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+ | ''For information regarding helping the Gamehiker Wiki with this franchise, please refer to the [[GHWiki: Project F-Zero|F-Zero Project Page]].'' | ||
{{Franchise | {{Franchise | ||
|image=[[Image:Capt falcon poster.jpg|200 px]] | |image=[[Image:Capt falcon poster.jpg|200 px]] | ||
|name=F-Zero | |name=F-Zero | ||
|franchise title=F-Zero | |franchise title=F-Zero | ||
+ | |abbreviation=F0 | ||
|developer=[[Nintendo EAD]] | |developer=[[Nintendo EAD]] | ||
|games=[[Games in F-Zero series|List of all games]] | |games=[[Games in F-Zero series|List of all games]] | ||
− | |debut=[[F-Zero] | + | |debut=[[F-Zero]] |
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|}} | |}} | ||
− | + | '''F-Zero''' is a series of games created by [[Nintendo EAD]] with [[Shigeru Miyamoto]] serving as producer. The games take place mainly on 26th century Earth and consist of high-speed races. At times, the racers exceed 2000 km/h. The series is known for its unique characters and settings, challenging gameplay, excellent music, and pushing technology to its limits. | |
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− | '''F-Zero''' is a series of | ||
=History= | =History= | ||
− | + | ''[[F-Zero]]'', the first game in the series, was released in 1990. It's fast racing action made it a hit. The game introduced the game's main character [[Captain Falcon]] along with recurring characters [[Samurai Goroh]], [[Dr. Stewart]], and [[Pico]]. | |
− | After two games for the [[Satellaview]] and a canceled [[Virtual Boy]] game | + | After two games for the [[Satellaview]] and a canceled [[Virtual Boy]] game, F-Zero returned to America with [[F-Zero X]] for the [[Nintendo 64]]. The game's graphics were a bit bland because most of the processing power was used focusing on the game. This allowed for thirty racers per race. Later, an expansion kit was released for the [[64DD]]. The expansion kit contained many things, but the main attraction was the coarse editor. |
− | The next game, ''[[F-Zero: Maximum Velocity]]'' for the [[ | + | The next game, ''[[F-Zero: Maximum Velocity]]'' for the [[Gameboy Advance]], is largely overlooked. It was the first game created by [[NDCUBE]]. |
− | The | + | The first entry for the [[Gamecube]] was [[F-Zero GX]]. The game was actually produced by SEGA Amusement Vision. This was the first F-Zero game to include a story mode. ''F-Zero AX'' was released simultaneously and is almost the same as the Gamecube game. The major difference is the ''F-Zero AX'' is an arcade game and it has a few original characters and courses. |
− | The second | + | The second F-Zero game for the Gameboy Advance is ''[[F-Zero: GP Legend]]''. The second game to feature a story mode, the game follows the story of the F-Zero anime. As a result, Captain Falcon had to share the spot light with [[Rick Wheeler]]. |
− | + | The latest and probably final F-Zero game for the Gameboy Advance is ''[[F-Zero Climax]]''. The game marked the return of the course editor. Players are able to save their courses and trade them via link cable or using a password. | |
− | + | Future plans for F-Zero games are unknown. However, Miyamoto has said that F-Zero would work better with the [[Wii]]'s classic controller than the Wiimote. | |
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=See Also= | =See Also= | ||
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* [[Characters in F-Zero series]] | * [[Characters in F-Zero series]] | ||
* [[Games in F-Zero series]] | * [[Games in F-Zero series]] | ||
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