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In ''[[Super Mario World]]'', Roy helped Bowser with the invasion of [[Dinosaur Land]] and held one of [[Yoshi]]'s friends captive. He was the fifth boss of the game and was faced at the end of the [[Forest of Illusion]], with his castle being located at the forest's outskirts. For this battle, Roy would attack Mario or [[Luigi]] by walking up walls and along the ceiling, before dropping himself down in an attempt to crush the plumber, while the walls slowly closed in. This battle was a harder version of the boss battle with [[Morton Koopa Jr.|Morton]] from earlier in the game. After Roy was defeated, the castle was destroyed by Mario and Luigi. Roy later reappeared in ''[[Yoshi's Safari]]'' as the boss of [[Float Castle I]], where he battled Mario and [[Yoshi]] from a hot-air balloon which was equipped with six powerful cannons. He was the game's seventh boss, being the last Koopaling to be faced in the game as well as the last boss faced within the Light Realm.
 
In ''[[Super Mario World]]'', Roy helped Bowser with the invasion of [[Dinosaur Land]] and held one of [[Yoshi]]'s friends captive. He was the fifth boss of the game and was faced at the end of the [[Forest of Illusion]], with his castle being located at the forest's outskirts. For this battle, Roy would attack Mario or [[Luigi]] by walking up walls and along the ceiling, before dropping himself down in an attempt to crush the plumber, while the walls slowly closed in. This battle was a harder version of the boss battle with [[Morton Koopa Jr.|Morton]] from earlier in the game. After Roy was defeated, the castle was destroyed by Mario and Luigi. Roy later reappeared in ''[[Yoshi's Safari]]'' as the boss of [[Float Castle I]], where he battled Mario and [[Yoshi]] from a hot-air balloon which was equipped with six powerful cannons. He was the game's seventh boss, being the last Koopaling to be faced in the game as well as the last boss faced within the Light Realm.
  
==Modern Appearances==
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==Return Appearances==
  
 
After several years of absence, Roy made a reappearance alongside the other Koopalings in ''[[Mario & Luigi: Superstar Saga]]'', where he appeared to help [[Cackletta|Bowletta]] in her attack on the [[BeanBean Kingdom]] and was battled within Bowser's Castle. In this appearance, he was the fifth Koopaling to be battled, and he attacked Mario and Luigi by flinging fireballs at them and by creating shockwaves. He was also accompanied by a timed [[Bob-omb]], which required the battle to be completed within a set number of turns. In [[Mario & Luigi: Superstar Saga + Bowser's Minions|the 3DS remake]], Roy had some dialogue explaining how the timed Bob-ombs worked. He had more advanced fireball abilities, but he no longer had the ability to produce shock waves.
 
After several years of absence, Roy made a reappearance alongside the other Koopalings in ''[[Mario & Luigi: Superstar Saga]]'', where he appeared to help [[Cackletta|Bowletta]] in her attack on the [[BeanBean Kingdom]] and was battled within Bowser's Castle. In this appearance, he was the fifth Koopaling to be battled, and he attacked Mario and Luigi by flinging fireballs at them and by creating shockwaves. He was also accompanied by a timed [[Bob-omb]], which required the battle to be completed within a set number of turns. In [[Mario & Luigi: Superstar Saga + Bowser's Minions|the 3DS remake]], Roy had some dialogue explaining how the timed Bob-ombs worked. He had more advanced fireball abilities, but he no longer had the ability to produce shock waves.
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The Koopalings returned again in ''[[New Super Mario Bros. U]]'', where they each received a personalized airship that featured a likeness of the respective Koopaling's face on the front. The airships accompanied Bowser's airship while he took over [[Princess Peach's Castle]], and then they scattered to occupy surrounding areas. Roy Koopa ended up with the Rock-Candy Mines, which was the sixth world, making him the second-to-last Koopaling who could be faced in the game. To battle him at his airship, Mario and/or his friends had to fire themselves out of a cannon found at the end of his castle level (Roy's Conveyor Castle in the original version or Roy's Ironclad Castle in ''New Super Luigi U''). The boss battle took place atop the crow's nest of the airship, where Roy attacked using a large double-sided [[Bullet Bill]] cannon and paralyzing stomps. After he was defeated, his airship was sent off on a crash course. At the end of the game, the Koopalings attempted to escape on Bowser's hastily-repaired airship, but the giant Bowser weighed the ship down and made it crash. They ended up clinging to Bowser Junior's [[Junior Clown Car]] in a human chain as their method of retreat.
 
The Koopalings returned again in ''[[New Super Mario Bros. U]]'', where they each received a personalized airship that featured a likeness of the respective Koopaling's face on the front. The airships accompanied Bowser's airship while he took over [[Princess Peach's Castle]], and then they scattered to occupy surrounding areas. Roy Koopa ended up with the Rock-Candy Mines, which was the sixth world, making him the second-to-last Koopaling who could be faced in the game. To battle him at his airship, Mario and/or his friends had to fire themselves out of a cannon found at the end of his castle level (Roy's Conveyor Castle in the original version or Roy's Ironclad Castle in ''New Super Luigi U''). The boss battle took place atop the crow's nest of the airship, where Roy attacked using a large double-sided [[Bullet Bill]] cannon and paralyzing stomps. After he was defeated, his airship was sent off on a crash course. At the end of the game, the Koopalings attempted to escape on Bowser's hastily-repaired airship, but the giant Bowser weighed the ship down and made it crash. They ended up clinging to Bowser Junior's [[Junior Clown Car]] in a human chain as their method of retreat.
  
In ''[[Dr. Mario World]]'', a doctor version of Roy was made available as a potential playable character through the game's Staffing feature starting in February 2020. The Koopalings were also added to ''[[Super Mario Maker 2]]'' in April 2020 and were available as enemies for stages made in any style, except for the ''[[Super Mario 3D World]]'' style.
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In ''[[Dr. Mario World]]'', a doctor version of Roy was made available as a potential playable character through the game's Staffing feature starting in February 2020.
  
 
=Sports=
 
=Sports=

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