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|weapons=Bows
 
|weapons=Bows
 
|image=[[Image:FEA-Archer.gif|right]]
 
|image=[[Image:FEA-Archer.gif|right]]
|info=Archers are non-mounted units that can use Bows and Arrows to attack. They can also man ballistas, which are like mobile long-range bows. Unlike the Nomads, Archers have a higher attack and skill due to their ability to aim from solid ground.  As with all bow users, Archers can only attack from a distance. When attacked at close range, Archers cannot counter attack.
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|info=Archers are non-mounted units that can use Bows and Arrows to attack. They can also ballistas, which are like mobile long-range bows. Unlike the Nomads, Archers have a higher attack and skill due to their ability to aim from solid ground.  As with all bow users, Archers can only attack from a distance. When attacked at close range, Archers cannot counter attack.
 
|}}
 
|}}
  
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|image=[[Image:FEA-Mercenary.gif|right]]
 
|image=[[Image:FEA-Mercenary.gif|right]]
 
|info=Mercenaries are sword users with good constitution and skill. Their generally high speed makes them good at double attacks, especially against axe-users that are generally slower than Mercenaries.
 
|info=Mercenaries are sword users with good constitution and skill. Their generally high speed makes them good at double attacks, especially against axe-users that are generally slower than Mercenaries.
|}}
 
 
==Myrmidon==
 
 
{{FE Units
 
|characters=[[Rutgar]] and [[Fir]]
 
|prepromotion=None
 
|promotion=Swordmaster
 
|move=5
 
|weapons=Swords
 
|image=[[Image:FEA-Myrmidon.gif|right]]
 
|info=Myrmidons are sword users who are lightly armored, but are speedy fighters who have a high evasion rate. Because they typically have a high luck, they excel at critical hits. They are the only Tier 1 units who can use katana swords like Wo Dao.
 
 
|}}
 
|}}
  
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|image=[[Image:FEA-Shaman.gif|right]]
 
|image=[[Image:FEA-Shaman.gif|right]]
 
|info=Shamans are practitioners of Dark Magic, which is extremely effective against Anima-using mages. Although Shamans have powerful attacks, they tend to move slowly and have a low level of accuracy with their attacks.
 
|info=Shamans are practitioners of Dark Magic, which is extremely effective against Anima-using mages. Although Shamans have powerful attacks, they tend to move slowly and have a low level of accuracy with their attacks.
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|}}
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==Thief==
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{{FE Units
 +
|characters=[[Chad]], [[Astol]], and [[Cath]]
 +
|prepromotion=None
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|promotion=None
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|move=6
 +
|weapons=Sword
 +
|image=[[Image:FEA-Thief.gif|right]]
 +
|info=Thieves are speedy units thats are capable of using Picklocks to open doors and chests. They can also steal non-weapon items from other units, so long as their own inventory isn't full. The thief is one of the few units that can't be promoted, but their high speed makes it easy for them to dodge attacks.
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|}}
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==Transporter==
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{{FE Units
 +
|characters=[[Merlinus]]
 +
|prepromotion=None
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|promotion=None
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|move=5
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|weapons=None
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|image=[[Image:FEA-Transporter.gif|right]]
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|info=Transporter is Merlinus's unique class.  The unit has no offensive abilities, but can access the party's inventory of items and trade with other units. Units adjacent to the Transporter can also use the inventory to withdraw and deposit items as well. Because the Transporter has no offensive abilities, Merlinus can only level up by surviving 100 attack per level.
 
|}}
 
|}}
  
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|characters=[[Miledy]] and [[Zeiss]]
 
|characters=[[Miledy]] and [[Zeiss]]
 
|prepromotion=None
 
|prepromotion=None
|promotion=Wyvern Lord
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|promotion=Hero
 
|move=7
 
|move=7
 
|weapons=Spears
 
|weapons=Spears
 
|image=[[Image:FEA-WyvernRider.gif|right]]
 
|image=[[Image:FEA-WyvernRider.gif|right]]
 
|info=Wyvern Riders are powerful units that have the ability to fly like Pegasus Knights but the durability of Cavaliers. Wyvern Riders are especially strong units, but still share the weakness to bows that Pegasus Knights do.
 
|info=Wyvern Riders are powerful units that have the ability to fly like Pegasus Knights but the durability of Cavaliers. Wyvern Riders are especially strong units, but still share the weakness to bows that Pegasus Knights do.
|}}
 
