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[[Image:Rattly.jpg|50px|right]]
 
[[Image:Rattly.jpg|50px|right]]
Rattly the Rattlesnake is a reptile with the ability to bounce high in the air with his coiled up tail. He essentially acts as a replacement for Winky, as has the same basic abilities of being capable of leaping high and pouncing on enemies. He seems to be another inhabitant of Crocodile Isle and a possible relative of the Kremlings, as the instruction manual refers to him as rebelling against them. He only appears in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2''.
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Rattly the Rattlesnake is a reptile with the ability to bounce high in the air with his coiled up tail. He essentially acts as a replacement for Winky, as he is capable of leaping high and pouncing on enemies. He only appears in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2''.
  
 
In the ''Donkey Konga'' games, artwork of Rattly could appear while playing in the Freestyle Zone, and images of Rattly were seen carved into a bridge in the background of an area in ''Donkey Konga 2''. In ''[[Super Mario Odyssey]]'', he was referenced in the form of a [[Metro Kingdom|New Donk City]] street named "Rattley Street". Rattly also appeared in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-rank Support [[Spirit]], with the effect of increasing jumping ability. When fought in a Spirit battle, Rattly's Spirit would possess a [[Yoshi]] with a boosted leaping ability.
 
In the ''Donkey Konga'' games, artwork of Rattly could appear while playing in the Freestyle Zone, and images of Rattly were seen carved into a bridge in the background of an area in ''Donkey Konga 2''. In ''[[Super Mario Odyssey]]'', he was referenced in the form of a [[Metro Kingdom|New Donk City]] street named "Rattley Street". Rattly also appeared in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-rank Support [[Spirit]], with the effect of increasing jumping ability. When fought in a Spirit battle, Rattly's Spirit would possess a [[Yoshi]] with a boosted leaping ability.
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===Squitter===
 
===Squitter===
  
[[Image:Squitter.jpg|150px|left]]
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[[Image:Squitter.jpg|150px|right]]
Squitter is an orange spider who wears sneakers and whose abilities were based around spitting webs. He could shoot projectile webs to defeat enemies, or special webs that expanded into platforms on command. With web platforms, Squitter could go nearly anywhere he wanted, but the platforms were only temporary. Aside from his web projectiles, there was nothing to protect Squitter from enemy attacks.
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Squitter is an orange spider who wears sneakers and whose abilities were based around spitting webs. He could shoot projectile webs to defeat enemies, or special webs that expanded into platforms on command. With web platforms, Squitter could go nearly anywhere he wanted, but the platforms were only temporary. Aside from his web projectiles there was nothing to protect Squitter from enemy attacks.
  
Squitter initially appeared in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'', but he also appeared in both ''Donkey Kong Country 3'' and ''Donkey Kong Land III''. In the former game, he was featured in a K3 level where Squitter had to navigate a large factory while dodging fireballs being launched by a bazooka in the foreground. Squitter also appears as a trophy in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]'', and in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-rank Support Spirit that grants immunity to sticky floors. When fought against in a Spirit battle, Squitter's Spirit would possess Diddy Kong in a battle where the player's movement speed is reduced.
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Squitter initially appeared in ''Donkey Kong Country 2'' and ''Donkey Kong Land 2'', but he also appeared in both ''Donkey Kong Country 3'' and ''Donkey Kong Land III''. In the former game, he was featured in a K3 level where Squitter had to navigate a large factory while dodging fireballs being launched by a bazooka in the foreground. Squitter also appears as a trophy in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]''.
  
 
===Clapper===
 
===Clapper===
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===Glimmer===
 
===Glimmer===
  
[[Image:Glimmer.jpg|150px|left]]Glimmer is a small anglar fish living in the dark depths of Krem Quay.  Like Squawks in the first ''Donkey Kong Country'', he cannot be ridden, and instead he shines a light through murky waters to act as a guide for the Kongs. He is only featured in one level known as Glimmer's Galleon.
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[[Image:Glimmer.jpg|150px|right]]Glimmer is a small anglar fish living in the dark depths of Krem Quay.  Like Squawks in the first ''Donkey Kong Country'', he cannot be ridden, and instead he shines a light through murky waters to act as a guide for the Kongs. He is only featured in one level known as Glimmer's Galleon.
  
