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{{Franchise | {{Franchise | ||
|image=[[image:Marioluigi.jpg|200px]]| | |image=[[image:Marioluigi.jpg|200px]]| | ||
− | |name=Mario | + | |name=Mario Brothers |
− | |franchise title=Mario | + | |franchise title=Mario Brothers |
|developer=[[Nintendo]] | |developer=[[Nintendo]] | ||
|games=[[Games in Mario Brothers series|List of all games]] | |games=[[Games in Mario Brothers series|List of all games]] | ||
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{{dablink|For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project Mario Brothers|Mario Brothers Project Page]].}} | {{dablink|For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project Mario Brothers|Mario Brothers Project Page]].}} | ||
− | The | + | The foremost video game series by Nintendo and one of the most expansive in the industry. [[Mario]] takes his roots back in the original Donkey Kong game that first appeared in the arcades. Since then Mario has grown into his own series of self-titled games with several spinoff series ranging from sports, RPGs, party games, and independent games for other characters such as [[Wario]], [[Peach]], [[Yoshi]], and [[Luigi]]. |
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=History= | =History= | ||
− | + | The franchise itself is the brainchild of [[Shigeru Miyamoto]] and though most of the games in the franchise are made without him, he has remained the guiding hand for all of the games in the series primary series of platforming adventure games. The "Mario Brothers" first came into being in the [[Mario Bros.]] arcade game where players pit ''[[Donkey Kong (game)|Donkey Kong]]]'' star Jumpman (now known as Mario) against his newly introduced brother, Luigi. This game would introduce many concepts to the Mario Brothers universe, including the turtle enemies (later [[Koopa|Koopas]]), the presence of [[warp pipes]], and Mario's seeming role of a plumber. | |
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− | The franchise itself is the brainchild of [[Shigeru Miyamoto]] | ||
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− | + | The most influential game towards the series was ''[[Super Mario Bros.]]'' for the [[NES]] which laid down the foundation for the rest of the series. The game introduced a diverse cast of new enemies, from the [[Goomba]] to the enigmatic [[Lakitu]]. It also introduced the new antagonist, [[Bowser]], who would continue to be Mario's arch-villain for the rest of the franchise. Other important elements were introduced such as the powerups [[Super Mushroom]] and [[Fire Flower]], as well as the series' constant damsel-in-distress, [[Princess Peach]]. | |
− | + | ''Super Mario Bros.'' spawned its own sequels. ''[[Super Mario Bros. 2 (Japan)|Super Mario Bros. 2]]'' was basically an expanded and more difficult version of the original game. Nintendo of America considered it too hard for American players, so instead the game ''[[Doki Doki Panic]]'' was reworked to feature Mario characters and was released in America as ''[[Super Mario Bros. 2]]''. Its follow-up was the more original ''[[Super Mario Bros. 3]]'', which featured various new worlds, enemies and abilities, and it introduced Bowser's [[:Category: Koopalings|seven children]] as bosses. It became one of the most popular of the series and has been reported as one of the best-selling games of all time. This was followed by ''[[Super Mario World]]'', the [[Super Nintendo]]'s launch game which further expanded on the Mario formula with the Super NES's capabilities. The Koopalings returned, and Mario's loyal steed [[Yoshi]] was introduced, leading to the game becoming another popular installment. | |
− | + | At the same time, ''[[Super Mario Land]]'' was released for the [[Game Boy]]. This spawned a smaller platformer series that wound up introducing Mario's rival [[Wario]], at which point the series transitioned into [[Portal: Wario|Wario's own series]]. The Mario series also began branching into more series. ''[[Dr. Mario]]'' was released for the NES and lead to several other Mario puzzle games, while ''[[Super Mario Kart]]'' started the trend of kart racers while paving the way for future Mario sports spin-offs. In 1996, Square worked with Nintendo to make Mario's first RPG game, ''[[Super Mario RPG: Legend of the Seven Stars]]'', which expanded on the Mario world while influencing various Mario RPG games that would follow over the years. ''[[Yoshi's Safari]]'' was a less successful attempt at a Mario shooter, while ''[[Super Mario World 2: Yoshi's Island]]'' starred Yoshi. The latter game led to Yoshi's own subseries while also acting as the first prequel game to feature baby versions of the Mario characters. | |
− | + | From then on the Mario plaaformer games took a 3D view instead of the standard 2D view. The general story behind those new game was still saving Princess Peach, but doing so forced the players to collect items in order to advance from stage to stage. This trend started with [[Super Mario 64]], continued in [[Super Mario Sunshine]] and will be seen in the upcoming [[Super Mario Galaxy]]. | |
− | + | Among the standard Action/Adventure platformers, the Mario series is know for its high quantity of spinoffs, some including Puzzles, Sports, Educational and Art oriented titles. | |
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=See Also= | =See Also= |