 
=Tier 2 Units=
 
 
==Berserker==
 
 
{{FE Units
 
|characters=[[Garret]]
 
|prepromotion=Bandit, Pirate
 
|promotion=None
 
|move=6
 
|weapons=Axes
 
|image=[[Image:FEA-Berserker.gif|right]]
 
|info=Berserkers are the promoted version of pirates and bandits. As this class, they are still limited to axes, but they gain the extra benefit of a 30% critical attack rate. This can be stacked with weapons like the Killer Axe, giving Berserkers an extremely high chance of doing critical damage.
 
|}}
 
 
==General==
 
 
{{FE Units
 
|characters=[[Douglas]] and [[Hector]]
 
|prepromotion=Knight
 
|promotion=None
 
|move=6
 
|weapons=Spears, Axes
 
|image=[[Image:FEA-General.gif|right]]
 
|info=Generals are the promoted version of knights. As this class they gain the ability to use axes in addition to their spears. Aside from this, the general class has overall better stats than knights.
 
|}}
 
 
==Hero==
 
 
{{FE Units
 
|characters=[[Echidna]]
 
|prepromotion=Mercenary
 
|promotion=None
 
|move=6
 
|weapons=Swords, Axes
 
|image=[[Image:FEA-Hero.gif|right]]
 
|info=Heroes are the promoted version of mercenaries. They are armed with large shields, but remain extremely agile. In addition to swords, heroes gain the ability to use axes.
 
|}}
 
 
==Sniper==
 
 
{{FE Units
 
|characters=[[Klein]] and [[Igraine]]
 
|prepromotion=Archer
 
|promotion=None
 
|move=6
 
|weapons=Bows
 
|image=[[Image:FEA-Sniper.gif|right]]
 
|info=Snipers are the promoted version of archers. They maintain the archer's preference for bows and do not gain proficiency with other weapons. In general, the sniper class has overall better stats than archers.
 
|}}
 
 
==Swordmaster==
 
 
{{FE Units
 
|characters=[[Karel]]
 
|prepromotion=Myrmidon
 
|promotion=None
 
|move=6
 
|weapons=Swords
 
|image=[[Image:FEA-Swordmaster.gif|right]]
 
|info=Swordsmasters are the promoted version of myrmidons. In this class they are still limited to swords, but they gain the extra benefit of a 30% critical attack rate. This can be stacked with weapons like the Killer Sword, giving Swordmasters an extremely high chance of doing critical damage.
 
|}}
 
 
==Warrior==
 
 
{{FE Units
 
|characters=[[Bartre]]
 
|prepromotion=Fighter
 
|promotion=None
 
|move=6
 
|weapons=Axes, Bows
 
|image=[[Image:FEA-Warrior.gif|right]]
 
|info=Warriors are the promoted version of fighters. They maintain the fighter's preference for axes, but gain the additional ability to use bows. Warriors have better defense than Berserkers, but lack the critical attack rate. The use of bows and axes give Warriors a special edge against flying units.
 
|}}
 
 
=Other Units=
 
 
==Thief==
 
 
{{FE Units
 
|characters=[[Chad]], [[Astol]], and [[Cath]]
 
|prepromotion=None
 
|promotion=None
 
|move=6
 
|weapons=Sword
 
|image=[[Image:FEA-Thief.gif|right]]
 
|info=Thieves are speedy units thats are capable of using Picklocks to open doors and chests. They can also steal non-weapon items from other units, so long as their own inventory isn't full. The thief is one of the few units that can't be promoted, but their high speed makes it easy for them to dodge attacks.
 
|}}
 
 
==Transporter==
 
 
{{FE Units
 
|characters=[[Merlinus]]
 
|prepromotion=None
 
|promotion=None
 
|move=5
 
|weapons=None
 
|image=[[Image:FEA-Transporter.gif|right]]
 
|info=Transporter is Merlinus's unique class.  The unit has no offensive abilities, but can access the party's inventory of items and trade with other units. Units adjacent to the Transporter can also use the inventory to withdraw and deposit items as well. Because the Transporter has no offensive abilities, Merlinus can only level up by surviving 100 attacks per level.
 
 
|}}
 
|}}
  
 
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[[Category: Game Lists]]

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