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==Video Games==
 
==Video Games==
  
*In ''[[Super Smash Bros. Melee]]'', ReDeads appear in Stage 2 of Adventure Mode as enemies in the underground catacombs, and they also appear as enemies in the Smash Run mode of ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]''. ReDeads also appeared as a trophy in both ''Melee'' and the 3DS/Wii U installment, a sticker in ''[[Super Smash Bros. Brawl]]'' and a Novice Primary Spirit in ''[[Super Smash Bros. Ultimate]]'', with all of these instances using its ''Ocarina of Time'' design. Its Spirit came with the added effect of lowering the player character's jumping ability. When fought in a Spirit battle, the ReDead's Spirit would possess a team of [[Mewtwo]] duplicates who had super armor and focus on using the Disable ability, which can stun others. They are fought in a stamina battle.
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*In ''[[Super Smash Bros. Melee]]'', ReDeads appear in Stage 2 of Adventure Mode as enemies in the underground catacombs, and they also appear as enemies in the Smash Run mode of ''[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]''. ReDeads also appeared as trophies in both ''Melee'' and the 3DS/Wii U installment, and a sticker of the ReDead also appeared in ''[[Super Smash Bros. Brawl]]'', using artwork from ''Ocarina of Time''.
 
*In ''[[Hyrule Warriors]]'', the ReDead Knights appear as enemy captains. The normal varieties are referred to as Gibdos, while the fiery variants are called ReDead Knights.
 
*In ''[[Hyrule Warriors]]'', the ReDead Knights appear as enemy captains. The normal varieties are referred to as Gibdos, while the fiery variants are called ReDead Knights.
 
*ReDeads appeared as enemies in ''[[Cadence of Hyrule]]'', where they were designed to resemble their incarnations of ''Ocarina of Time''. They did not have a paralyzing scream in this version, but they would still attempt to cling to the player character when close.
 
*ReDeads appeared as enemies in ''[[Cadence of Hyrule]]'', where they were designed to resemble their incarnations of ''Ocarina of Time''. They did not have a paralyzing scream in this version, but they would still attempt to cling to the player character when close.

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