Kong Land 2'', Glimmer was replaced with a series of barrels that temporarily provided light when activated. He may also be the [[#Lightfish|Lightfish]] that appears in ''Donkey Kong 64'', which looks similar and fills the same role as Glimmer, in addition to being named the same in Japan.
  
In [[Donkey Kong Land 2]], Glimmer was replaced with a series of barrels that temporarily provided light when activated.
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==Donkey Kong Country 3==
  
 
===Ellie===
 
===Ellie===
  
[[Image:Ellie.jpg|150px|right]]Ellie the elephant was just a baby when she aided [[Dixie Kong|Dixie]] and [[Kiddy Kong]] in [[Donkey Kong Country 3: Dixie's Double Trouble]]. Despite her age, she was a capable fighter. Ellie's nose could suck up barrels or water that she could spit at enemies. Her only weakness was her fear of mice that she never really overcame- one look at a Neek would send her running.  
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[[Image:Ellie.jpg|150px|right]]
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Ellie was a young elephant who aided Dixie Kong and Kiddy Kong in ''Donkey Kong Country 3'' and ''Donkey Kong Land III''. Her special abilities were based around her trunk's suction ability. With it, she could pull over barrels to lift or collect water that she could then spray out at enemies. Her primary drawback as a fear of mice, as approaching any mice-like enemies will cause her to run wildly away. One level of the extra world Krematoa, Stampede Sprint, is based on the idea of Ellie constantly running due to a prominent presence of Neeks. In ''Donkey Kong Country 3'', Ellie was also featured in one boss battle, where she fought [[Bosses in Donkey Kong Country 3|Squirt]]. The battle revolved around hitting Squirt's eyes with water collected from the waterfall.
  
Ellie's big baptism of fire came when she had a one-on-one boss fight with Squirt in Cottontop Cove. Squirt spat jets of water in an attempt to shove Ellie over the cliff, but Ellie fought water with water by spraying Squirt's eyes until he fell. Ellie continued to help the Kongs in [[Donkey Kong Land III]], but hasn't done much since. Ellie still hangs around Donkey Kong Island and was one of the first to hear Donkey Kong play the Pokemon theme with Bongo drums in [[Donkey Konga]].
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Outside of her initial appearances, Ellie also made a cameo appearance as a background spectator in ''[[Donkey Konga]]''. She has also appeared in ''[[Super Smash Bros. Ultimate]]'' as a Novice-rank Support [[Spirit]] that boostsed the power of attacks based on water and ice. When fought in a Spirit battle, Ellie would possess a team of [[Squirtle]] that focused on using their water abilities.
  
 
===Parry===
 
===Parry===
  
Parry is one of the new friends who accompanies the Kongs in their latest quest in [[Donkey Kong Country 3: Dixie's Double Trouble]]. He's a parallel bird so he always travels at the same distance directly above Dixie or Kiddy, always changing his altitude to parallel theirs, never once meeting them directly. Parry was useful for collecting high items or beating Booty Birds. And if he was delivered safely to the end of a level he'd leave behind valuable items- once even an actual Bonus Barrel. Unfortunately Parry was vulnerable to all the other high-flying hazards, which made protecting him a burden on the Kongs.
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Appearing only in ''Donkey Kong Country 3'', Parry is known as a parallel bird. He follows his name in a literal manner, as once freed from a crate, he will fly in the air directly above Dixie and Kiddy, and he will constantly change his altitude in order to remain parallel to the Kongs. Parry's primary use was for collecting items that were out of reach and defeating Booty Birds. However, Kongs had to be careful with their movements to prevent Parry from running into any enemies that could would defeat him, as Parry had no way of attacking enemies other than Booty Birds. If delivered to the end of a level, Parry would often leave behind some valuable item. In one case, it is a Bonus Barrel.
  
 
===Nibbla===
 
===Nibbla===
  
Not exactly an Animal Buddy, a [[Enemies in Donkey Kong Country 3|Nibbla]] does follow Dixie and Kiddy Kong through an underwater level of Donkey Kong Country 3. His appetite is shown through his color; he is blue when his hunger is content, but he slowly turns red as he gets hungrier. If he gets hungry enough he will attack Dixie and Kiddy. Thus Dixie and Kiddy must make sure he eats alot along the level, although eating Lurchins will only make Nibblas hungrier.
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[[Enemies in Donkey Kong Country 3|Nibbla]] is a carnivorous fish that acts as a pseudo-animal buddy to Dixie and Kiddy in one underwater level of ''Donkey Kong Country 3'', Cotton-Top Cove's Fish Food Frenzy. The Nibbla in question follows Dixie and Kiddy around, and it consumes nearby enemies. Its appetite is indicated by its color; it is blue when his hunger is content, but it slowly turns red as he gets hungrier. If Nibbla gets hungry enough, it will opt to attack the nearest Kong. Thus, the player has to keep it well-fed throughout the level, although eating Lurchins will only make Nibblas hungrier.
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==Donkey Kong 64==
  