In ''Donkey Kong Land 2'', Glimmer was replaced with a series of barrels that temporarily provided light when activated. He may also be the [[#Lightfish|Lightfish]] that appears in ''Donkey Kong 64'', which looks similar and fills the same role as Glimmer, in addition to being named the same in Japan.
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In ''Donkey Kong Land 2'', Glimmer was replaced with a series of barrels that temporarily provided light when activated.
  
 
==Donkey Kong Country 3==
 
==Donkey Kong Country 3==
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===Ellie===
 
===Ellie===
  
[[Image:Ellie.jpg|150px|right]]
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[[Image:Ellie.jpg|150px|right]]Ellie the elephant was just a baby when she aided [[Dixie Kong|Dixie]] and [[Kiddy Kong]] in [[Donkey Kong Country 3: Dixie's Double Trouble]]. Despite her age, she was a capable fighter. Ellie's nose could suck up barrels or water that she could spit at enemies. Her only weakness was her fear of mice that she never really overcame- one look at a Neek would send her running.  
Ellie was a young elephant who aided Dixie Kong and Kiddy Kong in ''Donkey Kong Country 3'' and ''Donkey Kong Land III''. Her special abilities were based around her trunk's suction ability. With it, she could pull over barrels to lift or collect water that she could then spray out at enemies. Her primary drawback as a fear of mice, as approaching any mice-like enemies will cause her to run wildly away. One level of the extra world Krematoa, Stampede Sprint, is based on the idea of Ellie constantly running due to a prominent presence of Neeks. In ''Donkey Kong Country 3'', Ellie was also featured in one boss battle, where she fought [[Bosses in Donkey Kong Country 3|Squirt]]. The battle revolved around hitting Squirt's eyes with water collected from the waterfall.
 
  
Outside of her initial appearances, Ellie also made a cameo appearance as a background spectator in ''[[Donkey Konga]]''. She has also appeared in ''[[Super Smash Bros. Ultimate]]'' as a Novice-rank Support [[Spirit]] that boostsed the power of attacks based on water and ice. When fought in a Spirit battle, Ellie would possess a team of [[Squirtle]] that focused on using their water abilities.
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Ellie's big baptism of fire came when she had a one-on-one boss fight with Squirt in Cottontop Cove. Squirt spat jets of water in an attempt to shove Ellie over the cliff, but Ellie fought water with water by spraying Squirt's eyes until he fell. Ellie continued to help the Kongs in [[Donkey Kong Land III]], but hasn't done much since. Ellie still hangs around Donkey Kong Island and was one of the first to hear Donkey Kong play the Pokemon theme with Bongo drums in [[Donkey Konga]].
  
 
===Parry===
 
===Parry===
  
Appearing only in ''Donkey Kong Country 3'', Parry is known as a parallel bird. He follows his name in a literal manner, as once freed from a crate, he will fly in the air directly above Dixie and Kiddy, and he will constantly change his altitude in order to remain parallel to the Kongs. Parry's primary use was for collecting items that were out of reach and defeating Booty Birds. However, Kongs had to be careful with their movements to prevent Parry from running into any enemies that could would defeat him, as Parry had no way of attacking enemies other than Booty Birds. If delivered to the end of a level, Parry would often leave behind some valuable item. In one case, it is a Bonus Barrel.
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Parry is one of the new friends who accompanies the Kongs in their latest quest in [[Donkey Kong Country 3: Dixie's Double Trouble]]. He's a parallel bird so he always travels at the same distance directly above Dixie or Kiddy, always changing his altitude to parallel theirs, never once meeting them directly. Parry was useful for collecting high items or beating Booty Birds. And if he was delivered safely to the end of a level he'd leave behind valuable items- once even an actual Bonus Barrel. Unfortunately Parry was vulnerable to all the other high-flying hazards, which made protecting him a burden on the Kongs.
  
 
===Nibbla===
 
===Nibbla===
  
[[Enemies in Donkey Kong Country 3|Nibbla]] is a carnivorous fish that acts as a pseudo-animal buddy to Dixie and Kiddy in one underwater level of ''Donkey Kong Country 3'', Cotton-Top Cove's Fish Food Frenzy. The Nibbla in question follows Dixie and Kiddy around, and it consumes nearby enemies. Its appetite is indicated by its color; it is blue when his hunger is content, but it slowly turns red as he gets hungrier. If Nibbla gets hungry enough, it will opt to attack the nearest Kong. Thus, the player has to keep it well-fed throughout the level, although eating Lurchins will only make Nibblas hungrier.
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Not exactly an Animal Buddy, a [[Enemies in Donkey Kong Country 3|Nibbla]] does follow Dixie and Kiddy Kong through an underwater level of Donkey Kong Country 3. His appetite is shown through his color; he is blue when his hunger is content, but he slowly turns red as he gets hungrier. If he gets hungry enough he will attack Dixie and Kiddy. Thus Dixie and Kiddy must make sure he eats alot along the level, although eating Lurchins will only make Nibblas hungrier.
  
