Editing Advance Wars: Days of Ruin
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|developer=[[Intelligent Systems]] | |developer=[[Intelligent Systems]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
− | |system=[[Nintendo DS | + | |system=[[Nintendo DS]] |
− | |release= | + | |release=US January 21, 2008<br>EU January 25, 2008<br>AU February 21, 2008<br>JP TBA 2008 |
|gallery=[http://www.gamehiker.com/gallery/index.php?cat=202 GH Gallery] | |gallery=[http://www.gamehiker.com/gallery/index.php?cat=202 GH Gallery] | ||
|rating= | |rating= | ||
|}} | |}} | ||
− | '''Advance Wars: Days of Ruin''' is the second | + | '''Advance Wars: Days of Ruin''' is the second Wars game on the Nintendo DS. It was first mentioned in E3 2007 and was named during the Nintendo Conference in October 2007. Unlike the last two Advance Wars game, it departs from the trilogy in using new graphics, a new cast of COs, and taking on a somewhat darker and grittier tone. |
=Story= | =Story= | ||
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Bikers are new units that act like infantry but can move further, but with the downside that they cannot cross rivers, mountains, and can only use Landers as transport. Duster planes are capable of attacking all units, but lack the power of Fighters and Bombers. Anti-Tanks are new indirect units with tank-like defenses and the ability to counter direct attacks. Lastly, Gunboats are on the cheap end of Naval units that can carry infantry and fire one powerful shot, but have a limit of one ammunition. | Bikers are new units that act like infantry but can move further, but with the downside that they cannot cross rivers, mountains, and can only use Landers as transport. Duster planes are capable of attacking all units, but lack the power of Fighters and Bombers. Anti-Tanks are new indirect units with tank-like defenses and the ability to counter direct attacks. Lastly, Gunboats are on the cheap end of Naval units that can carry infantry and fire one powerful shot, but have a limit of one ammunition. | ||
− | Like the previous | + | Like the previous Advance Wars games, there is a Campaign Mode with 26 missions. Though the War Room is gone, Campaign Mode includes 38 unlockable 'Training' missions that are generally more difficult than Campaign missions. Other modes such as Battle Maps and Conquest have been replaced with a much more robust Multiplayer system that allows for [[Wi-Fi]] play. Design Room has also been increased to allow for 50 saved maps that can be traded with other players online or uploaded to the servers to be randomly played and ranked by other gamers. |
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{{Famicom Wars Series}} | {{Famicom Wars Series}} | ||
[[Category: Nintendo DS Games]] [[Category: Famicom Wars Games]] [[Category: Nintendo Wi-Fi Connection Games]] | [[Category: Nintendo DS Games]] [[Category: Famicom Wars Games]] [[Category: Nintendo Wi-Fi Connection Games]] |