===Glower===
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===Lightfish===
  
Glower is a small, tadpole-like creature found only in the Gloomy Galleon area of [[Donkey Kong 64]]. He fulfills Glimmer's role, as he uses a light attached to his head to guide the Kongs through some of the Gloomy Galleon's darker areas.
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The Lightfish is a small fish  found only in the Gloomy Galleon area of ''[[Donkey Kong 64]]''. He succeeds the role of Glimmer from ''Donkey Kong Country 2'', as he uses a light attached to his head to guide the Kongs through some of the Gloomy Galleon's darker areas. In Japan and some other regions, he even has the same name as Glimmer, implying that the two may be the same.
  
*Note: Glower is an unofficial name.
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==Jungle Beat==
  
 
===Hoofer===
 
===Hoofer===
  
One of Donkey Kong's animal companions in "Jungle Beat". Hoofer was a fast moving ram that Donkey Kong could ride to take down anything that got in his way. This was best put to use by taking down as enemies to gain beats. After eating fruit, Hoofer was capable of making incredibly long jumps which Donkey Kong could use to gain even more beats. However besides making Hoofer jump, DK had no way of controlling the creature's direction.
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Hoofer was a fast moving ram that Donkey Kong could ride to clear through enemies and obstacles. This was best put to use by taking down as enemies to gain beats. After eating fruit, Hoofer was capable of making incredibly long jumps which Donkey Kong could use to gain even more beats. However, aside from making Hoofer jump, the player had no way of controlling the creature's direction.
  
 
===Orco===
 
===Orco===
  
A killer whale that would allowed Donkey Kong to take a ride. As to be expected it was found underwater generally just swimming about aimlessly. By grabbing on to the dorsal fin, DK could take a high speed ride underwater. Orco's bulky size was excellent for breaking down barriers. In addition the whale could jump out of the water quite high, enabling DK to get more beats or reach places he couldn't normally reach on his own.
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A killer whale that would allowed Donkey Kong to take a ride. As to be expected, it was found underwater where it generally tended to swim about aimlessly. By grabbing on to the dorsal fin, Donkey Kong could take a high speed ride underwater. Orco's bulky size was excellent for breaking down barriers. In addition the whale could jump out of the water quite high, enabling DK to get more beats or reach places he couldn't normally reach on his own.
  
 
===Flurl===
 
===Flurl===
  
A flying squirrel often found sleeping, conveniently around a cliff of some sort. In "Jungle Beat", DK would use Flurl as a way to safely float down a chasm and reach a safe place. Although Flurl only floated downwards due to DK's weight, he could gain a slight air boost if a upward air current caught him.
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A flying squirrel often found sleeping, conveniently around a cliff of some sort. Donkey Kong could use Flurl as a way to safely float down a chasm and reach a safe place. Although Flurl only floated downwards due to Donkey Kong's weight, he could gain a slight air boost if a upward air current caught him.
  
 
===Helibird===
 
===Helibird===
  
A species of flying birds often found among the forests. During ''Jungle Beat'', Donkey Kong often used the birds to reach new heights. As they were often several Helibirds, he could quickly transfer to one Helibird from another (and easily earn Beats this way). However he wasn't the only one to use the birds, as the small white monkeys did as well as the Ninjapes.
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A species of flying birds often found among the forests that Donkey Kong could use to reach new heights. As there were often several Helibirds, he could quickly transfer to one Helibird from another (and easily earn Beats this way). However he was not the only one to use the birds, as the small white monkeys did as well as the Ninjapes.
  
 
The Helibird appears as a trophy in ''[[Super Smash Bros. Brawl]]''.
 
The Helibird appears as a trophy in ''[[Super Smash Bros. Brawl]]''.
 
===Yoshi===
 
''see main article, [[Yoshi]]''
 
 
[[Donkey Kong|Baby Donkey Kong]] rides Yoshi in [[Yoshi's Island DS]], making Yoshi, technically, an animal buddy.  Additionally, Yoshi can ride a Kangaroo in the game, in some kind of super perversion against [[Master Hand]].
 
  
 
{{Donkey Kong Characters}}
 
{{Donkey Kong Characters}}
  
 
[[Category: Game Lists]] [[Category: Characters|*]] [[Category: Donkey Kong Characters|*]]
 
[[Category: Game Lists]] [[Category: Characters|*]] [[Category: Donkey Kong Characters|*]]

Latest revision as of 05:54, 19 December 2018

In the Donkey Kong Country series and some related games, animal buddies are special animal companions for the Kong characters that can be ridden through levels. Most of them are more powerful and/or have greater mobility than the Kongs along, making them useful for defeating enemies and/or reaching new areas. Animal buddies are most commonly found within crates, although in some games, the Kongs can instead transform into the animal buddies with useage of special barrels. They seem to be inspired by Yoshi from the Super Mario series.