 
==Donkey Kong 64==
 
==Donkey Kong 64==
  
===Lightfish===
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===Glower===
  
The Lightfish is a small fish  found only in the Gloomy Galleon area of ''[[Donkey Kong 64]]''. He succeeds the role of Glimmer from ''Donkey Kong Country 2'', as he uses a light attached to his head to guide the Kongs through some of the Gloomy Galleon's darker areas. In Japan and some other regions, he even has the same name as Glimmer, implying that the two may be the same.
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Glower is a small, tadpole-like creature found only in the Gloomy Galleon area of [[Donkey Kong 64]]. He fulfills Glimmer's role, as he uses a light attached to his head to guide the Kongs through some of the Gloomy Galleon's darker areas.
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*Note: Glower is an unofficial name.
  
 
==Jungle Beat==
 
==Jungle Beat==
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===Hoofer===
 
===Hoofer===
  
Hoofer was a fast moving ram that Donkey Kong could ride to clear through enemies and obstacles. This was best put to use by taking down as enemies to gain beats. After eating fruit, Hoofer was capable of making incredibly long jumps which Donkey Kong could use to gain even more beats. However, aside from making Hoofer jump, the player had no way of controlling the creature's direction.
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One of Donkey Kong's animal companions in "Jungle Beat". Hoofer was a fast moving ram that Donkey Kong could ride to take down anything that got in his way. This was best put to use by taking down as enemies to gain beats. After eating fruit, Hoofer was capable of making incredibly long jumps which Donkey Kong could use to gain even more beats. However besides making Hoofer jump, DK had no way of controlling the creature's direction.
  
 
===Orco===
 
===Orco===
  
A killer whale that would allowed Donkey Kong to take a ride. As to be expected, it was found underwater where it generally tended to swim about aimlessly. By grabbing on to the dorsal fin, Donkey Kong could take a high speed ride underwater. Orco's bulky size was excellent for breaking down barriers. In addition the whale could jump out of the water quite high, enabling DK to get more beats or reach places he couldn't normally reach on his own.
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A killer whale that would allowed Donkey Kong to take a ride. As to be expected it was found underwater generally just swimming about aimlessly. By grabbing on to the dorsal fin, DK could take a high speed ride underwater. Orco's bulky size was excellent for breaking down barriers. In addition the whale could jump out of the water quite high, enabling DK to get more beats or reach places he couldn't normally reach on his own.
  
 
===Flurl===
 
===Flurl===
  
A flying squirrel often found sleeping, conveniently around a cliff of some sort. Donkey Kong could use Flurl as a way to safely float down a chasm and reach a safe place. Although Flurl only floated downwards due to Donkey Kong's weight, he could gain a slight air boost if a upward air current caught him.
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A flying squirrel often found sleeping, conveniently around a cliff of some sort. In "Jungle Beat", DK would use Flurl as a way to safely float down a chasm and reach a safe place. Although Flurl only floated downwards due to DK's weight, he could gain a slight air boost if a upward air current caught him.
  
 
===Helibird===
 
===Helibird===
  
A species of flying birds often found among the forests that Donkey Kong could use to reach new heights. As there were often several Helibirds, he could quickly transfer to one Helibird from another (and easily earn Beats this way). However he was not the only one to use the birds, as the small white monkeys did as well as the Ninjapes.
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A species of flying birds often found among the forests. During ''Jungle Beat'', Donkey Kong often used the birds to reach new heights. As they were often several Helibirds, he could quickly transfer to one Helibird from another (and easily earn Beats this way). However he wasn't the only one to use the birds, as the small white monkeys did as well as the Ninjapes.
  
 
The Helibird appears as a trophy in ''[[Super Smash Bros. Brawl]]''.
 
The Helibird appears as a trophy in ''[[Super Smash Bros. Brawl]]''.

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