Donkey Kong Country[edit]

Rambi[edit]

Rambi is a powerful rhino whose horn can destroy most enemies and obstacles, especially when charging forward. He seems to be the strongest of the animal buddies in general. Rambi's only disadvantage was his lack of jumping power, making chasms his greatest enemy.

He appears in the first two Donkey Kong Country and Land games as well as Donkey Kong 64 and the Donkey Kong Country Returns games.

Enguarde[edit]

Enguarde is a swordfish who acts as the Kong's aquatic protector. He is almost like an underwater version of Rambi in that Enguarde's sharp bill can cut through nearly any obstacle. He is only ineffective when it comes to spikes. Enguarde is one of the most recurring of the animal buddies, being the only one to appear in all of the Rareware-developed Country games, including Donkey Kong 64.

Squawks[edit]

Squawks is a green parrot who serves the Kongs in different ways throughout their adventures. There seems to be more than one Squawks. In some games (including its debut in 'Donkey Kong Country), Squawks is shown as a small parrot, too small to help the Kongs beyond carrying lanterns or delivering messages. A larger Squawks has also appeared, able to transport the Kongs with its talons and spit eggs at enemies. Purple varieties have also appeared.

Expresso[edit]

Expresso is a helpful ostrich who is gifted with great speed. His long legs also allow him to step over smaller enemies, and his small wings can give him a boost in the air. However, he has no means to defend himself against the larger enemies and can be beaten much more easily then the other animal buddies. His only appearances as an animal buddy were in the first Donkey Kong Country and Donkey Kong Land, but he has made various smaller appearances in other games.

Winky[edit]

Winky the Frog is an amphibian with exceptional leaping ability. Not only can he jump very high, but he can harm most enemies by pouncing on them. He only appears in Donkey Kong Country, but he has made several cameo appears in other games.

Donkey Kong Country 2[edit]

Rattly[edit]

Rattly.jpg

Rattly the Rattlesnake is a reptile with the ability to bounce high in the air with his coiled up tail. He essentially acts as a replacement for Winky, as has the same basic abilities of being capable of leaping high and pouncing on enemies. He seems to be another inhabitant of Crocodile Isle and a possible relative of the Kremlings, as the instruction manual refers to him as rebelling against them. He only appears in Donkey Kong Country 2 and Donkey Kong Land 2.

In the Donkey Konga games, artwork of Rattly could appear while playing in the Freestyle Zone, and images of Rattly were seen carved into a bridge in the background of an area in Donkey Konga 2. In Super Mario Odyssey, he was referenced in the form of a New Donk City street named "Rattley Street". Rattly also appeared in Super Smash Bros. Ultimate as an Advanced-rank Support Spirit, with the effect of increasing jumping ability. When fought in a Spirit battle, Rattly's Spirit would possess a Yoshi with a boosted leaping ability.

Squitter[edit]

Squitter.jpg

Squitter is an orange spider who wears sneakers and whose abilities were based around spitting webs. He could shoot projectile webs to defeat enemies, or special webs that expanded into platforms on command. With web platforms, Squitter could go nearly anywhere he wanted, but the platforms were only temporary. Aside from his web projectiles, there was nothing to protect Squitter from enemy attacks.

Squitter initially appeared in Donkey Kong Country 2 and Donkey Kong Land 2, but he also appeared in both Donkey Kong Country 3 and Donkey Kong Land III. In the former game, he was featured in a K3 level where Squitter had to navigate a large factory while dodging fireballs being launched by a bazooka in the foreground. Squitter also appears as a trophy in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, and in Super Smash Bros. Ultimate as an Advanced-rank Support Spirit that grants immunity to sticky floors. When fought against in a Spirit battle, Squitter's Spirit would possess Diddy Kong in a battle where the player's movement speed is reduced.

Clapper[edit]

Clapper.jpg

Clapper is a seal who helps the Kongs without being ridden. Instead, Clapper is found near bodies of water, and bouncing on him will cause him to spray out ice breath into the water that temporarily makes things more manageable for the Kongs. He appears in two levels of Donkey Kong Country 2. In the first level within Crocodile Cauldron, Clapper's breath made the boiling water safe to swim in for a limited amount of time. His next level was in K. Rool's Keep, where he froze over Snapjaw-infested waters so that the Kongs could walk over them.

]Several seals who dress and talk like sailors appear in Donkey Kong 64, but none are conclusively identified as Clapper.

Glimmer[edit]

Glimmer.jpg

Glimmer is a small anglar fish living in the dark depths of Krem Quay. Like Squawks in the first Donkey Kong Country, he cannot be ridden, and instead he shines a light through murky waters to act as a guide for the Kongs. He is only featured in one level known as Glimmer's Galleon.

In Donkey Kong Land 2, Glimmer was replaced with a series of barrels that temporarily provided light when activated. He may also be the Lightfish that appears in Donkey Kong 64, which looks similar and fills the same role as Glimmer, in addition to being named the same in Japan.

Donkey Kong Country 3[edit]

Ellie[edit]

Ellie.jpg

Ellie was a young elephant who aided Dixie Kong and Kiddy Kong in Donkey Kong Country 3 and Donkey Kong Land III. Her special abilities were based around her trunk's suction ability. With it, she could pull over barrels to lift or collect water that she could then spray out at enemies. Her primary drawback as a fear of mice, as approaching any mice-like enemies will cause her to run wildly away. One level of the extra world Krematoa, Stampede Sprint, is based on the idea of Ellie constantly running due to a prominent presence of Neeks. In Donkey Kong Country 3, Ellie was also featured in one boss battle, where she fought Squirt. The battle revolved around hitting Squirt's eyes with water collected from the waterfall.

Outside of her initial appearances, Ellie also made a cameo appearance as a background spectator in Donkey Konga. She has also appeared in Super Smash Bros. Ultimate as a Novice-rank Support Spirit that boostsed the power of attacks based on water and ice. When fought in a Spirit battle, Ellie would possess a team of Squirtle that focused on using their water abilities.

Parry[edit]

Appearing only in Donkey Kong Country 3, Parry is known as a parallel bird. He follows his name in a literal manner, as once freed from a crate, he will fly in the air directly above Dixie and Kiddy, and he will constantly change his altitude in order to remain parallel to the Kongs. Parry's primary use was for collecting items that were out of reach and defeating Booty Birds. However, Kongs had to be careful with their movements to prevent Parry from running into any enemies that could would defeat him, as Parry had no way of attacking enemies other than Booty Birds. If delivered to the end of a level, Parry would often leave behind some valuable item. In one case, it is a Bonus Barrel.

Nibbla[edit]

Nibbla is a carnivorous fish that acts as a pseudo-animal buddy to Dixie and Kiddy in one underwater level of Donkey Kong Country 3, Cotton-Top Cove's Fish Food Frenzy. The Nibbla in question follows Dixie and Kiddy around, and it consumes nearby enemies. Its appetite is indicated by its color; it is blue when his hunger is content, but it slowly turns red as he gets hungrier. If Nibbla gets hungry enough, it will opt to attack the nearest Kong. Thus, the player has to keep it well-fed throughout the level, although eating Lurchins will only make Nibblas hungrier.

Donkey Kong 64[edit]

Lightfish[edit]

The Lightfish is a small fish found only in the Gloomy Galleon area of Donkey Kong 64. He succeeds the role of Glimmer from Donkey Kong Country 2, as he uses a light attached to his head to guide the Kongs through some of the Gloomy Galleon's darker areas. In Japan and some other regions, he even has the same name as Glimmer, implying that the two may be the same.

Jungle Beat[edit]

Hoofer[edit]

Hoofer was a fast moving ram that Donkey Kong could ride to clear through enemies and obstacles. This was best put to use by taking down as enemies to gain beats. After eating fruit, Hoofer was capable of making incredibly long jumps which Donkey Kong could use to gain even more beats. However, aside from making Hoofer jump, the player had no way of controlling the creature's direction.

Orco[edit]

A killer whale that would allowed Donkey Kong to take a ride. As to be expected, it was found underwater where it generally tended to swim about aimlessly. By grabbing on to the dorsal fin, Donkey Kong could take a high speed ride underwater. Orco's bulky size was excellent for breaking down barriers. In addition the whale could jump out of the water quite high, enabling DK to get more beats or reach places he couldn't normally reach on his own.

Flurl[edit]

A flying squirrel often found sleeping, conveniently around a cliff of some sort. Donkey Kong could use Flurl as a way to safely float down a chasm and reach a safe place. Although Flurl only floated downwards due to Donkey Kong's weight, he could gain a slight air boost if a upward air current caught him.

Helibird[edit]

A species of flying birds often found among the forests that Donkey Kong could use to reach new heights. As there were often several Helibirds, he could quickly transfer to one Helibird from another (and easily earn Beats this way). However he was not the only one to use the birds, as the small white monkeys did as well as the Ninjapes.

The Helibird appears as a trophy in Super Smash Bros. Brawl.